Super64 Gui & Sym Mod Depot 5.2

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supersixfour
Posts: 23
Joined: Wed Mar 12, 2014 5:59 am

Super64 Gui & Sym Mod Depot 5.2

Post by supersixfour »

Let's start with some modded Gui elements which will also fit cblattmann's great WITE2 IMAGE LIBRARY better.

Download from:
Mod Folder (Google Drive)

Install to WITE2/Dat/Art/Gui

Image
Attachments
WITE MOD Gui Preview.png
WITE MOD Gui Preview.png (234.49 KiB) Viewed 5489 times
supersixfour
Posts: 23
Joined: Wed Mar 12, 2014 5:59 am

RE: Super64 Gui & Sym Mod Depot

Post by supersixfour »

Symbol modding principles:
- scaling to the full 100x100 size from high resolution sources
- hand drawing the more rare symbols if only low quality available
- less blurry edges, artifacts, random pixel scraps
- colour uniformity
- hopefully historically not terribly inaccurate

German Symbols Part 1 Luftwaffe Higher Headquarters
Personally I use without numbers, because the unit names are always grouped the unit symbols anyway in the formation stat view.
Image

German Symbols Part 2 Ground Forces Higher Headquarters
Image

German Symbols Part 3 Army Level Headquarters
Image

German Symbols Part 4 Army Corps
Image

German Symbols Part 5 Panzer Units
Image

Download from:
Mod Folder (Google Drive)

Install to WITE2/Dat/Art/Sym/GE
battlefield91
Posts: 77
Joined: Tue Feb 17, 2015 5:18 am

RE: Super64 Gui & Sym Mod Depot

Post by battlefield91 »

Looks very good! Thanks for your work. Will use it for sure :)
supersixfour
Posts: 23
Joined: Wed Mar 12, 2014 5:59 am

RE: Super64 Gui & Sym Mod Depot

Post by supersixfour »

Part 2 uploaded.
+ hotfixed HG Kurland
+ restructured mod folder: separate folders for unique, single unit specific symbols & generic ones
supersixfour
Posts: 23
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RE: Super64 Gui & Sym Mod Depot

Post by supersixfour »

Part 3 uploaded (army level headquarters)
Hermann "Hh" Hoth took over 4th Panzer Army (ex-"H" Hoepner) thus the symbol switcharoo.
rocketman71
Posts: 489
Joined: Tue Feb 20, 2007 8:43 pm

RE: Super64 Gui & Sym Mod Depot

Post by rocketman71 »

Looks marvellous, instant download. Any chance of getting the rest of the Soviet UI panels in the same muted red color?
supersixfour
Posts: 23
Joined: Wed Mar 12, 2014 5:59 am

RE: Super64 Gui & Sym Mod Depot

Post by supersixfour »

ORIGINAL: rocketman71

Looks marvellous, instant download. Any chance of getting the rest of the Soviet UI panels in the same muted red color?
I don't know why the infopanel is different red, I just replaced flags.
rocketman71
Posts: 489
Joined: Tue Feb 20, 2007 8:43 pm

RE: Super64 Gui & Sym Mod Depot

Post by rocketman71 »

ORIGINAL: supersixfour

ORIGINAL: rocketman71

Looks marvellous, instant download. Any chance of getting the rest of the Soviet UI panels in the same muted red color?
I don't know why the infopanel is different red, I just replaced flags.
At first look it seemed different than what I'm seeing in game. Will make a screenshot to compare with. If they are identical, I might try to do it myself. The red in the panels is a bit too vibrant for my taste. Probably just important when playing as the Soviets.
Lurberri
Posts: 79
Joined: Thu May 13, 2021 8:04 am

RE: Super64 Gui & Sym Mod Depot

Post by Lurberri »


Thank you very much, great mod.
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malyhin1517
Posts: 2013
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Location: Ukraine Dnepropetrovsk

RE: Super64 Gui & Sym Mod Depot

Post by malyhin1517 »

I made the Russian version! :)

Image

Image
Attachments
MODGui.zip
(703.17 KiB) Downloaded 107 times
Sorry, i use an online translator :(
supersixfour
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RE: Super64 Gui & Sym Mod Depot

Post by supersixfour »

Part 4 Uploaded: Army & SS Corps, excluding Luftwaffe
supersixfour
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RE: Super64 Gui & Sym Mod Depot

Post by supersixfour »

Part 5 Uploaded: Anything purely Panzer(+jäger)
supersixfour
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RE: Super64 Gui & Sym Mod Depot

Post by supersixfour »

- L Corps was missing (Unique Symbols)
- Added flags for the Axis minors to match GER & USSR style (GUI)
Image
supersixfour
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RE: Super64 Gui & Sym Mod Depot

Post by supersixfour »

Symbols Update 5.2
- Some panzer units reuploaded because might have had wrong image
Image
OberGeneral
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Joined: Tue Oct 09, 2018 5:27 pm
Location: Canada

RE: Super64 Gui & Sym Mod Depot

Post by OberGeneral »

Super Mod.[:D] Thanks for all your hard work.
supersixfour
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RE: Super64 Gui & Sym Mod Depot

Post by supersixfour »

Put all german 1042 symbols on single worksheet and waiting for some literature to arrive.

Image
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Wiedrock
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Location: Germany

Re: RE: Super64 Gui & Sym Mod Depot

Post by Wiedrock »

supersixfour wrote: Fri Jan 28, 2022 10:56 am Put all german 1042 symbols on single worksheet and waiting for some literature to arrive.

Image
I am working on completing the rework supersixfour has started, but in this/his last post he already reworked many logos (e.g. 1st Infantry Division) which can't be found in the Download folder. Or am I missing something?

I already reworked several of the ones on this last post like:
1st Infantry Division_reworked.jpg
1st Infantry Division_reworked.jpg (14 KiB) Viewed 4135 times
...and I don't feel the need reworking them if they've already been reworked (and I am just too blind to find them in his Docs-folder). Anyone knows more/can help me/got contanct to supersixfour?
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Wiedrock
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Location: Germany

Re: Super64 Gui & Sym Mod Depot 5.2

Post by Wiedrock »

I've started the continuation of this mod GE Gui & Sym Mod Depot.
Note that it's still Work in progress with currently daily updates.
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