campaign mode possible???

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DAK_Legion
Posts: 88
Joined: Fri Nov 28, 2008 12:41 pm
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campaign mode possible???

Post by DAK_Legion »

Hi!

resurrect this old topic!

In special to STEVE.......

Really is so hard to do that 2 Battles/Ops for example.....

25 Ghazwah and 04 Red Ball 7

are joined together and after playing the two battles give a final result????

1. If CCMT is based on CC3/COI engineeri...why not can join two battles or example with NOTEPAD as Gran Campaigns CC3??

2. where are these datas??...In the .EXE Maybe?...DLL??

3. this would be a difficult problem to solve for a future patch???

I would like to I could join two battles,I have tried to do so by a HEX Editor looking as they are created in CC3 but not working

Tahnks for your time supporting my horrible English
heia safari!
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SteveMcClaire
Posts: 4306
Joined: Mon Nov 19, 2007 9:31 pm

RE: campaign mode possible???

Post by SteveMcClaire »

It is not possible for users to mod a campaign mode into CCMT. The CC3 campaign features are long gone from the code (removed in CC4 when they added the first strategic map).

I could add a campaign mode to the game but it would be quite a bit of work, not something quick and easy. So I don't think we'll see that happening with CCMT anytime in the near future.

Thanks for your suggestion.

Steve
AngrySwan
Posts: 435
Joined: Thu Oct 03, 2013 4:21 pm

RE: campaign mode possible???

Post by AngrySwan »

Since this game originates from a tactical trainer used by real military, there is no campaign mode.

A user can design scenarios and play them in a sequence "as if a campaign". This has been done for the game "Road to Baghdad", based on an earlier version of the same trainer. You cannot improve the skills of your characters and cannot have the same units through the whole campaign, but you can still play single battles in a sequence.

This maybe does not help you at all but that is all that can be done in this game.
The art of war is simple and esay to understand but fighting a war is hard.
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Stwa
Posts: 484
Joined: Fri Aug 12, 2005 6:05 am

RE: campaign mode possible???

Post by Stwa »

I like CCMT without a campaign mode.

It is easy to formulate small multimap operations outside of the game, and express the rules of the operation(s) through the OP-Order sections before each battle.

People that advocate for a campaign addition to CCMT, may be forgetting that when most people talk about a campaign, they are talking about a HISTORICAL campaign. And that would require historical maps, which would make for a lengthy project for sure.

In fact, it would be much easier to modify one of the WW2 games into a modern historical campaign. In fact, there is a Post WW2 mod already made avialable for CC5. The mod is Red Star Rising.
DAK_Legion
Posts: 88
Joined: Fri Nov 28, 2008 12:41 pm
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RE: campaign mode possible???

Post by DAK_Legion »

Do you want to play Red Storm Rising Mod for CCMT?

I have completed this mod

heia safari!
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Stwa
Posts: 484
Joined: Fri Aug 12, 2005 6:05 am

RE: campaign mode possible???

Post by Stwa »

Dunno,

How about Africa?

Castus
Posts: 1
Joined: Sat Nov 17, 2007 5:48 am

RE: campaign mode possible???

Post by Castus »

Not to resurrect a dead horse... but do you have this Red Storm Rising & Africa mods available for download? I'd jump in them!
DAK_Legion
Posts: 88
Joined: Fri Nov 28, 2008 12:41 pm
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RE: campaign mode possible???

Post by DAK_Legion »

http://www.closecombatseries.net/Hosted/dak_legion/

Here...CCMT/RED STORM RISING for download
heia safari!
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