Huxley's Harlots

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Heibges
Posts: 3
Joined: Mon Apr 10, 2006 10:47 pm

Huxley's Harlots

Post by Heibges »

Here is a replicant squad I put together, as an homage to Leon Uris' WWII novel "Battlecry". Huxley's Harlots were the Marine Regiment in that book. I am told these are very good scores for Jocks.

Leader: Zanzibar Huxley Black 66
Manager: Mayumi Abrams Black 55
Mechanic: Yumi Zhukov Black 44

1st Team Leader: Miyaki Guderian Red 11
2nd Team Leader: Hitomi Chaffey White 11
3rd Team Leader: Tomita Manstein Blue 11

Thorgrim
Posts: 1732
Joined: Thu Oct 11, 2001 8:00 am
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RE: Huxley's Harlots

Post by Thorgrim »

Hmmm, what exactly does this all mean? Are you sure you got the right game?
What scores are those, and what do the colors mean?
Iceman
Heibges
Posts: 3
Joined: Mon Apr 10, 2006 10:47 pm

RE: Huxley's Harlots

Post by Heibges »

The Ability Scores are a combination of Name and Call Sign.

I generated this squad, and my friend was saying I had really excellent scores.

The color scheme is what the US Army uses for its Tank Units.
Thorgrim
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RE: Huxley's Harlots

Post by Thorgrim »

Actually, it's just the name, and the leader's leadership skill. But that's not what I was asking, obviously. You said you built a squad, yet you have 3 team leaders. You've got colors there, which have no representation in ToS. You have a total of 6 values, one attached to each jock name. Now, each jock should have 7 attributes and 19 skills - does your post sound logical to you?
Iceman
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Coyote27
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RE: Huxley's Harlots

Post by Coyote27 »

Oh wow. Looking at this just now made my head hurt.
-Coyote
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