Search found 30 matches

by Manack
Thu Apr 16, 2015 10:26 pm
Forum: World in Flames
Topic: Requesting Update on Next Public Beta
Replies: 8
Views: 79

RE: Requesting Update on Next Public Beta

I think it's already up in the members section.
by Manack
Thu Sep 25, 2014 7:54 pm
Forum: World in Flames
Topic: Multiplayer works really well
Replies: 7
Views: 33

RE: Multiplayer works really well

I've also been using team viewer from the start. No problems playing over the net.

Though, hot seat is still more fun.
by Manack
Mon Sep 15, 2014 8:11 pm
Forum: Tech Support
Topic: Rumanian Oil Missing
Replies: 2
Views: 47

RE: Rumanian Oil Missing

Ahh, I'm just a moron. Thanks.
by Manack
Sun Sep 14, 2014 7:13 pm
Forum: Tech Support
Topic: Rumanian Oil Missing
Replies: 2
Views: 47

Rumanian Oil Missing

Hi all,

I'm not sure this is a bug in 1.2.1.2 or a weird rule that I don't know about. But I can't understand why Germany isn't getting the rumanian oil for production yet is getting the factory.

Save game attached.
by Manack
Thu Aug 28, 2014 10:45 pm
Forum: World in Flames
Topic: Playing Head2Head
Replies: 6
Views: 218

RE: Playing Head2Head

Playing across a network is not there yet. Playing hot seat is awesome.
by Manack
Tue Apr 22, 2014 7:26 pm
Forum: World in Flames
Topic: New WiF Public Beta Update v1.1.9.2 Now Available!
Replies: 15
Views: 675

RE: New Public Beta Update v1.1.8.0 Now Available!

Played a four hour hot seat session with this patch. For the first time ever in our global war game no one in our gaming group spotted a single bug in supply or elsewhere and we suffered no crashes. Great Work [:)]
by Manack
Tue Mar 25, 2014 9:10 pm
Forum: Tech Support
Topic: Breaking the US/Japan trade agreement problems
Replies: 2
Views: 99

Breaking the US/Japan trade agreement problems

<t> It seems that if you break the US/Japan mandatory trade agreement, say by accidentally returning to port the convoy points due to a miss click [:-]. <br/> <br/> Then there is no way to re-establish the trade agreement even if you set the convoys up next turn as it goes missing from the list of m...
by Manack
Wed Mar 05, 2014 2:59 am
Forum: World in Flames
Topic: I'm seriously considering taking the plunge!
Replies: 27
Views: 646

RE: I'm seriously considering taking the plunge!

<r> <QUOTE><s>[quote]</s>ORIGINAL: brian brian<br/> <br/> <br/> I would disagree. SUBs sank a lot of capital ships in the war. The rules mechanics makes this more rare in the game, in my opinion. <e>[/quote]</e></QUOTE> <br/> Matter of perspective I guess. I always thought the capital ships sunk to ...
by Manack
Tue Mar 04, 2014 10:51 pm
Forum: World in Flames
Topic: I'm seriously considering taking the plunge!
Replies: 27
Views: 646

RE: I'm seriously considering taking the plunge!

<r> <QUOTE><s>[quote]</s>ORIGINAL: Auchinleck<br/> 1) Until there is an AI, is solitaire play satisfying and interesting enough to make the game so you want to keep playing it, because of the variable factors of how dice rolls can drastically vary the outcomes of combat? <e>[/quote]</e></QUOTE> <br/...
by Manack
Mon Mar 03, 2014 8:35 pm
Forum: World in Flames
Topic: 1.1.6 is up
Replies: 3
Views: 68

RE: 1.1.6 is up

ORIGINAL: Zartacla

Or at least, there's a link for it on the site. Downloading very slowly however.

Good timing. The group I'm am playing with has a session this afternoon.
by Manack
Mon Mar 03, 2014 8:28 pm
Forum: Tech Support
Topic: Updates
Replies: 21
Views: 598

RE: Updates

<r> <QUOTE><s>[quote]</s>ORIGINAL: AndyG1<br/> <br/> Updater has never worked for me since initial download install. I brings up a box saying:-<br/> <br/> Downloading: Update information from server #1<br/> Creating handle.<br/> <br/> The white box never indicates it's started downloading anything, ...
by Manack
Wed Mar 24, 2010 9:35 pm
Forum: World in Flames
Topic: Mobile MWiF?
Replies: 16
Views: 128

RE: Mobile MWiF?

The sadder thing is that I would play it.
by Manack
Tue Mar 23, 2010 12:07 am
Forum: World in Flames
Topic: Early results from WiF Down Under
Replies: 18
Views: 139

RE: Early results from WiF Down Under

Thank you Greyshaft.&nbsp; I wish I was able to attend.
by Manack
Wed Aug 12, 2009 1:17 am
Forum: World in Flames
Topic: WW2 related Games to play while MWiF is in development
Replies: 30
Views: 146

RE: WW2 related Games to play while MWiF is in development

<t> I am enjoying HoI3, it has great potential for the type of game that it is. Though currently it suffers from terrible performance issues, a few game breaking bugs and a slightly insane diplomatic balance that (in my game) had the USA and the Swiss in the Allies before the outbreak of war in Euro...
by Manack
Mon May 11, 2009 2:39 am
Forum: World in Flames
Topic: Simple Survey
Replies: 289
Views: 4569

RE: Simple Survey

AI Opponent - 50%

NetPlay - 50%
by Manack
Thu May 22, 2008 12:06 am
Forum: World in Flames
Topic: Splash Screens
Replies: 112
Views: 1116

RE: Splash Screens

<t> I'd probably prefer to see a re-make of the original WiF FE cover also. Other than that I think I'd like to see the 'world' as the background map, not just a segment of it. I'd also like to see images of combatants from all the major powers depicted if it can be done without being too cluttered....
by Manack
Mon Mar 17, 2008 4:58 am
Forum: World in Flames
Topic: MWIF Game Interface Design
Replies: 2154
Views: 19119

RE: MWIF Game Interface Design

Perhaps you should say "Potential Axis/Allied Losses" rather than "Expected" on the Surprise Point usage screen?
by Manack
Mon Jul 30, 2007 11:10 pm
Forum: World in Flames
Topic: When?
Replies: 3679
Views: 47281

RE: When?

<r> <QUOTE><s>[quote]</s>ORIGINAL: Romulus68<br/> Intel and AMD <LINK link="http://www.wisegeek.com/what-is-a-dual-core-processor.htm"><s>[link=http://www.wisegeek.com/what-is-a-dual-core-processor.htm]</s>Dual Core<e>[/link]</e></LINK> processors. One processor with TWO brains. I'm surprised you ha...
by Manack
Wed Jan 17, 2007 12:45 am
Forum: World in Flames
Topic: Motion pictures in game?
Replies: 5
Views: 82

RE: Motion pictures in game?

Hank's stone oven.
Tanks shove none
As one vents Honk!

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