This is early days yet and having finally beaten the AI I have placed my first multiplayer challenge (someone accept please

Moderators: Lord Zimoa, MOD_Commander_The_Great_War
ORIGINAL: Jestre
Personnally I didn't like GOA's HQ activation system and soon lost interest in the game. CTGW has me addicted, love the game, most fun wargame I have played in years.
ORIGINAL: J P Falcon
It's funny how different gamers have such opposite views because I have loved the HQ activation system in GoA as it forced you to plan your attacks carefully and not allow you to throw everything into the pot at once. I do not want to turn this forum into a GoA one, but I just felt it was necessary to offer an alternate opinion where now we can simply let this matter drop.
ORIGINAL: benjerry
ORIGINAL: J P Falcon
It's funny how different gamers have such opposite views because I have loved the HQ activation system in GoA as it forced you to plan your attacks carefully and not allow you to throw everything into the pot at once. I do not want to turn this forum into a GoA one, but I just felt it was necessary to offer an alternate opinion where now we can simply let this matter drop.
I think the board can survive one comparison thread, especially as it´s civil (especially by internet standards!).
I also kind of liked the activation system, but this game does feel more cohesive and polished overall. Also, ammunition gives at least a slight limit on major late-game offensives. (Perhaps a modder could add similar considerations by making all attacks use ammo, etc? - might be cool...)
ORIGINAL: J P Falcon
It's funny how different gamers have such opposite views because I have loved the HQ activation system in GoA as it forced you to plan your attacks carefully and not allow you to throw everything into the pot at once. I do not want to turn this forum into a GoA one, but I just felt it was necessary to offer an alternate opinion where now we can simply let this matter drop.
As I understand it Commander - The Great War has had several false bad reviews. Maybe you encountered some of those?ORIGINAL: jscott991
I've considered getting Commander, but off-site reviews have kept me from taking the plunge
ORIGINAL: jscott991
I've played GoA dozens of times over the last year (and more if you count when I first bought it) and the activation system is something you have to get used to.
I will say that it completely rules out historical results in 1914 and 1918. The Germans simply can't match their initial progress using Frank's activation system, and that's a major problem. If, in order to accurately simulate the war's middle years it can't model its early and late years, then something is off.
GoA also has serious balance of forces issues. The size of the Austrian army is radically understated and the Russian front is not accurately modeled at all (the Czar can form a continuous front in 1914, something that didn't happen until 1915 at the earliest in the real war). Russia's supply problems are vastly under simulated. GoA's balance of forces is far too heavily skewed to the Allies.
The map in GoA is also not that great. The first time an AI Italy threatens Munich by punching through the Alps, you know something is off.
ORIGINAL: ulver
In the final analysis Commander – the Great War has the edge in interface and polish. Much more user friendly and intuitive while it does the navel war just terrible and really lack a diplomacy aspect. In terms of Replay value my money is also on GOA in virtue of it’s free setup and the fact that declaring war on Belgium is optional.
Allowing a free setup and a pre-war diplomacy phase really would help a lot there.
I really recommend you read some of the AARs on this forum. You will see that in CTGW good players can match (and outmatch) the historical German advance. I'm sure the players here will back me up.and a problem with Commander:TGW based on what I read on the forum
ORIGINAL: Myrddraal
I really recommend you read some of the AARs on this forum. You will see that in CTGW good players can match (and outmatch) the historical German advance. I'm sure the players here will back me up.and a problem with Commander:TGW based on what I read on the forum
warspite1ORIGINAL: jscott991
ORIGINAL: Myrddraal
I really recommend you read some of the AARs on this forum. You will see that in CTGW good players can match (and outmatch) the historical German advance. I'm sure the players here will back me up.and a problem with Commander:TGW based on what I read on the forum
It shouldn't take a good player to match the German advance, given that the historical breakthroughs were made by incompetents such as Moltke and Kluck.
warspite1ORIGINAL: Myrddraal
Man... you're hard to convince! [;)] If we made it so 'bad players' could match the CP advance, we'd be (rightly) accused of creating an imbalanced game.