Search found 22 matches

by Jamoid
Sat Jul 11, 2020 1:27 pm
Forum: Design and Modding
Topic: [A.62] {WIP} Beyond Extended Universe (DW:U 1.9.5.9)
Replies: 758
Views: 28186

RE: [A.62] {WIP} Beyond Extended Universe (DW:U 1.9.5.9)

<t> Someone really knows their 90s/2000s electronica. :><br/> You even chose my favourite Black Dog tracks. Damn, this is wonderful.<br/> <br/> My only complaint is you haven't used any music from Drexciya alias'. If you don't know of Transllusion, Arpanet, Dopplereffekt, Japanese Telecom etc you sh...
by Jamoid
Sun May 29, 2016 11:38 pm
Forum: Design and Modding
Topic: [A.62] {WIP} Beyond Extended Universe (DW:U 1.9.5.9)
Replies: 758
Views: 28186

Music

Damn... someone really knows their electronica.

My favourite Black Dog track of all time is in there - Psil-Cosyin. Even some Drexciya and Brothomstates too! Excellent choices.
by Jamoid
Sun May 02, 2010 7:18 pm
Forum: Distant Worlds 1 Series
Topic: Something we all can agree on
Replies: 9
Views: 150

RE: Something we all can agree on

really nice links, thanks. :}

i will of course be sharing these on facebook and taking all credit for finding them.

however i'll think of you guys as i do so. : P
by Jamoid
Thu Apr 29, 2010 10:41 am
Forum: Distant Worlds 1 Series
Topic: 'Stuttering'
Replies: 4
Views: 68

RE: 'Stuttering'

ship movement, planet orbit and the like are fairly smooth, the stuttering is mainly just while zooming in/out and on the minimap. while annoying it's not a dealbreaker.
by Jamoid
Wed Apr 28, 2010 9:23 pm
Forum: Distant Worlds 1 Series
Topic: Rebinding hotkeys?
Replies: 8
Views: 458

RE: Rebinding hotkeys?

<r> <QUOTE><s>[quote]</s>ORIGINAL: madpainter<br/> Just don't do what I did, and remap the mouse buttons. Disabling it without using the mouse was a challenge in itself.[:D]<br/> "I wonder what happens if I...........Oh bum" <e>[/quote]</e></QUOTE> <br/> haha, an "i wonder what happens if i change t...
by Jamoid
Wed Apr 28, 2010 7:52 pm
Forum: Distant Worlds 1 Series
Topic: Peacefull expansion is a boring game
Replies: 20
Views: 538

RE: Peacefull expansion is a boring game

go on then, just a spoonful though.

watch out for the moldy bits.
by Jamoid
Wed Apr 28, 2010 7:50 pm
Forum: Distant Worlds 1 Series
Topic: proposition: Realistic Racial Tech trades
Replies: 53
Views: 861

RE: proposition: Realistic Racial Tech trades

<t> i know where this is leading. you think the AI is played by fishman don't you?<br/> <br/> he definitely appears to have sufficient knowledge of the game to play multiple empires against multiple people at the same time.<br/> <br/> on topic - i honestly find racial techs in general a little silly...
by Jamoid
Wed Apr 28, 2010 7:02 pm
Forum: Distant Worlds 1 Series
Topic: Better Spies
Replies: 13
Views: 181

RE: Better Spies

<t> ok thanks. : ) <br/> <br/> what i've been doing is setting one to counterintelligence indefinitely and having the rest mainly steal technology and the like, perhaps i should start doing things differently. i didn't notice the counterspy's experience going up even after an enemy spy was caught bu...
by Jamoid
Wed Apr 28, 2010 6:52 pm
Forum: Distant Worlds 1 Series
Topic: Peacefull expansion is a boring game
Replies: 20
Views: 538

RE: Peacefull expansion is a boring game

<t> yeah it's weird for sure. i think it's because if we play as the humans we imagine we are playing as ourselves. now i like to think that if i really was running a galactic empire that i'd feel bad mercilessly wiping out a peaceful nation of frogfaced friends or cutesy rodents with cat's faces et...
by Jamoid
Wed Apr 28, 2010 6:42 pm
Forum: Distant Worlds 1 Series
Topic: How does this stack up to Gal Civ II
Replies: 66
Views: 1531

RE: How does this stack up to Gal Civ II

<r> <QUOTE><s>[quote]</s>ORIGINAL: Fishman<br/> That's true only of good things. For negativity, you only need one counter-example. If you want to say "space shuttles are safe", I only need to cite one example of one blowing up to refute this. If I say "space shuttles are unsafe", citing an example ...
by Jamoid
Wed Apr 28, 2010 6:23 pm
Forum: Distant Worlds 1 Series
Topic: Better Spies
Replies: 13
Views: 181

RE: Better Spies

come to think of it, do spies set to counterintelligence ever gain experience? from what i remember they don't even gain experience when they successfully foil another spies attempts to blow your good self up. i can't test this at the moment but if i remember correctly this should be fixed.
by Jamoid
Wed Apr 28, 2010 6:16 pm
Forum: Distant Worlds 1 Series
Topic: Peacefull expansion is a boring game
Replies: 20
Views: 538

RE: Peacefull expansion is a boring game

<t> i am in an awkward situation in these games. i generally find peace boring too, but usually feel guilty starting wars myself. basically i enjoy guiltfree fighting. come to think of it, that's how i play most games. when i played pvp-centric MMOs in the past i'd usually bring an irishman with me ...
by Jamoid
Wed Apr 28, 2010 5:59 pm
Forum: Distant Worlds 1 Series
Topic: Rodent cats?
Replies: 35
Views: 720

RE: Rodent cats?

so i am "like jam" but not genetically related to it?
by Jamoid
Wed Apr 28, 2010 4:50 pm
Forum: Distant Worlds 1 Series
Topic: How does this stack up to Gal Civ II
Replies: 66
Views: 1531

RE: How does this stack up to Gal Civ II

<t> well, from my point of view there's definitely one of you that seems far happier, more positive and generally more pleasant.<br/> <br/> on topic - distant worlds is different enough in gameplay and style to warrant owning both. personally i enjoy it more than galactic civilizations II, it's just...
by Jamoid
Wed Apr 28, 2010 4:22 pm
Forum: Distant Worlds 1 Series
Topic: Subjugated Empires...
Replies: 21
Views: 274

RE: Subjugated Empires...

<t> seems i had the definition wrong afterall, my mistake. i was thinking more of a vassal type scenario.<br/> <br/> with that in mind it seems that subjugated empires should be completely under your control (your colour). it should be very hard to do of course and perhaps their planets should be fl...
by Jamoid
Wed Apr 28, 2010 4:12 pm
Forum: Distant Worlds 1 Series
Topic: proposition: Realistic Racial Tech trades
Replies: 53
Views: 861

RE: proposition: Realistic Racial Tech trades

<r> while i agree with your post...<br/> <QUOTE><s>[quote]</s>ORIGINAL: Bartje<br/> Imagine the United states trying to sell nuclear weapons to the newly founded states of Kaberaki-Stan in central asia for 50 trillion dollars. <e>[/quote]</e></QUOTE> <br/> i find this situation most believable.</r>
by Jamoid
Tue Apr 27, 2010 7:02 pm
Forum: Design and Modding
Topic: Editor Help - setting default shipgraphics for your race
Replies: 2
Views: 95

RE: Editor Help - setting default shipgraphics for your race

tm.asp?m=2436614

as said above you alter the ship "family". it's at the bottom of the race editing page (design images). :}
by Jamoid
Tue Apr 27, 2010 6:48 pm
Forum: Design and Modding
Topic: [Tool] Races editor (v1.2)
Replies: 41
Views: 2968

RE: [Tool] Races editor

works perfectly, thanks a lot! :}
by Jamoid
Mon Apr 26, 2010 4:21 pm
Forum: Distant Worlds 1 Series
Topic: Subjugated Empires...
Replies: 21
Views: 274

RE: Subjugated Empires...

<t> maybe i am missing the point but in my books a subjugated empire should have MORE inherent chance to go to war with you. you beat them into submission then forced them to pay you tribute, so really they should hate you. the only thing stopping them should be your military superiority, but once t...
by Jamoid
Mon Apr 26, 2010 4:10 pm
Forum: Distant Worlds 1 Series
Topic: Do AI constructors build resorts automatically?
Replies: 7
Views: 125

RE: Do AI constructors build resorts automatically?

<t> oh trust me they can make a lot of money. i've seen 5-6 resorts make 10k income in one game and 120k income in another, it just depends who has access to them.<br/> <br/> it seems the more "lategame" you are in respects to how many empires know about you, the more important they are. that's assu...

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