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RE: No breath

 
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RE: No breath - 3/31/2011 8:01:25 AM   
GreyJoy


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Thx mate! So i have to suppose that he's sending the KB (or a part of it) to support the invasion of Java and used those decoy TFs around Midway just to puzzle me (and he actually succeded!)

(in reply to Commander Cody)
Post #: 61
RE: No breath - 3/31/2011 10:33:58 AM   
terje439


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Joined: 3/28/2004
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Dutch LBs are useless on naval attack, I've never seen a successful naval attack by them, they do however perform quite well against ground troops, so it might be better to save them for when he lands.
The Catalinas would have been killed by AA anyway if they went for a BB, but against transports they tend to be deadly.

I see you still have ships in Batavia and Soerebaja, nothing big and expensive I hope?

Terje

_____________________________

Yeay, back in the computer age!

(in reply to GreyJoy)
Post #: 62
RE: No breath - 3/31/2011 12:59:05 PM   
GreyJoy


Posts: 6069
Joined: 3/18/2011
Status: offline
Two more days. No China report yet cause i wanna wait till the end of the week to make a good and comprehensive summary of what's happening there (which isn't good...well, better, a disaster).

The KB showed up in java!!! the intel was actually right!!!!
Kido Butai death-star showed up, coming from no-where, 5 hexes south-WEST of Java...divided in two different TFs, bombing both Soarebaja and Batavia, supported by a series of strong sweep mission conducted by zeros from Palembang.
Luckly i've evacuated all my air forces from Batavia and Soarbaja. Ships from Java have been all evacuated except for a couple of damaged AK and TK.
japan landed 21 units at Kalidati (south-east of Batavia)...wow!...the last days of Java have really begun!
Thanks to that intel that spoke about CV Soryu at Timor, i've evacuated towards Colombo all my Surface TFs (Brit and Dutch) that were ready to ambush landing japs west of Java...with the Kb around it would have been a massacre

In SOPAC his AMCs keep on savaging my unesorted convoys. By now they sunk something like 15 ships...gotta solve this problem ASAP!

At Hawaii my fast reinforcements convoys are approaching PH...Hawaii should be saved now. Tomorrow the Yorktown is arriving...i badly need this CV in order to have a decent CV force!

Nothing much else to report a part from China...



AFTER ACTION REPORTS FOR Dec 27, 41


--------------------------------------------------------------------------------
Submarine attack near French Frigate Shoal at 183,76

Japanese Ships
xAK Marei Maru, Torpedo hits 2, on fire, heavy damage

Allied Ships
SS Grayling



xAK Marei Maru is sighted by SS Grayling
SS Grayling launches 2 torpedoes

This is one of those decoy AKs...finally one of my US subs happened to have functioning torps!
--------------------------------------------------------------------------------
Morning Air attack on Soerabaja , at 56,104 One of the four KB strikes
Weather in hex: Light rain

Raid detected at 40 NM, estimated altitude 17,000 feet.
Estimated time to target is 15 minutes

Japanese aircraft
A6M2 Zero x 48
B5N1 Kate x 21
B5N2 Kate x 67
D3A1 Val x 54



Japanese aircraft losses
B5N2 Kate: 1 destroyed, 7 damaged
D3A1 Val: 5 damaged

Allied Ships
AMc Djombang, Bomb hits 1, and is sunk
AMc Enggano, Bomb hits 1, and is sunk


Allied ground losses:
11 casualties reported
Squads: 0 destroyed, 0 disabled
Non Combat: 0 destroyed, 2 disabled
Engineers: 0 destroyed, 0 disabled


Airbase hits 8
Airbase supply hits 1
Runway hits 35
Port hits 6
Port fuel hits 2



--------------------------------------------------------------------------------

Ground combat at Clark Field (79,76) Japs easily conquered Clark field...The enemy now is at the gates of Manila!
Japanese Shock attack

Attacking force 14515 troops, 138 guns, 85 vehicles, Assault Value = 411

Defending force 2455 troops, 64 guns, 62 vehicles, Assault Value = 78

Japanese adjusted assault: 486

Allied adjusted defense: 76

Japanese assault odds: 6 to 1 (fort level 1)

Japanese forces CAPTURE Clark Field !!!

Allied aircraft
no flights

Allied aircraft losses
No Allied losses

Combat modifiers
Defender: terrain(+), op mode(-), leaders(+), preparation(-)
fatigue(-), experience(-)
Attacker: shock(+)

Japanese ground losses:
216 casualties reported
Squads: 1 destroyed, 7 disabled
Non Combat: 2 destroyed, 13 disabled
Engineers: 0 destroyed, 10 disabled


Allied ground losses:
995 casualties reported
Squads: 14 destroyed, 19 disabled
Non Combat: 51 destroyed, 10 disabled
Engineers: 13 destroyed, 1 disabled
Guns lost 39 (38 destroyed, 1 disabled)
Vehicles lost 57 (48 destroyed, 9 disabled)
Units retreated 2
Units destroyed 1


Assaulting units:
3rd Ind. Engineer Regiment
65th Brigade
2nd Formosa Inf. Regiment
21st Ind. Engineer Regiment
15th Ind.Art.Mortar Battalion
9th Ind.Hvy.Art. Battalion
14th Army
2nd Ind.Art.Mortar Battalion
8th Medium Field Artillery Regiment
48th JAAF AF Bn

Defending units:
26th PS Cavalry Regiment
1st/45th PS Inf Battalion
Subic Bay Defenses


--------------------------------------------------------------------------------

Ground combat at Rabaul (106,125) Rabaul surrendered....
Japanese Shock attack

Attacking force 3844 troops, 42 guns, 0 vehicles, Assault Value = 134

Defending force 1565 troops, 29 guns, 2 vehicles, Assault Value = 59

Japanese adjusted assault: 186

Allied adjusted defense: 59

Japanese assault odds: 3 to 1 (fort level 1)

Japanese forces CAPTURE Rabaul !!!

Combat modifiers
Defender: terrain(+), leaders(+), preparation(-), morale(-)
experience(-)
Attacker: shock(+), leaders(+)

Japanese ground losses:
214 casualties reported
Squads: 1 destroyed, 11 disabled
Non Combat: 0 destroyed, 11 disabled
Engineers: 0 destroyed, 0 disabled


Allied ground losses:
1409 casualties reported
Squads: 57 destroyed, 0 disabled
Non Combat: 141 destroyed, 0 disabled
Engineers: 14 destroyed, 0 disabled
Guns lost 37 (37 destroyed, 0 disabled)
Vehicles lost 2 (2 destroyed, 0 disabled)
Units destroyed 3


Assaulting units:
144th Infantry Regiment

Defending units:
B Coy/NG Rifles
Lark Battalion
Rabaul Det. Base Force





--------------------------------------------------------------------------------
AFTER ACTION REPORTS FOR Dec 28, 41




--------------------------------------------------------------------------------
Morning Air attack on Batavia , at 49,98 One of the other KB strikes...this thime over Batavia
Weather in hex: Thunderstorms

Raid detected at 40 NM, estimated altitude 19,000 feet.
Estimated time to target is 17 minutes

Japanese aircraft
A6M2 Zero x 12
B5N1 Kate x 16
B5N2 Kate x 65



Japanese aircraft losses
B5N1 Kate: 1 damaged
B5N2 Kate: 1 destroyed, 8 damaged

Allied Ships
TK Pleiodon, Bomb hits 2, on fire, heavy damage


Allied ground losses:
9 casualties reported
Squads: 0 destroyed, 0 disabled
Non Combat: 0 destroyed, 2 disabled
Engineers: 0 destroyed, 0 disabled


Port hits 4
Port supply hits 1


Japan is really ahead in the advance plan...this is something i have to really think about...

(in reply to terje439)
Post #: 63
RE: No breath - 3/31/2011 1:01:09 PM   
GreyJoy


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Joined: 3/18/2011
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quote:

ORIGINAL: terje439

Dutch LBs are useless on naval attack, I've never seen a successful naval attack by them, they do however perform quite well against ground troops, so it might be better to save them for when he lands.
The Catalinas would have been killed by AA anyway if they went for a BB, but against transports they tend to be deadly.

I see you still have ships in Batavia and Soerebaja, nothing big and expensive I hope?

Terje


Yes, as soon as i saw that intel message i've evacuated every ship from Java...except a couple of damaged trasports and some useless AMcs...

Well i think the ducth bombers won't have any other opportunity to show their skills

(in reply to terje439)
Post #: 64
RE: No breath - 3/31/2011 1:36:49 PM   
ny59giants


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Joined: 1/10/2005
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OK, more hints and some of my usage of assets.

KPM Troop Class are xAKLs that can convert to xAPs. They have a small endurance of 4000 and capacity of 1250. They are in SRA, Australia, and India. They are good for moving troops around and later for invasions, but I like them for their size. You have many bases with port size 2 or smaller and you need them to be able to dock vs trying to get those big xAPs that are over 7k in size.

Dutch subs - I send them to India vs Perth and Australia. You need them there as you don't have enough British subs.

Clemson and Wickes Class DDs will be converted to APDs vs DE in 4/42 and 5/42. The Allies have very few ships that you can use in a Fast Transport TF. I understand your need for escorts, but you will get enough DDs by late 42 to be able to take over escort duty from these new APDs.

Be careful on your use of APs and AKs. Both upgrade to APAs and AKAs in 4/43 that will be your main transports when you invade. One of the reasons I use those smaller Dominion and Pacific Class to carry the load of moving troops around.

Fast supply transport (and fuel) will be your Euro L Cargo xAKs and C3 S Cargo xAKs as their speed is 17. I have one TF with them and some DDS and fast escort ships. I use them to haul fuel until I can get more AO/TKs. They can get from USA to NZ in a hurry vs those that have a speed of 12/13.

India - You will find out that you have very few patrol plane groups. Most of the Catalina Is are 6 plane groups and you have to withdraw too many of them in ealry 42. Thus, I send over the two PBYs from Luzon and add in the Wellington Ic (both for ASW and Naval Search) rather than use them as LBs.

(in reply to GreyJoy)
Post #: 65
RE: No breath - 3/31/2011 2:46:04 PM   
GreyJoy


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quote:

ORIGINAL: ny59giants

OK, more hints and some of my usage of assets.

KPM Troop Class are xAKLs that can convert to xAPs. They have a small endurance of 4000 and capacity of 1250. They are in SRA, Australia, and India. They are good for moving troops around and later for invasions, but I like them for their size. You have many bases with port size 2 or smaller and you need them to be able to dock vs trying to get those big xAPs that are over 7k in size.

Dutch subs - I send them to India vs Perth and Australia. You need them there as you don't have enough British subs.

Clemson and Wickes Class DDs will be converted to APDs vs DE in 4/42 and 5/42. The Allies have very few ships that you can use in a Fast Transport TF. I understand your need for escorts, but you will get enough DDs by late 42 to be able to take over escort duty from these new APDs.

Be careful on your use of APs and AKs. Both upgrade to APAs and AKAs in 4/43 that will be your main transports when you invade. One of the reasons I use those smaller Dominion and Pacific Class to carry the load of moving troops around.

Fast supply transport (and fuel) will be your Euro L Cargo xAKs and C3 S Cargo xAKs as their speed is 17. I have one TF with them and some DDS and fast escort ships. I use them to haul fuel until I can get more AO/TKs. They can get from USA to NZ in a hurry vs those that have a speed of 12/13.

India - You will find out that you have very few patrol plane groups. Most of the Catalina Is are 6 plane groups and you have to withdraw too many of them in ealry 42. Thus, I send over the two PBYs from Luzon and add in the Wellington Ic (both for ASW and Naval Search) rather than use them as LBs.



Wow...usefull..the ship conversion is really a "game into the game" thing!
Ok, i need to re-organize everything so...chaos is reigning at the moment in my fleet. I have convoys of every ship kind and speed...

So basically: convert (can i do it now or do i have to wait?) the DDs i can to DE and APD asap and use them for Fast Transport and ASW?
Convert APs and AKs to APAs and AKAs?
Convert small AKLs to APs?
Leave only the fast AKs as they stand and use them for fast fuel transport?

(in reply to ny59giants)
Post #: 66
RE: No breath - 3/31/2011 3:05:18 PM   
terje439


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Joined: 3/28/2004
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quote:

ORIGINAL: GreyJoy
Wow...usefull..the ship conversion is really a "game into the game" thing!
Ok, i need to re-organize everything so...chaos is reigning at the moment in my fleet. I have convoys of every ship kind and speed...

1) So basically: convert (can i do it now or do i have to wait?) the DDs i can to DE and APD asap and use them for Fast Transport and ASW?
2) Convert APs and AKs to APAs and AKAs?
3) Convert small AKLs to APs?
4) Leave only the fast AKs as they stand and use them for fast fuel transport?


1. Most DDs cannot be converted untill first half of 42 and if I understood ny59giants correctly he adviced you to convert the DDs that can be made into both APD and DE to APDs not DEs.
2. Not untill later, the upgrade is not available untill 43 I think, and it is the APs and AKs, not the xAPs and xAKs.
3. Most of these can be converted now, yes. Just to keep myself with enough troop transports I usually convert the 3900 and 5500 capacaty AKs into APs as well, but then again I always lose ALOT of transports so weigh your needs against each other.
4. Yes, form a transport TF and chose load fuel with a TF with those fast AKs. It seems to me that they are somewhat slower to load, someone can surely confirm/deny this?

Another tip if your fuel in Oz is getting low and you anticipate a need to form a surface TF to fend off enemy ships, is to load up some fuel on those low capacaty, low range AOs you get from the Dutch and then disband them in port with the fuel loaded. (If ofc you have those ships in Oz and do not use them in any other way.)

Terje

_____________________________

Yeay, back in the computer age!

(in reply to GreyJoy)
Post #: 67
RE: No breath - 3/31/2011 3:41:41 PM   
ny59giants


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Joined: 1/10/2005
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quote:

1. Most DDs cannot be converted untill first half of 42 and if I understood ny59giants correctly he adviced you to convert the DDs that can be made into both APD and DE to APDs not DEs.


I was very tempted to convert these old 4 stack DDs into DEs as I needed escorts for my transports. You had mentioned that you were short on escorts and you may feel by 1 April 42 when you can first do these conversions to go DE, but it is better to go with conversions to APDs

quote:

2. Not until later, the upgrade is not available untill 43 I think, and it is the APs and AKs, not the xAPs and xAKs.


My caution is not to use these ships in areas where you feel that could be attacked. You will need them in 43 when you start your counter attacks in earnest. I am leaving them at Alameda to avoid using them for now. I have enough transports that I don't need them.

quote:

3. Most of these can be converted now, yes. Just to keep myself with enough troop transports I usually convert the 3900 and 5500 capacaty AKs into APs as well, but then again I always lose ALOT of transports so weigh your needs against each other.


The Dominion and Pacific Class xAPs (those I mentioned earlier to convert) are great for transporting your LCUs into most of your early bases. These are those in the South Pacific like Fiji area and Pago Pago area that have small ports until expanded. They are below 6000 in size and you can make smaller TF once they arrive at a base so they can dock and unload quicker. With KB able to move in a strike quickly, its best to have smaller ships that you can dock.

quote:

4. Yes, form a transport TF and chose load fuel with a TF with those fast AKs. It seems to me that they are somewhat slower to load, someone can surely confirm/deny this?


These 17 knot xAKs are able to load both supply and fuel (7580 cargo and 550 liquid). I use them at times just to carry fuel. You have enough xAKs for supply, but not enough TK/AOs for fuel. Thus, you must decide what xAKs you will use to transport fuel. I usually use xAKS that can also carry liquid (oil/fuel) in this case. I do the same thing around India.

quote:

Another tip if your fuel in Oz is getting low and you anticipate a need to form a surface TF to fend off enemy ships, is to load up some fuel on those low capacaty, low range AOs you get from the Dutch and then disband them in port with the fuel loaded. (If ofc you have those ships in Oz and do not use them in any other way.)


I'm using the latest beta patch (1108k5) which allows an Allied player to turn off industry. You can go to Sydney and turn of your HI. It will save you 1000 fuel per day.

(in reply to terje439)
Post #: 68
RE: No breath - 4/1/2011 4:07:28 PM   
terje439


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quote:

ORIGINAL: ny59giants
I'm using the latest beta patch (1108k5) which allows an Allied player to turn off industry. You can go to Sydney and turn of your HI. It will save you 1000 fuel per day.



True but only in the Beta I think?

_____________________________

Yeay, back in the computer age!

(in reply to ny59giants)
Post #: 69
RE: No breath - 4/1/2011 6:28:36 PM   
GreyJoy


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Joined: 3/18/2011
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Thank you mates! Very usefull tips! Now i'm reorganizing my whole transport fleet. Spent hours going through every single AK / AKL and convert/direct/move them as suggested.


New year has come. And the slaughterhouse continues.
Japan seems to have stopped expanding (for now) in CENTPAC and SOPAC, while all his efforts are concentrated in Java, China and Burma.
Let's go with order:

BURMA:
The Imperial Guards Div, supported by some more units, has breached the line at Pegu, defeating my blocking forces there and now Rangoon is threatened to be isolated. At the same time a tank rgt is moving flanking the r-road north of Pegu...I guess by the end of Jan 42 Burma will be lost for good.

Java:
Japanese forces conquered Kalidjati, de facto isolating Batavia from the rest of the island. My ducth bombers, set at 100 and 1000 ft managed finally to score some hits and sunk a couple of transports...nothing that can change the course of war...but at least a good feeling.
KB divisions are raiding my transports in Indian Ocean. I fleed where i could (with my SCTFs towards Colombo), while i left the transports (slower) on their own (could not do much about that). Now one KB Div is parking west of Perth while the other one is raiding close to Cape Town.

China:
Terror and disgrace here. Japan's flanking manouvres continue. As i guessed he's not going to smash my strongpoints...he flak them, using his superior mobility, and neutralize them, cutting the way of retreat and the flow of supplies.
Situation in the screen shots...

Hawaii:
PH is now secure. My reinforcements TFs arrived and delivered supplies, fuel and many troops. The 4 main bases around PH are now guarded by an INF rgt or equivalent, by a CD marine unit, one AA unit, a base force and, for big Island, also some tanks. Building only forts. He still can have them if he wants, but he'll have to committ everything but the kicthen sink (is that correct???).

Gotta go now...few screen shots are following. Tonight i'll post more combat details






Attachment (1)

(in reply to terje439)
Post #: 70
RE: No breath - 4/1/2011 6:29:11 PM   
GreyJoy


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.




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Post #: 71
RE: No breath - 4/1/2011 6:29:55 PM   
GreyJoy


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.




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Post #: 72
RE: No breath - 4/1/2011 9:05:15 PM   
ny59giants


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Joined: 1/10/2005
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quote:

My ducth bombers, set at 100 and 1000 ft managed finally to score some hits and sunk a couple of transports...nothing that can change the course of war...but at least a good feeling.


Remember, when you use Naval Attacks at 1000' you use LowN skill vs NavB skill if you were at 2000' or above.

(in reply to GreyJoy)
Post #: 73
RE: No breath - 4/2/2011 12:34:33 AM   
GreyJoy


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Joined: 3/18/2011
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AFTER ACTION REPORTS FOR Dec 29, 41
--------------------------------------------------------------------------------
--------------------------------------------------------------------------------
TF 6 encounters mine field at Balikpapan (64,97) - Coastal Guns Fire Back! Well done CD guys!
5 Coastal gun shots fired in defense.

Japanese Ships
DMS Uruko, Shell hits 4, on fire
DD Wakaba, Mine hits 1, on fire, heavy damage
PB Sureboko Maru, Mine hits 1, on fire, heavy damage



Balikpapan Base Force firing at DMS Uruko
DMS Uruko firing at Balikpapan Base Force
1 mine cleared



--------------------------------------------------------------------------------
Pre-Invasion action off Balikpapan - Coastal Guns Fire Back!

116 Coastal gun shots fired in defense.

Japanese Ships
CL Oi, Shell hits 1
CL Tama
CL Kashima, Shell hits 3
DD Mikazuki
DD Hatsushima
DD Hatsuharu
xAK Kyusyu Maru, Shell hits 2, heavy fires
xAKL Aiyo Maru, Shell hits 1, on fire
xAKL Kosho Maru, Shell hits 3, on fire
PB Shinko Maru #5
PB Kure Maru #5
PB Koei Maru
SC Ch 20
SC Ch 19
xAP Hakone Maru
DD Natsushio
xAK Yokohama Maru
DD Nenohi

Japanese ground losses:
42 casualties reported
Squads: 0 destroyed, 2 disabled
Non Combat: 0 destroyed, 5 disabled
Engineers: 0 destroyed, 0 disabled


Allied ground losses:
5 casualties reported
Squads: 0 destroyed, 0 disabled
Non Combat: 0 destroyed, 1 disabled
Engineers: 0 destroyed, 0 disabled


--------------------------------------------------------------------------------
Invasion Support action off Balikpapan - Coastal Guns Fire Back!
Defensive Guns engage approaching landing force

73 Coastal gun shots fired in defense.

Japanese Ships
CL Oi
CL Tama
CL Kashima, Shell hits 2
DD Mikazuki
DD Nenohi, Shell hits 1, on fire
DD Natsushio, Shell hits 1
DD Hatsukaze, Shell hits 1
DD Oyashio
xAKL Aiyo Maru, Shell hits 3, heavy fires
xAKL Kidokawa Maru, Shell hits 1
PB Shinko Maru #5
PB Kure Maru #5
PB Koei Maru
SC Ch 20
SC Ch 19
xAP Hakone Maru




--------------------------------------------------------------------------------
Morning Air attack on TF, near Kalidjati at 50,99 The last song of Dutch Air Force l
Weather in hex: Light cloud

Raid detected at 40 NM, estimated altitude 2,000 feet.
Estimated time to target is 15 minutes

Japanese aircraft
F1M2 Pete x 7



Allied aircraft
139WH-3 x 21
B-339D x 8
CW-21B Demon x 8
CW-22 Falcon x 11
75A-7 Hawk x 5


Japanese aircraft losses
F1M2 Pete: 1 destroyed

Allied aircraft losses
139WH-3: 2 damaged

Japanese Ships
xAK Zenyo Maru
SC Ch 8
DD Harukaze
xAK Uyo Maru, Bomb hits 1, on fire
xAK Tatutaki Maru
xAK Rokko Maru, Bomb hits 1, on fire
APD Tsuta, Bomb hits 1, heavy fires
SC Ch 9, Bomb hits 1, heavy fires, heavy damage
xAK Ayatosan Maru, Bomb hits 1, on fire
xAK Nittei Maru, Bomb hits 3, heavy damage


--------------------------------------------------------------------------------
Morning Air attack on TF, near Kalidjati at 50,99

Weather in hex: Light cloud

Raid detected at 40 NM, estimated altitude 10,000 feet.
Estimated time to target is 13 minutes


Allied aircraft
B-339D x 4
L-212 x 8


No Allied losses

Japanese Ships
APD Aoi, Bomb hits 2, heavy fires, heavy damage
xAK Meisho Maru




--------------------------------------------------------------------------------
Afternoon Air attack on TF, near Kalidjati at 50,99

Weather in hex: Heavy cloud

Raid detected at 40 NM, estimated altitude 4,000 feet.
Estimated time to target is 15 minutes

Japanese aircraft
F1M2 Pete x 4



Allied aircraft
139WH-3 x 23
B-339D x 13
CW-22 Falcon x 11
75A-7 Hawk x 5


No Japanese losses

No Allied losses

Japanese Ships
DD Hatakaze
xAK Igasa Maru, Bomb hits 1, heavy fires
xAK Teiyo Maru, Bomb hits 1, heavy fires
APD Aoi, Bomb hits 3, and is sunk
xAK Kogyo Maru, Bomb hits 1, heavy fires, heavy damage
xAK Tatsuho Maru
xAK Hokuriku Maru, Bomb hits 1, on fire
xAK Thames Maru, Bomb hits 2, on fire
xAK Nojima Maru, Bomb hits 2, on fire
xAK Kyokusei Maru, Bomb hits 2, on fire





--------------------------------------------------------------------------------
Afternoon Air attack on TF, near Kalidjati at 50,99

Weather in hex: Heavy cloud

Raid spotted at 39 NM, estimated altitude 9,000 feet.
Estimated time to target is 12 minutes


Allied aircraft
L-212 x 8


No Allied losses

Japanese Ships
xAK Hokuzyu Maru, Bomb hits 2, heavy fires
CM Kamome, Bomb hits 1, on fire


--------------------------------------------------------------------------------
Invasion Support action off Balikpapan
Defensive Guns engage approaching landing force

15 Coastal gun shots fired in defense.

Japanese Ships
xAKL Kidokawa Maru, Shell hits 5, heavy fires, heavy damage
CL Oi
CL Tama
xAK Taifuku Maru, Shell hits 1, on fire
xAKL Tamaki Maru, Shell hits 3, on fire
DD Asakaze
PB Shinko Maru #5
PB Kure Maru #5
PB Koei Maru
SC Ch 20
SC Ch 19
xAP Hakone Maru

--------------------------------------------------------------------------------

Ground combat at Changteh (81,50) See how much AV Japan brought here....
Japanese Deliberate attack

Attacking force 49199 troops, 586 guns, 176 vehicles, Assault Value = 1535

Defending force 34358 troops, 252 guns, 0 vehicles, Assault Value = 828

Japanese adjusted assault: 1128

Allied adjusted defense: 459

Japanese assault odds: 2 to 1 (fort level 1)

Japanese Assault reduces fortifications to 0

Combat modifiers
Defender: terrain(+), leaders(+), preparation(-), morale(-)
experience(-)
Attacker:

Japanese ground losses:
1846 casualties reported
Squads: 5 destroyed, 96 disabled
Non Combat: 11 destroyed, 56 disabled
Engineers: 1 destroyed, 6 disabled
Vehicles lost 21 (1 destroyed, 20 disabled)


Allied ground losses:
2937 casualties reported
Squads: 16 destroyed, 162 disabled
Non Combat: 4 destroyed, 124 disabled
Engineers: 0 destroyed, 11 disabled


Assaulting units:
13th RGC Temp./A Division
13th Tank Regiment
9th Infantry Regiment
20th Ind.Mixed Brigade
20th Infantry Regiment
16th Recon Regiment
34th Division
40th Division
16th Engineer Regiment
13th Division
13th RGC Temp./B Division
11th Army
15th Ind.Medium Field Artillery Regiment
14th Medium Field Artillery Regiment
1st Mortar Battalion
51st Ind.Mtn.Gun Battalion
2nd Ind. Mountain Gun Regiment
52nd Ind.Mtn.Gun Battalion

Defending units:
53rd Chinese Corps
18th Chinese Corps
44th Chinese Corps
8th Chinese Corps
87th Chinese Corps
6th War Area
20th Group Army


--------------------------------------------------------------------------------


--------------------------------------------------------------------------------

Ground combat at Kalidjati (50,99)

Japanese Shock attack

Attacking force 18954 troops, 230 guns, 19 vehicles, Assault Value = 940

Defending force 458 troops, 4 guns, 0 vehicles, Assault Value = 1

Japanese engineers reduce fortifications to 0

Japanese adjusted assault: 716

Allied adjusted defense: 1

Japanese assault odds: 716 to 1 (fort level 0)

Japanese forces CAPTURE Kalidjati !!!

Allied aircraft
no flights

Allied aircraft losses
No Allied losses

Combat modifiers
Defender: leaders(-), preparation(-), morale(-), experience(-)
supply(-)
Attacker: shock(+)

Japanese ground losses:
14 casualties reported
Squads: 0 destroyed, 0 disabled
Non Combat: 0 destroyed, 2 disabled
Engineers: 0 destroyed, 0 disabled
Units pursuing 2


Allied ground losses:
641 casualties reported
Squads: 0 destroyed, 0 disabled
Non Combat: 48 destroyed, 0 disabled
Engineers: 8 destroyed, 0 disabled
Units retreated 1


Assaulting units:
12th Engineer Regiment
Yokosuka 4th SNLF
III./124th Infantry Battalion
11th Infantry Rgt /2
42nd Infantry Regiment
III/81st Naval Guard Unit
21st Infantry Regiment
114th Infantry Regiment
55th Infantry Regiment
2nd Sasebo SNLF Coy
5th Engineer Regiment
41st Infantry Rgt /1
I/81st Naval Guard Unit
143rd Infantry Regiment
I./124th Infantry Battalion
II./124th Infantry Battalion
Sasebo 3rd SNLF /1
5th Mortar Battalion
3rd Mortar Battalion
14th Ind.Art.Mortar Battalion
22nd JAAF AF Bn

Defending units:
Kalidjati Base Force


--------------------------------------------------------------------------------
AFTER ACTION REPORTS FOR Dec 30, 41

--------------------------------------------------------------------------------
Invasion Support action off Balikpapan
Defensive Guns engage approaching landing force

11 Coastal gun shots fired in defense.

Japanese Ships
xAKL Tamaki Maru, Shell hits 2, heavy fires, heavy damage
CL Tama
DD Asakaze
xAKL Kidokawa Maru, Shell hits 1, heavy fires, heavy damage
xAKL Kosho Maru, Shell hits 1, on fire
xAK Turuga Maru, Shell hits 2
PB Shinko Maru #5
PB Kure Maru #5
PB Koei Maru
SC Ch 20
SC Ch 19
xAP Hakone Maru


--------------------------------------------------------------------------------
Invasion Support action off Balikpapan Well, the landings at Balikapan were pretty expensive...wonder why he doesn't bombard first!?!?!Defensive Guns engage approaching landing force

8 Coastal gun shots fired in defense.

Japanese Ships
xAK Yokohama Maru, Shell hits 1
CL Tama
DD Asakaze
xAKL Kosho Maru, Shell hits 1, on fire
DD Hatsuharu
PB Shinko Maru #5
PB Kure Maru #5
PB Koei Maru
SC Ch 20
SC Ch 19
xAP Hakone Maru




--------------------------------------------------------------------------------
Invasion Support action off Balikpapan
Defensive Guns engage approaching landing force

25 Coastal gun shots fired in defense.

Japanese Ships
xAKL Kosho Maru, Shell hits 5, on fire, heavy damage
CM Itsukushima
DD Kuroshio
xAK Taifuku Maru, Shell hits 2, on fire
CM Takashima
xAK Yokohama Maru, Shell hits 2, on fire
DD Asakaze
SC Ch 20
SC Ch 19
xAP Hakone Maru, Shell hits 1, on fire
DD Oyashio
CL Kashima



--------------------------------------------------------------------------------
Morning Air attack on TF, near Kalidjati at 50,99

Weather in hex: Overcast

Raid detected at 40 NM, estimated altitude 4,000 feet.
Estimated time to target is 15 minutes

Japanese aircraft
F1M2 Pete x 2



Allied aircraft
139WH-3 x 28
B-339D x 13
CW-21B Demon x 9
CW-22 Falcon x 12
75A-7 Hawk x 3


No Japanese losses

Allied aircraft losses
139WH-3: 1 destroyed, 7 damaged

Japanese Ships
xAK Tihuku Maru, Bomb hits 1, on fire
xAK Meisho Maru
CL Natori
CA Ashigara
DD Harukaze
DD Hatakaze
xAK Kenyo Maru
xAK Zyuyo Maru, Bomb hits 2, heavy fires, heavy damage
xAK Yahiko Maru, Bomb hits 1, heavy fires
xAK Osaka Maru, Bomb hits 1, heavy fires
xAK Aso Maru, Bomb hits 1
xAK Aobasan Maru, Bomb hits 1, heavy fires


--------------------------------------------------------------------------------
Morning Air attack on TF, near Kalidjati at 50,99

Weather in hex: Overcast

Raid detected at 38 NM, estimated altitude 9,000 feet.
Estimated time to target is 12 minutes


Allied aircraft
75A-7 Hawk x 2
L-212 x 7


Allied aircraft losses
L-212: 1 damaged

Japanese Ships
xAK Meiten Maru, Bomb hits 1, on fire
xAK Yuzan Maru, Bomb hits 3, on fire


------------------------------------------------
--------------------------------------------------------------------------------
Afternoon Air attack on TF, near Kalidjati at 50,99

Weather in hex: Heavy cloud

Raid spotted at 42 NM, estimated altitude 9,000 feet.
Estimated time to target is 13 minutes


Allied aircraft
B-339D x 3
CW-21B Demon x 3
L-212 x 6


Allied aircraft losses
L-212: 1 damaged

Japanese Ships
xAK Zyunyo Maru, Bomb hits 1
xAKL Kashi Maru, Bomb hits 2, heavy fires, heavy damage




--------------------------------------------------------------------------------
Invasion Support action off Balikpapan
Defensive Guns engage approaching landing force

14 Coastal gun shots fired in defense.

Japanese Ships
xAK Turuga Maru, Shell hits 4
DD Kuroshio
CM Takashima
xAK Venice Maru, Shell hits 4, on fire
CM Itsukushima
xAP Hakone Maru, heavy fires







Yes NY59Giants, but despite those "orange" bombers were very low with their low-naval skills, they managed to score several hits on non CAPPED AKs...that means to me that with low level skills it's better to go very low and risk something with flak but with some chances of hitting a deck or two...

(in reply to ny59giants)
Post #: 74
RE: No breath - 4/2/2011 1:39:28 AM   
ny59giants


Posts: 6964
Joined: 1/10/2005
Status: offline
Do you know why he had no LRCAP over his transports at Kalidjati?? He can afford the losses in transports, but he didn't have to.

I've been on both sides of those Dutch CD guns and they can be brutal if you don't use a BB TF to hit the base first and put in some CLs or larger ships to soak up the CD gun hits.

(in reply to GreyJoy)
Post #: 75
RE: No breath - 4/2/2011 8:30:50 AM   
GreyJoy


Posts: 6069
Joined: 3/18/2011
Status: offline

quote:

ORIGINAL: ny59giants

Do you know why he had no LRCAP over his transports at Kalidjati?? He can afford the losses in transports, but he didn't have to.

I've been on both sides of those Dutch CD guns and they can be brutal if you don't use a BB TF to hit the base first and put in some CLs or larger ships to soak up the CD gun hits.


The next turn he understood he had understimated the bravery of the dutch pilots and moved in some fighters who neutralized and annihilated my ducth air force.
However i think he could't provide any LRCAP being Palembang (his closest air base) too far away and being his 2 KB divisions raiding western Oz and Indian Ocean.

AFTER ACTION REPORTS FOR Dec 31, 41 /Jan 01, 42

Balikapan fell along with many other small dots and bases all around the map. Manila and Batavia are now under siege, while Singa still breaths...

KB divided in two divisions raiding Exmouth-Perth and Indian Ocean.
I've lost some more 20/30 transports and some other support ships in the last 4 days due to these raids. Luckly the RN is safe in Colombo, while at Perth i have no important ships to lose.


--------------------------------------------------------------------------------
Morning Air attack on TF, near Kalidjati at 50,99

Weather in hex: Moderate rain

Raid detected at 40 NM, estimated altitude 3,000 feet.
Estimated time to target is 15 minutes

Japanese aircraft
A6M2 Zero x 17
E7K2 Alf x 2
F1M2 Pete x 1
Ki-43-Ia Oscar x 13



Allied aircraft
139WH-3 x 42
B-339D x 10
CW-21B Demon x 6
CW-22 Falcon x 14
75A-7 Hawk x 9


Japanese aircraft losses
E7K2 Alf: 1 destroyed

Allied aircraft losses
139WH-3: 3 destroyed, 14 damaged
B-339D: 4 destroyed
CW-21B Demon: 1 destroyed
CW-22 Falcon: 1 destroyed, 1 damaged
75A-7 Hawk: 2 destroyed

Japanese Ships
BB Haruna
DD Hatakaze
DD Harukaze
BB Kongo
CA Maya
CA Mogami




What a carnage!
--------------------------------------------------------------------------------
--------------------------------------------------------------------------------
Sub attack near Exmouth at 49,129 This is a little payback but it feels good when one of those precious jap AOs burns in the night...
Japanese Ships
AO Kyokuto Maru, Torpedo hits 1, heavy fires
AO Toho Maru
AO Hayamoto
DD Shiokaze

Allied Ships
SS S-36





--------------------------------------------------------------------------------

Ground combat at Pegu (55,53) The Burma breach!
Japanese Shock attack

Attacking force 15439 troops, 122 guns, 52 vehicles, Assault Value = 546

Defending force 8547 troops, 82 guns, 16 vehicles, Assault Value = 347

Japanese adjusted assault: 485

Allied adjusted defense: 75

Japanese assault odds: 6 to 1 (fort level 1)

Japanese forces CAPTURE Pegu !!!

Combat modifiers
Defender: preparation(-), experience(-)
Attacker: shock(+)

Japanese ground losses:
406 casualties reported
Squads: 2 destroyed, 44 disabled
Non Combat: 1 destroyed, 27 disabled
Engineers: 0 destroyed, 1 disabled


Allied ground losses:
2238 casualties reported
Squads: 116 destroyed, 34 disabled
Non Combat: 190 destroyed, 76 disabled
Engineers: 22 destroyed, 0 disabled
Guns lost 31 (31 destroyed, 0 disabled)
Vehicles lost 15 (15 destroyed, 0 disabled)
Units retreated 11


Defeated Allied Units Retreating!

Assaulting units:
55th Cavalry Regiment
Imperial Guards Division
RTA Cavalry Division
15th Army

Defending units:
4/14th Punjab Battalion
2nd King Own YLI Battalion
11th Burma Rifles Battalion
Rangoon BAF Battalion
4/8th Gurkha Battalion
4th Burma Rifles Battalion
6th Burma Rifles Battalion
2nd Burma Brigade
1st Gloucestershire Battalion
16th Indian Brigade
27th Indian Mountain Gun Regiment





Now that the curtain is going down over Java and with Manila sieged i really have to think about the future japanese movements. With KB in the west the main and most natural targets should be OZ, NZ-Fiji-New Caledonia or India.
I feel pretty safe by now in Hawaii. I've used the last week (since i knew where KB was) to reinforce as much as i could the Hawaii Islands.
Considering he's still putting a lot of efforts in China (talking about air force and unrestricted units sent there instead of Malaya or PI), i don't think he has the power, right now, till the China affair is over, to land enough forces to take the Hawaii. It would be a vvery long journey from Java to CENTPAC and it will also be a logistical nightmare (think about shipping supplies, fuel, units and stuff from Java/Sumatra to Truk first and then to the Hawaii!!!).
I really believe, also reading some jap AARs, that his best bets now should be India or Oz.

Let's analyze them.

OZ: North and West Oz are not defendable at the moment. Darwin stands almost on his own and it's too far away from my logistical centers that a difensive perimeter cannot be created here. Same for Perth even if there's a rail road connecting Perth to the Melbourne area. For what concerns Sydney-Melbourne-Cairns area...well...i haven't read yet an ARR where someone has managed to conquer them...so i have to believe that it's really really an hard task for even a pro jap player as Rader is.
NZ, Fiji and New Caledonia are ready to be taken, not been reinforced in the last month of war...cannot do much more at the moment.

India: well...this is the place of which i'm really scared about. He can land everywhere, conquer an air base, and march directly -covered by overwhelming air forces- directly to the heart of India. I have not enough troops nor a decent air army to even think about stopping him. Plus, the RN will face the fearfull decision to stand and fight against the KB - and so be killed - or to leave in hurry the area and abbandon the pride of the crown on its own.
With a landing in Madras, for example, he could, with a single move, cut the east of India and the whole Burma-China theatres from Karachi and the supply lines. From Madras then he could simply go north towards Karachi, with the KB raiding Cylon and Bombay area, thus avoiding me any chance of sending reinforce and supplies from Cape Town...would be a mess

(in reply to ny59giants)
Post #: 76
RE: No breath - 4/2/2011 9:50:42 AM   
ny59giants


Posts: 6964
Joined: 1/10/2005
Status: offline
OK, here is a list of large "free" (deployable) Japanese LCUs. I suggest you print this out and when any of them are involved in combat to write it down and the date. I don't get down to the specific base, but write Malaya, Sumatra, Luzon, Timor, Rabaul (Solomons), etc. so you can see where his main thrust will be.

Imperial Gds Div -
..Imp Gds/A -
..Imp Gds/B -
..Imp Gds/C -
55th Div -
..112 Inf -
..143 Inf -
..144 Inf -
..55 Cav -
18th Div -
..55 Inf -
..56 Inf -
..114 Inf -
5th Div -
..11 Inf -
..21 Inf -
..42 Inf -
41Inf/30 Div -
4th Div -
..4/A -
..4/B -
..4/C -
38th Div -
..38/A -
..38/B -
..38/C -
21st Div -
..21/A -
..21/B -
..21/C -
65 Bde -
Gds Mixed Bde -
48th Div -
..1st Formosa -
..2nd Formosa -
..47 Inf -
16th Div -
..9 Inf -
..20 Inf -
..33 Inf -
33rd Div -
..33/A -
..33/B -
..33/C -
56th Div -
..113 Inf -
..146 Inf -
..148 Inf -
2nd Div -
..4 Inf -
..16 Inf -
..24 Inf -




(in reply to GreyJoy)
Post #: 77
RE: No breath - 4/2/2011 10:21:56 AM   
ny59giants


Posts: 6964
Joined: 1/10/2005
Status: offline
quote:

OZ: North and West Oz are not defendable at the moment. Darwin stands almost on his own and it's too far away from my logistical centers that a difensive perimeter cannot be created here. Same for Perth even if there's a rail road connecting Perth to the Melbourne area. For what concerns Sydney-Melbourne-Cairns area...well...i haven't read yet an ARR where someone has managed to conquer them...so i have to believe that it's really really an hard task for even a pro jap player as Rader is.
NZ, Fiji and New Caledonia are ready to be taken, not been reinforced in the last month of war...cannot do much more at the moment.


I agree here. I send the 18th UK Division to Perth from Cape Town on turn one (go into the TF and reset the prep objective for the parent unit of each component to Perth). I usually sent three PBYs from Pearl/USA to Australia in the first 10 days. I use them to get out a fragment of the 6 USN and USAAF BFs in the Philippines to Australia for rebuilding later. Right now, I would use some PBYs to transport those BF components over to Port Hedland and then Geraldton to be combined at Perth. They are not even big enough or strong enough to even be a speed bump for his troops. From Darwin, I move some of the smaller infantry down towards Tennant Creek to prevent para drops on those bases and cut off retreat route into the interior. In my current practice PBEM game as Allies, i left only the static CD guns at Darwin. The rest are now safe and can be used later in the war.

quote:

India: well...this is the place of which i'm really scared about. He can land everywhere, conquer an air base, and march directly -covered by overwhelming air forces- directly to the heart of India. I have not enough troops nor a decent air army to even think about stopping him. Plus, the RN will face the fearfull decision to stand and fight against the KB - and so be killed - or to leave in hurry the area and abbandon the pride of the crown on its own.
With a landing in Madras, for example, he could, with a single move, cut the east of India and the whole Burma-China theatres from Karachi and the supply lines. From Madras then he could simply go north towards Karachi, with the KB raiding Cylon and Bombay area, thus avoiding me any chance of sending reinforce and supplies from Cape Town...would be a mess


You will need to look at three landing areas: Ceylon, Chittagong, and Vizagapatnam. I did not include Madras as the urban bonus plus the troops there would make this an unlikely invasion site. I would go through, if you haven't done so already, the bases in the north (map orientation) and send what you can south as long as you can maintain garrison requirements. You have and/or will receive three mobile CD units, so use them wisely.
Ceylon is a question of how much of a speed bump do you want. You cannot defend it. Dig back in the AARs to see Q-Ball's AAR against Canoerebel about how much combat power Japan can land there. You don't have enough fighters (and experienced pilots) to defend Colombo, so be careful how much and how long you keep your warships there. I would buy out (PPs) and move some back to India, but others will disagree.
Chittagong is easy to invade as you can use land based fighters to cover it and get behind any retreating units in Burma. This is where some of those northern units go along with "Viza." I focus mainly on fort building for the first few months (size 4 or 5 forts before expanding AF). One of the two Australian divisions go here.
Vizagapatnam (Viza) gets very little in the beginning, but a steady flow of units. Units with engineers are needed to build up a fort. If he lands here then he will probably land at Chittagong to encircle Calcutta. look for a BF from the north to go here and a small infantry from what you have at start.
Calcutta is the prize and I spend the beginning expending AF to size 7 to allow air units to upgrade and then over to fort building. Crank up the supply request here and some of the other major bases in the south to allow them to fill out your TO&E.

Note - you can move LCUs to Eastern USA that are not restricted and then select Cape Town as destination and in about 45 days they show up there. You don't have to use transports to get them there. Use those shorter legged APs (endurance of 9700) to pick them up (I use them here and Aden). Train up your Air Force in India so when the Hurricanes come in you can put up a fight. Going up against Oscar and Zero whose experience is over 70 with pilots below 50 is just wasteful.

(in reply to ny59giants)
Post #: 78
RE: No breath - 4/2/2011 2:04:27 PM   
GreyJoy


Posts: 6069
Joined: 3/18/2011
Status: offline

quote:

ORIGINAL: ny59giants


I agree here. I send the 18th UK Division to Perth from Cape Town on turn one (go into the TF and reset the prep objective for the parent unit of each component to Perth). I usually sent three PBYs from Pearl/USA to Australia in the first 10 days. I use them to get out a fragment of the 6 USN and USAAF BFs in the Philippines to Australia for rebuilding later. Right now, I would use some PBYs to transport those BF components over to Port Hedland and then Geraldton to be combined at Perth. They are not even big enough or strong enough to even be a speed bump for his troops. From Darwin, I move some of the smaller infantry down towards Tennant Creek to prevent para drops on those bases and cut off retreat route into the interior. In my current practice PBEM game as Allies, i left only the static CD guns at Darwin. The rest are now safe and can be used later in the war.


Well, i didn't manage to save much from Luzon and PI in general. I think i only saved fragments of the Cebu base force and of the HQ fleet present there...
The 18th Div? You mean the 54th,55th and 56th UK bdes? There're being shipping to Akyab right now...too late i think to move to Perth


quote:

You will need to look at three landing areas: Ceylon, Chittagong, and Vizagapatnam. I did not include Madras as the urban bonus plus the troops there would make this an unlikely invasion site. I would go through, if you haven't done so already, the bases in the north (map orientation) and send what you can south as long as you can maintain garrison requirements. You have and/or will receive three mobile CD units, so use them wisely.
Ceylon is a question of how much of a speed bump do you want. You cannot defend it. Dig back in the AARs to see Q-Ball's AAR against Canoerebel about how much combat power Japan can land there. You don't have enough fighters (and experienced pilots) to defend Colombo, so be careful how much and how long you keep your warships there. I would buy out (PPs) and move some back to India, but others will disagree.
Chittagong is easy to invade as you can use land based fighters to cover it and get behind any retreating units in Burma. This is where some of those northern units go along with "Viza." I focus mainly on fort building for the first few months (size 4 or 5 forts before expanding AF). One of the two Australian divisions go here.
Vizagapatnam (Viza) gets very little in the beginning, but a steady flow of units. Units with engineers are needed to build up a fort. If he lands here then he will probably land at Chittagong to encircle Calcutta. look for a BF from the north to go here and a small infantry from what you have at start.
Calcutta is the prize and I spend the beginning expending AF to size 7 to allow air units to upgrade and then over to fort building. Crank up the supply request here and some of the other major bases in the south to allow them to fill out your TO&E.


I'll try to move some units to Viza so...but considering that i have to cover every possible landing target in southern India and keep the Burma frontier open at the same time ...it's getting pretty difficult to find enough units at the moment. Cylon rapresents an interesting question mark. The terrain (wood) makes a juicy place to be defended and it's big enough to support different each-covering airfields. Thinking about stockpiling supplies for ages there and send every unit i have in India there...he probably doesn't suspect i'll go defending a place considering undefendable...so it may be a bad surprise for him. Trico and Colombo, with their CD guns, are a difficult target for his BBs and CAs and, as long as he'll be stucking and focusing there, i could always try to suprise his fleet with RN from Bombay/Karachi...he will need his KB fully supporting the invasion so he won't be free to ride towards Karachi. My air Army in India is small at the moment...but i have enough torpedo bombers and buffaloes to force him to keep the KB around. If i'm able to get to Cylon something like 1500 AV, well dig in in Colombo, with huge stockpile of supplies...it can take him forever to reduce such a fortress...and at the same time i could reinforce, with the upcoming reinforces from Cape Town and Aden, the continental India... he cannot go and land in India without suppressing fortress Cylon...he will have his flanks uncovered...mmmm...


quote:

Note - you can move LCUs to Eastern USA that are not restricted and then select Cape Town as destination and in about 45 days they show up there. You don't have to use transports to get them there. Use those shorter legged APs (endurance of 9700) to pick them up (I use them here and Aden). Train up your Air Force in India so when the Hurricanes come in you can put up a fight. Going up against Oscar and Zero whose experience is over 70 with pilots below 50 is just wasteful.


I've already sent some 3 bomber groups and 3 fighter groups to Cape Town...i still don't know however if it's better to send them to Oz (where a decent air force is badly badly needed) or to India (where RAF, at least, already have a shadow of air power)...another challenging call!


However there's another possibility...Japan reduces China...and then brings everything but the kitchen sink to Russia!!!...i have to go back and see what we agreed in the HR about Russia...mmmm....CREEPY!!

(in reply to ny59giants)
Post #: 79
RE: No breath - 4/2/2011 2:05:12 PM   
terje439


Posts: 6116
Joined: 3/28/2004
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quote:

ORIGINAL: GreyJoy

Luckly the RN is safe in Colombo


How many fighters with decent pilots do you have to fly CAP here, 'cause Colombo is not neccessarily safe imo, early on the Allies have too few fighters to properly cover the port (atleast that is my experience) if the IJN shows up with some fleet CVs.

Terje

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Post #: 80
RE: No breath - 4/2/2011 2:56:06 PM   
GreyJoy


Posts: 6069
Joined: 3/18/2011
Status: offline

quote:

ORIGINAL: terje439


quote:

ORIGINAL: GreyJoy

Luckly the RN is safe in Colombo


How many fighters with decent pilots do you have to fly CAP here, 'cause Colombo is not neccessarily safe imo, early on the Allies have too few fighters to properly cover the port (atleast that is my experience) if the IJN shows up with some fleet CVs.

Terje


...noone at the moment...ok, i'll run away back to Karachi/Aden...

thx

(in reply to terje439)
Post #: 81
RE: No breath - 4/2/2011 3:45:52 PM   
terje439


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Atleast keep an eye out for an attack here. Those British flattops are easily taken out by two Jap CVs.

Terje

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Post #: 82
RE: No breath - 4/2/2011 3:52:47 PM   
Ossian


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Wow, ny59giants, that's a very useful and informative list. Thanks for posting that. It's going straight into my info-folder.

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Pure honking, big man.

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Post #: 83
RE: No breath - 4/2/2011 3:55:17 PM   
Ossian


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GreyJoy, what's your strategy for submarines? I know the fleet boats are pretty crummy until the torpedoes improve later on, but what about the S boats and the Dutch ones, are you having much luck with them?

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Post #: 84
RE: No breath - 4/2/2011 5:20:20 PM   
ny59giants


Posts: 6964
Joined: 1/10/2005
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I am playing both sides using scenario 2, so its not like I'm giving out info that is not know. If you haven't played WIP or AE then you may not know what units belong to what and what troops you should see showing up in early combat. If 4 to 6 divisions were missing at this point, then I would worry that some major operation was underway.

(in reply to Ossian)
Post #: 85
RE: No breath - 4/2/2011 5:32:59 PM   
GreyJoy


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Joined: 3/18/2011
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quote:

ORIGINAL: Ossian

GreyJoy, what's your strategy for submarines? I know the fleet boats are pretty crummy until the torpedoes improve later on, but what about the S boats and the Dutch ones, are you having much luck with them?


Gotta say that i'm proceeding a bit like a blind man...i'm using my subs with little order and less results...in CENTPAC mainly around PH as a recon-defensive line (untill i knew KB was in Java) while in SRA i haven't been very lucky so far with my subs...plan now to divide them in 2 groups and send some to India and some to Sydney...


(in reply to Ossian)
Post #: 86
RE: No breath - 4/2/2011 5:33:28 PM   
Ossian


Posts: 100
Joined: 7/7/2005
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quote:

ORIGINAL: ny59giants

I am playing both sides using scenario 2, so its not like I'm giving out info that is not know. If you haven't played WIP or AE then you may not know what units belong to what and what troops you should see showing up in early combat. If 4 to 6 divisions were missing at this point, then I would worry that some major operation was underway.


Never played the Japanese so I remain a bit unfamiliar with what forces they can field here and there. It's handy to have it all in one place. Cheers.


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Post #: 87
RE: No breath - 4/2/2011 5:33:57 PM   
GreyJoy


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Joined: 3/18/2011
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quote:

ORIGINAL: ny59giants

I am playing both sides using scenario 2, so its not like I'm giving out info that is not know. If you haven't played WIP or AE then you may not know what units belong to what and what troops you should see showing up in early combat. If 4 to 6 divisions were missing at this point, then I would worry that some major operation was underway.


Haven't payed attention till now to which unit was where...relying only on the intel reports...think i'll have to change my habits...

(in reply to ny59giants)
Post #: 88
RE: No breath - 4/2/2011 5:36:21 PM   
Ossian


Posts: 100
Joined: 7/7/2005
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quote:

ORIGINAL: GreyJoy


quote:

ORIGINAL: Ossian

GreyJoy, what's your strategy for submarines? I know the fleet boats are pretty crummy until the torpedoes improve later on, but what about the S boats and the Dutch ones, are you having much luck with them?


Gotta say that i'm proceeding a bit like a blind man...i'm using my subs with little order and less results...in CENTPAC mainly around PH as a recon-defensive line (untill i knew KB was in Java) while in SRA i haven't been very lucky so far with my subs...plan now to divide them in 2 groups and send some to India and some to Sydney...


The S-boats and the Dutch ones are worth their weight in the early war - the Dutch ones in particular. I've often had good luck with them in the DEI. Fleet boats...not so much..





< Message edited by Ossian -- 4/2/2011 5:49:00 PM >


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Post #: 89
RE: No breath - 4/2/2011 5:40:12 PM   
GreyJoy


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Joined: 3/18/2011
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What if he manages to conquer the whole China...what about the VPs he can gain with it? May he get autovictory with only historical perimeter and China or will he need another major objective?

(in reply to Ossian)
Post #: 90
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