Search found 5730 matches

by Nemo121
Tue Apr 02, 2024 2:24 am
Forum: After Action Reports
Topic: 1000 Mile War Scenario, Nemo (A) vs 1EyedJacks (J)
Replies: 22
Views: 1480

Re: 1000 Mile War Scenario, Nemo (A) vs 1EyedJacks (J)

23rd April 1943: Replay of the combat on the 23rd April 1943 and an examination of the logistics, sealift capability and force correlation over time which will decide this scenario.

https://youtu.be/lelYhHZEc5I
by Nemo121
Tue Apr 02, 2024 2:23 am
Forum: After Action Reports
Topic: 1000 Mile War Scenario, Nemo (A) vs 1EyedJacks (J)
Replies: 22
Views: 1480

Re: 1000 Mile War Scenario, Nemo (A) vs 1EyedJacks (J)

22nd April 1943: Today the support echelon of the USN reaches Adak Island ( AEs, AOs, ADs, AS ) allowing me to base my SC TFs much closer to Kiska and Attu for the next round of combat. They'll be intensely vulnerable to bombardments and his carriers if they come calling but until they do this will ...
by Nemo121
Tue Apr 02, 2024 2:22 am
Forum: After Action Reports
Topic: 1000 Mile War Scenario, Nemo (A) vs 1EyedJacks (J)
Replies: 22
Views: 1480

Re: 1000 Mile War Scenario, Nemo (A) vs 1EyedJacks (J)

Rangerjoe, well, it sounds like they're trying to be more corporate and widely acceptable... and it is their playground after all. To be fair, even I had heard rumblings of discontent about some picture posting here and I hadn't been here in years so I don't think it was just one person who was disq...
by Nemo121
Mon Apr 01, 2024 4:59 pm
Forum: After Action Reports
Topic: 1000 Mile War Scenario, Nemo (A) vs 1EyedJacks (J)
Replies: 22
Views: 1480

Re: 1000 Mile War Scenario, Nemo (A) vs 1EyedJacks (J)

20th April 1943: Sweeps and USAAF 4 engined bombers try to naval strike.

https://youtu.be/dQz25zNPXNM
NEMO vs 1 EYEDJACKS (1).png
NEMO vs 1 EYEDJACKS (1).png (1.74 MiB) Viewed 902 times
by Nemo121
Mon Apr 01, 2024 3:54 pm
Forum: After Action Reports
Topic: 1000 Mile War Scenario, Nemo (A) vs 1EyedJacks (J)
Replies: 22
Views: 1480

Re: 1000 Mile War Scenario, Nemo (A) vs 1EyedJacks (J)

19th April 1943: A sub sunk?

https://youtu.be/mA5ZDEuA4fU
NEMO vs 1 EYEDJACKS (1).png
NEMO vs 1 EYEDJACKS (1).png (1.74 MiB) Viewed 909 times
by Nemo121
Mon Apr 01, 2024 2:48 pm
Forum: After Action Reports
Topic: 1000 Mile War Scenario, Nemo (A) vs 1EyedJacks (J)
Replies: 22
Views: 1480

Re: 1000 Mile War Scenario, Nemo (A) vs 1EyedJacks (J)

Hi SuluSea,
Thanks for the welcome. I'm still kicking anyways :)

18th April 1943
https://youtu.be/epE80KG7xeg
NEMO vs 1 EYEDJACKS (1).png
NEMO vs 1 EYEDJACKS (1).png (1.74 MiB) Viewed 922 times
by Nemo121
Mon Apr 01, 2024 1:47 pm
Forum: After Action Reports
Topic: 1000 Mile War Scenario, Nemo (A) vs 1EyedJacks (J)
Replies: 22
Views: 1480

Re: 1000 Mile War Scenario, Nemo (A) vs 1EyedJacks (J)

Hopefully that includes applying those rules to everyone equally and not just those who any new players.

17th April 1943
https://youtu.be/8FO-1faXGrE
NEMO vs 1 EYEDJACKS (1).png
NEMO vs 1 EYEDJACKS (1).png (1.74 MiB) Viewed 941 times
by Nemo121
Mon Apr 01, 2024 1:43 am
Forum: After Action Reports
Topic: 1000 Mile War Scenario, Nemo (A) vs 1EyedJacks (J)
Replies: 22
Views: 1480

Re: 1000 Mile War Scenario, Nemo (A) vs 1EyedJacks (J)

Thanks. Yes, I can see that a lot of things have changed but that's good. Time to adapt and overcome :D
by Nemo121
Mon Apr 01, 2024 1:27 am
Forum: After Action Reports
Topic: 1000 Mile War Scenario, Nemo (A) vs 1EyedJacks (J)
Replies: 22
Views: 1480

Re: 1000 Mile War Scenario, Nemo (A) vs 1EyedJacks (J)

16th April 1943:
https://youtu.be/7I3ZBWsce0Y
NEMO vs 1 EYEDJACKS (1).png
NEMO vs 1 EYEDJACKS (1).png (1.74 MiB) Viewed 939 times
by Nemo121
Mon Apr 01, 2024 1:23 am
Forum: After Action Reports
Topic: 1000 Mile War Scenario, Nemo (A) vs 1EyedJacks (J)
Replies: 22
Views: 1480

1000 Mile War Scenario, Nemo (A) vs 1EyedJacks (J)

This is a video AAR of a PBEM of the 1000 Mile War Scenario. Editing is minimal and familiarity with the UI and mechanics are also low after 10+ years away from WiTP but I assume it is like riding a bike. Sound is ropey at first but should improve as I switch to a boom stand etc. Hmm, anyone know ho...
by Nemo121
Mon Nov 06, 2023 1:00 am
Forum: Command: Modern Operations series
Topic: OpWar: CVSG vs HQ-9 (Taiwan Invasion Scenario)
Replies: 4
Views: 994

Re: OpWar: CVSG vs HQ-9 (Taiwan Invasion Scenario)

Yes, I didn’t think to use the editor to move the cruise missiles into blobs. I’m sure that would have helped. We tried to do it with waypoints but it didn’t work out well. I agree J-20s would have helped but I reasoned that with their range and rarity they wouldn’t be forward-based in Taiwan but wo...
by Nemo121
Sun Nov 05, 2023 9:49 pm
Forum: Command: Modern Operations series
Topic: OpWar: CVSG vs HQ-9 (Taiwan Invasion Scenario)
Replies: 4
Views: 994

OpWar: CVSG vs HQ-9 (Taiwan Invasion Scenario)

Just posting this as I thought people here might be interested in an examination of SEAD/DEAD vs a possible Chinese IADS complex post-Taiwan invasion. Features an examination of various attack modalities albeit somewhat contrived to justify the scenario. Happy to hear feedback. https://youtube.com/e...
by Nemo121
Sat Oct 21, 2023 1:05 pm
Forum: Tech Support
Topic: AIM-260s not working properly?
Replies: 3
Views: 572

AIM-260s not working properly?

I'm running the latest version of CMO, DX12 etc. I've included my benchmark below benchmark2.jpg I have a test scenario of 45 unescorted H6s attacking a US CVSG. I have 12 F-22s performing BARCAP in between the H6s and the CVSG. My issue is that their AIM-260s and, to a lesser extent, AIM-9s seem to...
by Nemo121
Wed Oct 18, 2023 11:35 pm
Forum: Tech Support
Topic: Game Stuttering
Replies: 5
Views: 434

Re: Game Stuttering

Thanks for looking into it. I am running the latest version now, that benchmark was a couple of weeks old. I've posted a benchmark from today below benchmark2.jpg It looks like a roughly 10% improvement in performance to me using the latest version. I reran the scenario whilst keeping Process Lasso ...
by Nemo121
Wed Oct 18, 2023 12:40 am
Forum: Tech Support
Topic: Game Stuttering
Replies: 5
Views: 434

Game Stuttering

The game slows very significantly with a moderate number of units on-screen. This may simply be working as intended but based on videos of gameplay online others don't seem to experience this slowdown. I'm including my computer benchmark and a save file demonstrating this - basically once the tomaha...
by Nemo121
Tue Oct 17, 2023 11:31 pm
Forum: Command: Modern Operations series
Topic: Benchmarking CPU's in Command Modern Operations
Replies: 159
Views: 25349

Re: Benchmarking CPU's in Command Modern Operations

Seems to have the chops to run the game quickly but the game plays very choppily on even moderately sized scenarios. *Puzzled*
benchmark.png
benchmark.png (36.85 KiB) Viewed 1395 times
by Nemo121
Thu Oct 27, 2022 1:57 am
Forum: The War Room
Topic: Allied Capital Ship use Early War?
Replies: 13
Views: 1902

Re: Allied Capital Ship use Early War?

1. You do you. You had a plan and were sticking to it. It mightn't be my strategy but that's irrelevant since it is YOUR game. Personally I favour finding possibilities to expend the early war Allied capital ships in return for outsized Japanese losses and/or disruption of IJN/IJA strategic objectiv...
by Nemo121
Fri Oct 26, 2018 3:09 pm
Forum: After Action Reports
Topic: STAVKA
Replies: 134
Views: 3323

RE: Thinking out of the box

<r> <QUOTE><s>[quote]</s>True, but starting on Dec 7th doesn't give you any inherent advantage in pushing the deployment date of the airframe forward.<e>[/quote]</e></QUOTE> <br/> True, I mentioned the date of 7th December 1941 not from the point of view of an in-game advantage in research but to hi...
by Nemo121
Fri Oct 26, 2018 10:47 am
Forum: After Action Reports
Topic: STAVKA
Replies: 134
Views: 3323

RE: Thinking out of the box

<t> Hi Dave,<br/> <br/> Sorry I should have been clearer. I was only asking people to post here if they wanted me attention to something as I amn't checking the forums in detail and so could miss a request otherwise.<br/> <br/> <br/> mind_messing,<br/> Ki-94... Well, it costs the same to make as an ...

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