For Berto; re keeping the Find Org dialogue open

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Bigeard
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For Berto; re keeping the Find Org dialogue open

Post by Bigeard »

Hi Berto,

First of all, sorry if you have addressed this before - I haven't been on this forum in an age and I'm not sure what developments and enhancements have been worked on.

Currently, you have to click on Display / Find Org... to open the Organization Dialogue. You then expand the organization tree to find the unit you want, and then click on it to highlight it on the map.

Unfortunately, while the Organization Dialogue is open, you can't do anything with the unit that is selected in the Dialogue / highlighted on the map. The Organization Dialogue has to be closed first. If you then want to go on to the next unit ( for example another company in the same battalion ) the process has to be repeated - click on Display / Find Org...open the Organization Dialogue, expand the organization tree to find the unit you want etc etc.

So to my question; would it be possible to modify things so that the Organization Dialogue can be kept open ( with the tree expanded and the desired unit selected ) while that unit is moved or made to fire on the map, and then another unit can be selected in the still-expanded tree, and that too can then be moved /fired on the game map...and so on ?

This would be of huge help when playing some of the larger scenarios - you could have the Organization Dialogue constantly open and just go through it, selecting each unit you want in turn, moving them on the map, then going on to the next unit.

Again, sorry if you have dealt with this before - been away a long time. [:)]
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Paul Kirkland
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berto
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RE: For Berto; re keeping the Find Org dialogue open

Post by berto »


Not for this immediate next update release. It's too late for that. In future? I'll give it a try.
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Bigeard
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RE: For Berto; re keeping the Find Org dialogue open

Post by Bigeard »

ORIGINAL: berto


Not for this immediate next update release. It's too late for that. In future? I'll give it a try.

Thanks for your response, Berto. I have no idea how much work would be involved to implement this, but to me it would be invaluable when, as I say, playing the larger scenarios. Hopefully we will see it in the future.

Thanks again. [:)]
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Paul Kirkland
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XLVIIIPzKorp
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RE: For Berto; re keeping the Find Org dialogue open

Post by XLVIIIPzKorp »

Yeah, I'd like to second this request. I think this is a really good idea. Would be absolutely invaluable in the large scenarios. Thanks!
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