Search found 752 matches

by fulcrum28
Fri Apr 12, 2024 12:19 pm
Forum: The Operational Art of War IV
Topic: Hex of Steel
Replies: 1
Views: 206

Hex of Steel

Hello, I have just found this game today, and I wonder if some of TOAW players have tried it. https://store.steampowered.com/app/1240630/Hex_of_Steel/ It seems it has a powerful editor to design many different campaigns or battles similar to the TOAW capabilities, although TOAW seems more detailed. ...
by fulcrum28
Wed Mar 27, 2024 1:28 pm
Forum: Tech Support
Topic: [RESOLVED (REVERTED)] Texture definition?
Replies: 20
Views: 1715

Re: [RESOLVED (REVERTED)] Texture definition?

thanks, please let me know if there is a fix or improvement. I would gladly follow it. This is how I see it with BMNG layer and LAnd cover (yellow/red one). There is heavy pixelation in the borders of the Balearic islands (mediterranean sea), and for the LAnd Cover layer, it is completely pixelated.
by fulcrum28
Wed Mar 27, 2024 10:55 am
Forum: Tech Support
Topic: [RESOLVED (REVERTED)] Texture definition?
Replies: 20
Views: 1715

Re: [RESOLVED (REVERTED)] Texture definition?

my latest attempt to play this game (I had to reinstall it) has led to identical observations than those done by the user "Kobu" at the beginning of the post. The version i use is 1328.14, the latest "official" patch. So this issue with layers is far to be resolved.
by fulcrum28
Thu Aug 24, 2023 2:23 pm
Forum: After Action Reports
Topic: REd Thunder II 1988
Replies: 1
Views: 397

REd Thunder II 1988

REd Thunder II 1988 Soviet player against Allied (PO)

The situation at the start of Turn 5. Full-day turns, 25 km/hex. Ad=30
loses_start_turn_5.png
loses_start_turn_5.png (1.29 MiB) Viewed 397 times
turn_5_start_Allied_soviet_units.png
turn_5_start_Allied_soviet_units.png (6.98 MiB) Viewed 391 times
by fulcrum28
Fri May 19, 2023 2:32 pm
Forum: After Action Reports
Topic: Pacific At War ( with programmed PO )
Replies: 44
Views: 2463

Re: Pacific At War ( with programmed PO )

Hello Larry, thanks a lot for posting this interesting AAR. May i ask if this scenario is the same as the PAcific at War 1941-1945 v3.63 that comes with the TOAW4 game? And is it programmed PO for both allied & Japanese? thank you.
by fulcrum28
Thu Mar 30, 2023 2:15 am
Forum: Mods and Scenarios
Topic: Eastern Front 1941-1945 V8.1 for TOAWIV 12/2023
Replies: 172
Views: 11580

Re: Eastern Front 1941-1945 V6 for TOAWIV 9/2021

the latest published version is V6?
by fulcrum28
Thu Mar 30, 2023 2:14 am
Forum: Scenario Design and Modding
Topic: WITE Situational Map Generator
Replies: 16
Views: 1931

Re: WITE Situational Map Generator

hello, any news or update on this interesting tool?
by fulcrum28
Sun Nov 06, 2022 2:58 pm
Forum: Tech Support
Topic: Beta 1290.1 [Not FIXED] TACVIEW [exhausted missiles and destroyed units remain]
Replies: 14
Views: 835

Re: Beta 1290.1 [Not FIXED] TACVIEW [exhausted missiles and destroyed units remain]

I confirm that it is not working correctly either in version 1290.1. Tested with latest Tacview 1.9.05 Beta. **Exhausted missiles and destroyed planes remain in the scene until at least you close and open again Tacview** Thanks. PS: As a side note I noticed that the Mig-23 in the Top Gun 1986 scenar...
by fulcrum28
Fri Oct 21, 2022 11:54 am
Forum: Tech Support
Topic: Beta 1290.1 [Not FIXED] TACVIEW [exhausted missiles and destroyed units remain]
Replies: 14
Views: 835

Re: beta 1290.1 [Not FIXED] TACVIEW [exhausted missiles and destroyed units remain]

I confirm that it is not working correctly either in version 1290.1. Tested with latest Tacview 1.9.05 Beta. **Exhausted missiles and destroyed planes remain in the scene until at least you close and open again Tacview** Thanks. PS: As a side note I noticed that the Mig-23 in the Top Gun 1986 scenar...
by fulcrum28
Mon Oct 03, 2022 11:47 am
Forum: After Action Reports
Topic: the next war 1979-ARR Turn 1-13 stage
Replies: 18
Views: 1358

Re: the next war 1979-ARR Turn 1-13 stage

https://www.matrixgames.com/forums/viewtopic.php?f=10664&t=379925 this issue has been discussed above. IT is unclear whether they may be realistic or not. I think in different mod thread the Ukraine scenario was set to AD=35 instead of 10, even being one dat battle turns, and losses decreased qu...
by fulcrum28
Mon Oct 03, 2022 11:38 am
Forum: Mods and Scenarios
Topic: Javelin vs. T-72
Replies: 32
Views: 2997

Re: Javelin vs. T-72

These are the results of one Round of Russia unit attacking Ukraine unit. The T-72's are all gone. The results indicate to me that the Attrition Divider needs to be adjusted. This makes sense as the setting for this test is the default setting of ten, which is generally used for one week turns. Thi...
by fulcrum28
Fri Sep 30, 2022 3:43 pm
Forum: After Action Reports
Topic: the next war 1979-ARR Turn 1-13 stage
Replies: 18
Views: 1358

Re: the next war 1979-ARR Turn 1-13 stage

Turn 13 status. Huge armor losses from both sides.
by fulcrum28
Tue Sep 27, 2022 1:40 pm
Forum: Command: Modern Operations series
Topic: CMO Public Beta - Build 1277.1
Replies: 13
Views: 1811

Re: CMO Public Beta - Build 1277.1

Thank you. Done
by fulcrum28
Tue Sep 27, 2022 1:37 pm
Forum: Tech Support
Topic: 1274.1 beta [TACVIEW] destroyed a/c remain in scene
Replies: 1
Views: 139

Re: 1274.1 beta [TACVIEW] destroyed a/c remain in scene

same problem in 1277.1

(btw, the Mig-23s in that scenario remains as single-engine WW2 3D model. (but this is minor issue))
by fulcrum28
Tue Sep 27, 2022 11:26 am
Forum: Command: Modern Operations series
Topic: CMO Public Beta - Build 1277.1
Replies: 13
Views: 1811

Re: CMO Public Beta - Build 1277.1

thanks, Dimitris May I pleas ask which version of Tacview you and your team are using? >>Includes updated Tacview 3D-meshes and association files. I used Tacview 1.8.8 and installed also 1.9.04 Beta and I can tell that exhausted missiles and destroyed aircraft remain in the scene. Any scenario you s...
by fulcrum28
Sat Sep 17, 2022 7:00 am
Forum: Mods and Scenarios
Topic: Ukraine 2022 - Beta v1.24
Replies: 65
Views: 9914

Re: Ukraine 2022 - Beta

very interesting work! https://www.matrixgames.com/forums/viewtopic.php?f=10668&t=380098 I experienced extremely high tank loses by ATGM and tank-tank combat in this 1979 scenario. Did you experience same or worse in your scenario? Maybe so if they are using more advanced JAvelin ATGM systems Le...
by fulcrum28
Thu Sep 08, 2022 10:07 am
Forum: Tech Support
Topic: 1274.1 beta [TACVIEW] destroyed a/c remain in scene
Replies: 1
Views: 139

1274.1 beta [TACVIEW] destroyed a/c remain in scene

I appreciate the developers efforts for bringing new and exciting functionalities. I am trying now 1274.1 beta and I observe that the exhausted missiles and destroyed a/c remain in scene in 3D TACVIEW mode. I attach TOP GUN 1986 save, In addition, the Mig-23 in this scenario don't show the correct 3...
by fulcrum28
Fri Aug 12, 2022 4:31 pm
Forum: Tech Support
Topic: Beta 1290.1 [Not FIXED] TACVIEW [exhausted missiles and destroyed units remain]
Replies: 14
Views: 835

1268.1 Problem not Fixed TACVIEW [exhausted missiles and destroyed units remain]

Hello, I installed the latest beta 1268.1 and using tacview 1.8.8 The problem remains. The exhausted missiles and destroyed aircraft still visible in scene. If you close the tacview and open it again, then they vanished ..etc.

Thank you in advance.

Go to advanced search