Search found 162 matches

by mudrick
Sun Nov 07, 2010 8:55 pm
Forum: Maximum-Football 2.0
Topic: League schedules
Replies: 3
Views: 270

RE: League schedules

<r> There is a schedule editor that comes with the game. You can go to this site, create a schedule and manually input it using the editor that came with the game. <br/> <br/> <URL url="http://schedules.footballguys.com/">http://schedules.footballguys.com/</URL><br/> <br/> Or you can go to the link ...
by mudrick
Wed Sep 22, 2010 8:57 pm
Forum: Suggestions / Wishlist
Topic: Zones and coverage
Replies: 17
Views: 377

RE: Zones and coverage

<t> Oh man, I had forgotten I had replied to your reply to my post.[:'(]<br/> <br/> Something you said hit it right on the nose. What I was basically calling for was a much more intelligent "Read" defense. And players being able to "Read" no matter what defense they are in under an emergency situati...
by mudrick
Fri Sep 17, 2010 1:17 pm
Forum: Suggestions / Wishlist
Topic: Zones and coverage
Replies: 17
Views: 377

RE: Zones and coverage

<t> Lets forget real world when concerning AI. The object is to immitate real world using any means necessary.<br/> <br/> What I suggested only furthers this end. It would NOT cause lower scores. All it would do is ensure every eligible player is "seen" by the defense. You don't need guys breaking z...
by mudrick
Tue Apr 13, 2010 12:00 pm
Forum: Maximum-Football Support
Topic: I can´t start a season / league! - No Players on the Team!
Replies: 11
Views: 236

RE: I can´t start a season / league! - No Players on the Team!

Did you try hitting "New League" and starting off from scratch?
by mudrick
Fri Feb 26, 2010 8:37 pm
Forum: Maximum-Football 2.0
Topic: Uncovered WR's
Replies: 9
Views: 443

RE: Uncovered WR's

<t> I have a solo pro league. Normal amount of sacks, INTs, fumbles and broken tackles. Kick and Punt returns as well. Completions vary from 45% - as high as 70%. Mostly between 50-60<br/> <br/> But a lot has to do with your settings and plays. The type of league you have and so on. I notice as the ...
by mudrick
Fri Feb 26, 2010 2:45 pm
Forum: Maximum-Football 2.0
Topic: Uncovered WR's
Replies: 9
Views: 443

RE: Uncovered WR's

<t> Also remember. Depending on the overall talent in your league, and the plays you use, the "mix" tends to change. But it's like an ebb and flow. I take the route of "gameplan" and making sure my league's overall talent stays somewhat neutral through a lot of retirements. Now that the new retireme...
by mudrick
Thu Feb 25, 2010 2:52 pm
Forum: Maximum-Football 2.0
Topic: Uncovered WR's
Replies: 9
Views: 443

RE: Uncovered WR's

Look, I did not do a single thing you have listed. You can either do what Mykal says, or use m2m D's by Hack. And like Mykal says, it will still happen from time to time but almost be eliminated.
by mudrick
Thu Feb 25, 2010 12:11 am
Forum: Maximum-Football 2.0
Topic: Uncovered WR's
Replies: 9
Views: 443

RE: Uncovered WR's

<t> I found this to be very hard to prevent with a plan full of zones, blitzes, and 5 or 6 down lineman defenses. I end up seeing guys break free now and then and scores are always high.<br/> <br/> What I did was take the playbook "Defense 43 1.3" playbook and remove all of the plays that had 5 or 6...
by mudrick
Wed Feb 17, 2010 9:27 pm
Forum: Graphics Related
Topic: The 1960's re-visited
Replies: 95
Views: 3250

RE: The 1960's re-visited

I agree Sir.
by mudrick
Wed Feb 17, 2010 3:55 pm
Forum: Graphics Related
Topic: The 1960's re-visited
Replies: 95
Views: 3250

RE: The 1960's re-visited

I'll stay out of this one......But thank you Argyle for the uploads.
by mudrick
Mon Feb 15, 2010 11:52 pm
Forum: Graphics Related
Topic: The 1960's re-visited
Replies: 95
Views: 3250

RE: The 1960's re-visited

Hmmm.....every time I put in the letters and then hit the link........it sends me back to the code again.
by mudrick
Mon Feb 15, 2010 1:12 pm
Forum: Graphics Related
Topic: The 1960's re-visited
Replies: 95
Views: 3250

RE: The 1960's re-visited

Are these excellent stadiums available for DL anywhere?
by mudrick
Mon Jan 25, 2010 4:14 pm
Forum: Maximum-Football Support
Topic: Finally
Replies: 1
Views: 67

Finally

<t> I finally got my league to where I want it after all of this time. I had a HD crash and had to repurchase this game. It took awhile to get it back to where I had it.<br/> <br/> I want to thank everyone that puts their time into graphics, plays, logo's and everything 3rd party. You guys are the o...
by mudrick
Mon Jan 25, 2010 12:43 am
Forum: Maximum-Football Support
Topic: Having problems with video with Max Football
Replies: 2
Views: 124

RE: Having problems with video with Max Football

Yes, try to update first and see if it still occurs. If that doesn't work then make sure your video card drivers are up to date.
by mudrick
Mon Jan 25, 2010 12:40 am
Forum: Graphics Related
Topic: Field Art
Replies: 1
Views: 549

Field Art

<t> I am curious about something. It's the center field art. I think it's the L3A file. It's a 128x128 file usually and it is the logo on a green background. What is the reason that the green background shows up sometimes on the field and sometimes it does not? <br/> <br/> For example. If I look at ...
by mudrick
Fri Jan 15, 2010 11:41 pm
Forum: Maximum-Football Support
Topic: Editing potentials
Replies: 11
Views: 182

RE: Editing potentials

Which VB.net files? I am not familiar with Mykal's site.
by mudrick
Wed Jan 13, 2010 1:20 pm
Forum: Maximum-Football Support
Topic: Editing potentials
Replies: 11
Views: 182

RE: Editing potentials

I get this error when I try to run it.

Component 'MSFLXGRD.OCX' or one of it's dependencies not correctly registered: a file is missing or invalid
by mudrick
Tue Jan 12, 2010 5:07 pm
Forum: Maximum-Football Support
Topic: Editing potentials
Replies: 11
Views: 182

RE: Editing potentials

1.7.0? I get an error when I try to run it. [:(]
by mudrick
Tue Jan 12, 2010 12:28 pm
Forum: Maximum-Football Support
Topic: Editing potentials
Replies: 11
Views: 182

RE: Editing potentials

<t> It's the first season. The kickers range from between 84-89 strength. Just one team has a kicker with high 90's ST. So most of the teams can't even kick a 42 yard FG. Accuracy as well.......a lot of them are in the low 80's high 70's. And the DB editor doesn't seem to make changing things too ea...

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