Search found 4274 matches

by MakeeLearn
Fri Dec 10, 2021 3:14 am
Forum: Gary Grigsby's War in the East 2
Topic: Questions about the game?
Replies: 20
Views: 849

RE: Questions about the game?

<r> <QUOTE><s>[quote]</s>ORIGINAL: loki100<br/> <br/> <QUOTE><s>[quote]</s>ORIGINAL: Zovs<br/> <br/> Here is a follow on to my post above for the end of turn 1 in Operation Typhoon. There is always more than one way to skin a cat.<br/> .. <e>[/quote]</e></QUOTE> <br/> I profoundly disagree<br/> <br/...
by MakeeLearn
Mon Nov 29, 2021 4:55 pm
Forum: Gary Grigsby's War in the East 2
Topic: Artillery after the beta ground combat changes
Replies: 53
Views: 1141

RE: Artillery after the beta ground combat changes

<r> <QUOTE><s>[quote]</s>ORIGINAL: Sir.Arnold<br/> <br/> You also know that this is an urban battle, and most WITE battles do not take place in urban <e>[/quote]</e></QUOTE> <br/> <br/> That just might be a clue.<br/> <br/> “There is nothing more deceptive than an obvious fact.” <I><s>[i]</s>S. Holm...
by MakeeLearn
Mon Nov 29, 2021 4:46 pm
Forum: Gary Grigsby's War in the East 2
Topic: Artillery after the beta ground combat changes
Replies: 53
Views: 1141

RE: Artillery after the beta ground combat changes

<r> Urban combat<br/> <br/> <br/> By Destroyed:<br/> <br/> By Total Number of Hits:<br/> <br/> <br/> <br/> <IMG src="https://www.matrixgames.com/forums/upfiles/55056/192FAE130B2A4F559398DF1C9E98DAA6.jpg"><s>[img]</s><URL url="https://www.matrixgames.com/forums/upfiles/55056/192FAE130B2A4F559398DF1C9...
by MakeeLearn
Mon Nov 29, 2021 4:02 pm
Forum: Gary Grigsby's War in the East 2
Topic: Artillery after the beta ground combat changes
Replies: 53
Views: 1141

RE: Artillery after the beta ground combat changes

<r> "It has to do with Chess. A king in chess can only move one space at a time much like how artillery moves. Infantry is the queen of battle because it can mobilize and move anywhere like a queen on a chess board."<br/> <br/> <br/> "Sure the king of battle is the artillery. They have the balls to ...
by MakeeLearn
Sun Nov 07, 2021 5:20 pm
Forum: Gary Grigsby's War in the East 2
Topic: Full Motorization
Replies: 38
Views: 788

RE: Full Motorization

Motorization should take a turn or more to achieve.

When I sim... I am Hitler... I am Stalin.
by MakeeLearn
Fri Nov 05, 2021 2:53 am
Forum: The War Room
Topic: Compared to original game?
Replies: 4
Views: 290

RE: Compared to original game?

<r> <QUOTE><s>[quote]</s>ORIGINAL: demyansk<br/> <br/> Just curious on how much of a difference this game has on war in the east 1. <e>[/quote]</e></QUOTE> <br/> <br/> <br/> <br/> <IMG src="https://www.matrixgames.com/forums/upfiles/55056/67DEA9ED02C64583ACA952E987D276F4.jpg"><s>[img]</s><URL url="h...
by MakeeLearn
Tue Nov 02, 2021 6:28 pm
Forum: Tech Support
Topic: Tanks vs planes
Replies: 15
Views: 452

RE: Tanks vs planes

<r> <br/> Wasn't there a German pilot who swears that when strafing a Russian column he saw a horseshoe flying at him.<br/> <br/> <br/> <br/> Tiger Tank Shot Down Plane! Eastern Front 1943<br/> <br/> <URL url="https://www.youtube.com/watch?v=zOWCFGTyJac">https://www.youtube.com/watch?v=zOWCFGTyJac</...
by MakeeLearn
Tue Nov 02, 2021 6:24 pm
Forum: Tech Support
Topic: Tanks vs planes
Replies: 15
Views: 452

RE: Tanks vs planes

And speaking from experience, when needed the assistant gunner and any ammo carrier can become any bipod or tripod needed.
by MakeeLearn
Tue Nov 02, 2021 6:21 pm
Forum: Tech Support
Topic: Tanks vs planes
Replies: 15
Views: 452

RE: Tanks vs planes

<r> <URL url="https://en.topwar.ru/70758-otechestvennye-zenitno-pulemetnye-ustanovki-chast-1-ya.html"><LINK_TEXT text="https://en.topwar.ru/70758-otechestvenn ... -1-ya.html">https://en.topwar.ru/70758-otechestvennye-zenitno-pulemetnye-ustanovki-chast-1-ya.html</LINK_TEXT></URL><br/> <br/> <br/> <br...
by MakeeLearn
Tue Nov 02, 2021 6:18 pm
Forum: Tech Support
Topic: Tanks vs planes
Replies: 15
Views: 452

RE: Tanks vs planes

<r> "Machine guns Maxim installed on anti-aircraft tripod folding designer M.N. Kondakov model 1928. <br/> <br/> The tripod has a rotary swivel for the Maxim machine gun, the central tube and three telescopic tubular legs. Elevation machine gun on a tripod reaches 88 degrees. <br/> <br/> Before the ...
by MakeeLearn
Wed Jun 23, 2021 4:08 pm
Forum: Gary Grigsby's War in the East 2
Topic: At what point am I ready for the intro scenarios?
Replies: 6
Views: 216

RE: At what point am I ready for the intro scenarios?

<r> <B><s>[b]</s><SIZE size="3"><s>[size=3]</s></SIZE></B><QUOTE><s>[quote]</s> <B><SIZE size="3">...just play. It's best not to overthink the game.</SIZE></B><e>[/quote]</e></QUOTE><i>[/size][/b]</i><br/> <br/> <br/> <br/> <IMG src="https://www.matrixgames.com/forums/upfiles/55056/1D2F86D85392453EB...
by MakeeLearn
Wed Jun 16, 2021 11:35 am
Forum: Scenario Design and Modding
Topic: Ost Sturm Map Emporium
Replies: 17
Views: 1685

RE: Ost Sturm Map Emporium

<r> <B><s>[b]</s><SIZE size="4"><s>[size=4]</s>Fall <e>[/size]</e></SIZE><e>[/b]</e></B><br/> <br/> Stock terrain...<br/> <br/> <br/> <IMG src="https://www.matrixgames.com/forums/upfiles/55056/390F50BC61AC497586BD70C8F1567F1A.jpg"><s>[img]</s><URL url="https://www.matrixgames.com/forums/upfiles/5505...
by MakeeLearn
Wed Jun 16, 2021 11:34 am
Forum: Scenario Design and Modding
Topic: Ost Sturm Map Emporium
Replies: 17
Views: 1685

RE: Ost Sturm Map Emporium

<r> <B><s>[b]</s><SIZE size="4"><s>[size=4]</s>Summer <e>[/size]</e></SIZE><e>[/b]</e></B><br/> <br/> Stock terrain...<br/> <br/> <IMG src="https://www.matrixgames.com/forums/upfiles/55056/B34CAA214FFE4D2798711C5539C67A96.jpg"><s>[img]</s><URL url="https://www.matrixgames.com/forums/upfiles/55056/B3...
by MakeeLearn
Mon Jun 14, 2021 8:58 pm
Forum: Scenario Design and Modding
Topic: Ost Sturm Map Emporium
Replies: 17
Views: 1685

RE: Ost Sturm Map Emporium

<r> <SIZE size="4"><s>[size=4]</s><B><s>[b]</s>Fall<e>[/b]</e></B><e>[/size]</e></SIZE><br/> <br/> <br/> <br/> <br/> <IMG src="https://www.matrixgames.com/forums/upfiles/55056/4954DC38DA58470BA51966A526A71989.jpg"><s>[img]</s><URL url="https://www.matrixgames.com/forums/upfiles/55056/4954DC38DA58470...
by MakeeLearn
Mon Jun 14, 2021 8:56 pm
Forum: Scenario Design and Modding
Topic: Ost Sturm Map Emporium
Replies: 17
Views: 1685

RE: Ost Sturm Map Emporium

<r> In progress...<br/> <br/> <br/> <SIZE size="4"><s>[size=4]</s><B><s>[b]</s>Summer<e>[/b]</e></B><e>[/size]</e></SIZE><br/> <br/> <IMG src="https://www.matrixgames.com/forums/upfiles/55056/0E84B1D34A924E7B927D8D1A1C5F39F8.jpg"><s>[img]</s><URL url="https://www.matrixgames.com/forums/upfiles/55056...
by MakeeLearn
Mon Jun 07, 2021 11:54 am
Forum: The War Room
Topic: No Hitler Factor for The Germans
Replies: 6
Views: 340

RE: No Hitler Factor for The Germans

Want to see the Hitler or Stalin Factor?

Look in the mirror.

As for the AI, variability would be more desired!?
by MakeeLearn
Tue May 04, 2021 12:54 pm
Forum: Scenario Design and Modding
Topic: Ost Sturm Map Emporium
Replies: 17
Views: 1685

RE: Ost Sturm Map Emporium

<r> <B><s>[b]</s><SIZE size="3"><s>[size=3]</s>Rivers<e>[/size]</e></SIZE><e>[/b]</e></B><br/> <br/> <br/> Zip file<br/> <br/> <br/> <br/> Make a back up of Art folder<br/> <br/> Unzip file<br/> <br/> Put MAJOR, MINOR ....into "Matrix Games\Gary Grigsby's War in the East 2\Dat\Art\Tiles\RIVER"</r>
by MakeeLearn
Mon May 03, 2021 9:39 pm
Forum: Scenario Design and Modding
Topic: Ost Sturm Map Emporium
Replies: 17
Views: 1685

RE: Ost Sturm Emporium

<r> <B><s>[b]</s><SIZE size="3"><s>[size=3]</s>Rivers<e>[/size]</e></SIZE><e>[/b]</e></B><br/> <br/> <br/> <br/> <br/> <br/> <br/> <br/> <IMG src="https://www.matrixgames.com/forums/upfiles/55056/B37637BD74BA481D8BFB47A40F228285.jpg"><s>[img]</s><URL url="https://www.matrixgames.com/forums/upfiles/5...
by MakeeLearn
Mon May 03, 2021 9:28 pm
Forum: Scenario Design and Modding
Topic: Ost Sturm Map Emporium
Replies: 17
Views: 1685

RE: Ost Sturm Emporium

Rotating Blue Circle
by MakeeLearn
Mon May 03, 2021 9:27 pm
Forum: Scenario Design and Modding
Topic: Ost Sturm Map Emporium
Replies: 17
Views: 1685

Ost Sturm Map Emporium

<t> WiTE does not have a standing map. Every time the game is started it musters the elements to form the map. <br/> <br/> This increases creativity, allowing the modder to not be required to make a complete map for each idea of a terrain feature(s). And it allows the user variety and control to mix...

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