Matrix Games News Matrix Games Latest News List en-us Copyright (c) 2017, Matrix Games Ltd. All Rights Reserved. 19 JAN 2017 15:39 CMT 60 Matrix Games News 150 50 Warhammer 40,000: Sanctus Reach is OUT! News; <IMG SRC="" align="left" ><p> The unforgiving planet of Alaric Prime is the perfect place to wage an apocalyptic battle between the ferocious Space Wolves chapter of Space Marines and the rampaging Ork Hordes of Grukk Face-Rippa. <a href="/products/634/details/Warhammer.40,000:.Sanctus.Reach" target="_blank"><strong>Warhammer 40,000: Sanctus Reach</strong></a>, the turn-based strategy game, is out and there&rsquo;s going to be blood.</p> <p style="text-align: center;"> &nbsp;</p> <p style="text-align: center;"> <iframe allowfullscreen="" frameborder="0" height="315" src="" width="560"></iframe></p> <p> &nbsp;</p> <p> The game comes with <strong>2 massive campaigns</strong> as the Space Wolves, fighting a battle to the death in hopes of saving the Knight World of Alaric Prime and the entire Sanctus Reach system from a terrifying fate.</p> <p> The two campaigns feature an impressive total of over 40 scenarios to test the players&rsquo; tactical and strategic abilities to the maximum. Each campaign focuses on the Space Wolves and their seemingly eternal battle to eradicate the Ork Hordes. With units, such as the vicious Imperial Knight, the Orks may have finally found their equals in combat. Players will command Space Wolves with no fear of death or pain, only a duty to die with honour and please the Emperor.</p> <p> &nbsp;</p> <p style="text-align: center;"> <a href=" Reach/screenshot1.jpg" target="_blank"><img alt="" src=" Reach/screenshot1.jpg" style="width: 600px; height: 338px;" /></a></p> <p> &nbsp;</p> <p> In the new <strong>Skirmish mode</strong>, you can recreate the army of their dreams using over 30 different unit types for each faction. Locations can be changed, from dreary cityscapes that were once famous Knight Houses, to arid wastelands and deserts, from which Orks hone their battle skills and train for the WAAAGH!&nbsp;</p> <p> In <strong>editor mode</strong>, you can generate a custom battlefield specified to their very own tastes. Moving around cover and placing obstacles to either complicate the combat, or an open field of battle where they face the enemy seemingly instantly, with no place to run or hide from their opponents.</p> <p> <strong>Multiplayer&nbsp;</strong>is a deep addition, allowing players to play as either Orks or Space Wolves against each other.</p> <p> &nbsp;</p> <p style="text-align: center;"> <a href=" Reach/screenshot 3.jpg" target="_blank"><img alt="" src=" Reach/screenshot 3.jpg" style="width: 600px; height: 338px;" /></a></p> <p> &nbsp;</p> <p> &nbsp;</p> <p> With such an overwhelming set of choices, fans of the Warhammer 40,000 tabletop experience and PC turn-based strategy gamers alike will have something to sink their fangs into.</p> <p> More information about Warhammer 40,000: Sanctus Reach can be found here: <a href=""></a></p>,! Fri, 19 Jan 2017 GMT Warhammer 40,000: Sanctus Reach is out tomorrow! News; <IMG SRC="" align="left" ><p> It&#39;s been an exciting ride: the developers have worked very hard, and you have waited patiently! Now we&#39;re getting there. <a href="/products/634/details/Warhammer.40,000:.Sanctus.Reach" target="_blank"><strong>Sanctus Reach</strong></a> is out tomorrow!</p> <p> &nbsp;</p> <p> The game will be released simultaneously on our store and on Steam. Just one more day! And what better way to kill the time than watching some preview videos with some of our favorite streamers trying to beat the demo level.</p> <p style="text-align: center;"> &nbsp;</p> <p style="text-align: center;"> <iframe allowfullscreen="" frameborder="0" height="315" src="" width="560"></iframe></p>,! Thu, 18 Jan 2017 GMT Tigers on the Hunt: Kursk screenshots! News; <IMG SRC="" align="left" ><p> Today developer&nbsp;<em>Siliconsoft Systems</em>&nbsp;is proud to reveal a&nbsp;<strong>new set of screenshots </strong><strong>for </strong><strong>Tigers on the Hunt: Kursk</strong>, featuring the fight for a village, the roads toward Prokhorovka, a surrounded soviet farm, <strong>and more!</strong></p> <p> Get more information about the game from its official&nbsp;<a href="" target="_blank">product page!</a></p> <p> Don&rsquo;t forget to check the&nbsp;<a href="" target="_blank">forum!&nbsp;</a></p> <p> <a href="" target="_blank"><img alt="" src="" style="width: 300px; height: 174px;" /></a>&nbsp;<a href="" target="_blank"><img alt="" src="" style="width: 300px; height: 174px;" /></a></p> <p> <a href="" target="_blank"><img alt="" src="" style="width: 300px; height: 174px;" /></a>&nbsp;<a href="" target="_blank"><img alt="" src="" style="width: 300px; height: 174px;" /></a></p> <p> <a href="" target="_blank"><img alt="" src="" style="width: 300px; height: 174px;" /></a>&nbsp;<a href="" target="_blank"><img alt="" src="" style="width: 300px; height: 174px;" /></a></p>! Wed, 17 Jan 2017 GMT Warhammer 40,000: Sanctus Reach - Watch the teaser! News; <IMG SRC="" align="left" ><p> With the release of Sanctus Reach approaching, we have decided to show you a small teaser of the final trailer. Unleash your inner Space Wolf, grab your bolter gun and get ready to exterminate all the xeno filth!</p> <p style="text-align: center;"> &nbsp;</p> <p style="text-align: center;"> <iframe allowfullscreen="" frameborder="0" height="315" src="" width="560"></iframe></p> <p style="text-align: center;"> &nbsp;</p> <p style="text-align: center;"> <strong>For Russ and the Allfather!</strong></p>,000:.Sanctus.Reach.-.Watch.the.teaser! Tue, 16 Jan 2017 GMT Sovereignty: Crown of Kings Full Release Date Revealed! News; <IMG SRC="" align="left" ><p> After a long but useful development process, the developers from <em>Gothic Labs</em> and <em>The Lordz Games Studio</em>, are proud to announce that their fantasy videogame, <strong>Sovereignty: Crown of Kings,</strong> will be out from Steam Early Access soon!</p> <p> <strong>Be ready on February 2<sup>nd</sup> to get your hands on this jewel</strong>, featuring &ndash; among the new major features - a <em>more powerful engine</em> and a <em>complete trade overhaul</em><strong>!</strong></p> <p> With over 35 factions to choose with specific races, traits, heroes and units,&nbsp;<strong>Sovereignty: Crown of Kings&nbsp;</strong>will give you hundreds of hours of gameplay!</p> <p> <strong>Stay tuned for further updates! Get more information about the game from its official&nbsp;<a href="" target="_blank">Steam Page</a></strong></p> <p style="text-align: center;"> <strong><a href="" target="_blank"><img alt="" src="" style="width: 600px; height: 338px;" /></a></strong></p> <p style="text-align: center;"> <strong><a href="" target="_blank"><img alt="" src="" style="width: 600px; height: 334px;" /></a></strong></p>! Fri, 12 Jan 2017 GMT War in the West Beginner's Guide (Updated) News; <IMG SRC="" align="left" ><p> <strong>Are you still intimidated by the gargantuan complexity of War in the West? </strong>Scared about the <em>hundreds of counters</em> to move, the deep <em>logistic system </em>to learn, the <em>Air War</em> layer to master?</p> <p> <strong>Fear no more! </strong>Our friend <em><strong>jonboym&nbsp;</strong></em>has put together a comprehensive list of tutorials covering every aspect of this marvelous wargame!</p> <p> To have an idea of this impressive work, look at the screenshot below, just highlighting a little portion of the List of Content:</p> <p style="text-align: center;"> <a href="" target="_blank"><img alt="" src="" style="width: 600px; height: 421px;" /></a></p> <p> You have no excuses now to challenge yourself with one of the deepest wargame ever made!</p> <p> Check the Tutorials <strong><a href="">here</a></strong> and join the fight with <strong><a href="">War in the West!</a></strong></p> <div> A special thanks must go to <em>jonboym </em>for having put together such list and also to the <em>original creator</em>s of these tutorials! <strong>Weel done guys!</strong></div> <p> &nbsp;</p>'s.Guide.(Updated) Fri, 12 Jan 2017 GMT Warhammer 40,000: Sanctus Reach Orkish Cards News; <IMG SRC="" align="left" ><p> Last month we released <a href="/news/2118/Warhammer.40,000:.Sanctus.Reach.Units.Cards" target="_blank">8 unit cards</a> showing some of the 30 Space Wolves unit types available in <a href="/products/634/details/Warhammer40,000:SanctusReach" target="_blank">Warhammer 40,000: Sanctus Reach</a>. Today we have a different type of treat for you...</p> <p> &nbsp;</p> <p> It&#39;s time for the Greenskins! It&#39;s time for the Red WAAAGH! It&#39;s time for Grukk Face-Rippa&#39;s boyz.<strong> IT&#39;S THE TIME OF THE ORKS!</strong></p> <p> &nbsp;</p> <p> <strong>Eight new fantastic unit cards </strong>showing some of the most ruthless and vicious boyz infesting Alaric Prime. They are loud, they are fast, they are violent, and they are as detailed as any hand-painted tabletop miniature. By the <a href="/news/2123/Warhammer.40,000:.Sanctus.Reach.-.Developer.Interview!" target="_blank">developers&#39; own words</a>, Straylight took inspiration from none else than the master himself, Duncan Rhodes! We think they reached their goal. What do you think?</p> <p> <strong>Don&#39;t forget to check them in game after its release, on January 19th!</strong></p> <p> &nbsp;</p> <p style="text-align: center;"> <em>Click on any of these to see all of eight Orkish unit cards</em></p> <p style="text-align: center;"> <strong><a href="" target="_blank"><img alt="" src="" style="width: 600px; height: 403px;" /></a></strong></p> <p style="text-align: center;"> <strong><a href="" target="_blank"><img alt="" src="" style="width: 600px; height: 403px;" /></a></strong></p>,000:.Sanctus.Reach.Orkish.Cards Thu, 11 Jan 2017 GMT Tigers on the Hunt first DLC announced! Welcome to Kursk! News; <IMG SRC="" align="left" ><p> On July 1943, the German war machine had the chance to deal a mortal blow to the Red Army. After the defeat at Stalingrad, it was necessary to regain the initiative and secure the Eastern front. For this purpose, the German High Command massed a huge quantity of Panthers and Tigers tanks in proximity of the <strong>Kursk salient</strong>, hoping to destroy the bulk of the Russian forces in this area.</p> <p> But the Soviets, knowing in advance the Hitler&rsquo;s plan, created over 190 miles of depth defense to stop the <em>Panzerwaffe</em> and they moved their armored forces in reserve for the counter-attack.</p> <p> The largest tank battle of the entire Second World War was about to commence&hellip;</p> <p> <strong>Tigers on the Hunt: Kursk is a DLC containing three Campaign Game Scenarios for <a href="" target="_blank">Tigers on the Hunt</a></strong>, focused on the key operations during <em>Operation Citadel</em>. This nice addition features a different type of gameplay from the original base game, giving the players a more challenging experience!</p> <p> A Campaign Game Scenario is a much larger scenario with a lot of units on a large map. The battle lasts generally over several days and nights before the Campaign Game winner is called. To do this the Game Turns are divided into portions for Day (8 Game Turns) and Night (4 Game Turns). See more information on how it works on the official product page <a href="">here</a>.</p> <p> Following the steps of the base game, <strong>Tigers on the Hunt: Kursk </strong>will make you toiling for every inch conquered, fighting against an unforgiving AI!</p> <p> <a href="" target="_blank"><strong>Tigers on the Hunt: Kursk </strong></a>will be available soon! Check its official product page for further information.</p> <p> &nbsp;</p> <p style="text-align: center;"> <span style="display: none;">&nbsp;</span><a href="" target="_blank"><img alt="" src="" style="width: 580px; height: 210px;" /></a><span style="display: none;">&nbsp;</span></p>!! Wed, 10 Jan 2017 GMT Warhammer 40,000: Sanctus Reach - Developer Interview! News; <IMG SRC="" align="left" ><p> <a href="/products/634/details/Warhammer40%2C000:SanctusReach" target="_blank"><strong>Warhammer 40,000: Sanctus Reach </strong></a>is promising to be an amazing tactical Warhammer 40,000 experience on PC. The game is being released on <strong>January 19th, </strong>and we decided to interview the developers from Straylight. We asked them about the game: we hope you&#39;ll enjoy the read!</p> <p> &nbsp;</p> <p> &nbsp;</p> <p> <strong>Warhammer 40,000 has an enormous range of background materials - what made you select &#39;Sanctus Reach&#39; as the setting for your game?</strong></p> <p> &nbsp;</p> <p> We were given permission by Games Workshop to choose any source from the Black Library. We spent a solid month researching the different materials. We documented the different armies, what enemies there were and what the general plots were. Generally we found most of the stories progressed in literal &ldquo;Grim Dark&rdquo; fashion before finally clinching a victory at the end (though sometimes not...), which we felt might not be the right feeling we wanted from our game. Then we found Sanctus Reach and it had pretty much everything we were looking for. Epic battles, legendary heroes and some brand new characters recently introduced to the Space Wolves and Orks. We simply could not pass up the opportunity to have the major leaders of the Space Wolves in our game - and the challenge of creating them!</p> <p> &nbsp;</p> <p> <strong>What has been the driving idea behind the game design for this game?</strong></p> <p> &nbsp;</p> <p> It boils down to wanting to make a game that we would have loved to have as 14 year olds &#39;back in the day&#39;. We wanted to replicate some of the &ldquo;feelings&rdquo; one might get from the tabletop experience., so we put a lot of effort into the unit roles and their weapons personalities while giving players a new way to experience 40k.&nbsp; The art style was inspired by Duncan Rhodes.. he&rsquo;s our hero. <em>(do you want to take a look at some Sanctus Reach Space Wolves models? <a href="">Look no further!</a>)</em></p> <p> &nbsp;</p> <p> <strong>Sanctus Reach has been designed to appeal to both long standing fans and new players, what was the most challenging aspect of this from a game design point of view?</strong></p> <p> &nbsp;</p> <p> The most challenging thing was definitely just trying to find a balance between these two audiences. To a new player the 40k universe can seem a bit overwhelming. Games Workshop has been developing and changing the universe for longer than some of our team members have been alive. There&rsquo;s so many different units with different roles that&nbsp; it can easily be confusing if we didn&rsquo;t present the information correctly. The 40k veterans on the other hand know all the units like the back of their hand and have certain expectations. At one point our Gretchen were a bit overpowered and taking out half a squad of Grey Hunters in a round of firing, to a new player this wouldn&rsquo;t mean anything but to a veteran this is pure heresy. This is why we chose to keep the unit roles familiar but produce the experience in a new way that both new and veteran players could learn and enjoy together.</p> <p> &nbsp;</p> <p> <strong>There are a lot of very impressive unit models in Sanctus Reach - which one was the most challenging to get into the game - and which one is your favourite?</strong></p> <p> &nbsp;</p> <p> They were all uniquely challenging in their own way, but the most challenging units by far were the Imperial Knights and the Gorkanaut. Literal blood sweat and tears went into those guys. They have so many parts to model and they were so time consuming that there was no room for error.&nbsp; The Knights model on it&rsquo;s own was pretty bare so the trims, vents, studs and decals were all added on in texture later by hand and baked before painting. All of the vehicles were done in this way, but I think the Gorkanaut has the most studs, it was quite painful but definitely worth the effort!</p> <p> &nbsp;</p> <p> <strong>Sanctus Reach uses the new Archon engine - how did you find using it?&nbsp;</strong></p> <p> &nbsp;</p> <p> The Archon Engine is brilliant. For anyone starting out and wanting to make a strategy game we would highly recommend it. It&rsquo;s easy to use and has great support. It&rsquo;s been ideal really.</p> <p> &nbsp;</p> <p> <strong>Do you play the tabletop game? What is your favourite army and unit?</strong></p> <p> &nbsp;</p> <p> Most of us have played the tabletop in the past and remain firmly attached to our original armies. Gordon and Mark prefer Eldar, me (Kim) and Alex are heretics and both enjoy Chaos.</p> <p> &nbsp;</p> <p> <strong>How would this game differ from other 40k games in your opinion?</strong></p> <p> &nbsp;</p> <p> The vast majority of 40k games offer very unique experiences that are not turn based. I think there are a lot of people out there (ourselves included) that crave more turn based games which have a lot of content and depth. I feel like we&rsquo;ve covered that.</p> <p> &nbsp;</p> <p> <strong>Did you choose a turn-based system instead of real time to be closer to the tabletop experience?</strong></p> <p> &nbsp;</p> <p> Yes and no. We wanted to replicate a familiar feeling to the tabletop without duplicating the experience directly and we as a team just prefer turn based strategy games in general. We wanted to make an immersive game that you can really sit and contemplate what you&rsquo;re going to do without the need for rushing or stressing, I think we all have enough of that in our lives!</p> <p> &nbsp;</p> <p> <strong>Are there any previous games that influenced you in developing Sanctus Reach?</strong></p> <p> &nbsp;</p> <p> Chaos Gate and X-Com are probably the biggest influencers. Gordon and Mark played a lot of Chaos Gate back in the day.</p>,000:.Sanctus.Reach.-.Developer.Interview! Tue, 9 Jan 2017 GMT Decisive Campaigns Case Blue has been updated to Version 1.08f News; <IMG SRC="" align="left" ><div> <strong>Decisive Campaigns Case Blue</strong> has been updated and this new version brings a lot of improvements!&nbsp;</div> <div> &nbsp;</div> <div> You can download the patch directly from <a href="" target="_blank">here</a>!&nbsp;</div> <div> &nbsp;</div> <div> Case Blue v1.08f changelist:&nbsp;</div> <div> &nbsp;</div> <ul> <li> Big update of the core code base of Case Blue fixing loads of minor issues and glitches -Added future protection to detect PBEM++ game version incompatibilities; however players with version than v1.07 or lower will have a crash trying to load a game saved with 1.08 or higher. Please don&#39;t panic, just update.&nbsp;</li> <li> Minimalist Counter option added&nbsp;</li> <li> Regime Coloring option for hexes added&nbsp;</li> <li> In-game resolution changes added&nbsp;</li> </ul> <ul> <li> Possibility for windowed play added through windows.txt config file -High Speed graphics option added in prefs tab -Improved AI calculations and new &#39;Hybrid AI&#39; resulting from DC3:Barbarossa improvements.&nbsp;</li> <li> New variant of Case Blue (full) scenario sporting the Hybrid AI -New variant of 2nd Kharkov scenario sporting the Hybrid AI -Soviet airforce will keep having C&amp;C problems throughout the whole scenario in the Case Blue (full) Hybrid AI scenario&nbsp;</li> <li> DC:Case Blue owners can now also download and run the Decisive Campaigns : Community Project; go to for more info&nbsp;</li> <li> Quite a number of detailed combat calculation glitches fixed due to extensive testing during DC3:Barbarossa&nbsp;</li> </ul> Tue, 9 Jan 2017 GMT Last chance for the Holiday Sale! News; <IMG SRC="" align="left" ><p> It has been an amazing 2016, and it ended in an amazing way: with a huge sale on most of our catalog!</p> <p> &nbsp;</p> <p> If you missed it, you&#39;re still in time to take advantage of the huge discounts we&#39;re offering. <strong>The Holiday Sale will end this weekend</strong> - if you&#39;re of a mind to get challenging strategy games and save money,<strong> hurry up!&nbsp;</strong></p> <p> &nbsp;</p> <p> <a href=" Christmas Sale 2016.pdf" target="_blank"><img alt="" src="" style="width: 600px; height: 778px;" /></a></p> <p> &nbsp;</p> <p> <strong>And happy new year!</strong></p>! Fri, 5 Jan 2017 GMT iOS Sales Part Four! Sometimes they come back! Contest; <IMG SRC="" align="left" ><p> Have you missed our first bunch of iOS games discounted? Don&rsquo;t worry! By popular demand they have special prices again!</p> <p> You don&rsquo;t have excuses this time! &nbsp;</p> <p> <b style="color: rgb(0, 0, 0); font-family: Verdana;">This sale will last from December 19th, to December 25th!&nbsp;</b></p> <p> <a href="" target="_blank">Drive on Moscow</a>&nbsp;- 30% off!</p> <p> <a href="" target="_blank">Battle of the Bulge</a>&nbsp;- 30% off!</p> <p> <a href="" target="_blank">Qvadriga</a>&nbsp;- 60% off!</p> <p> <a href="" target="_blank">Vietnam &#39;65</a>&nbsp;- 50% off!</p> <p> <a href="" target="_blank">Star Hammer: the Vanguard Prophecy</a>&nbsp;- 54% off!</p> <p> <a href="" target="_blank">Legions of Steel</a>&nbsp;- 50% off!</p> <p> <a href="" target="_blank">Hell</a>&nbsp;- 50% off!</p> <p> <a href="" target="_blank">Panzer Corps</a>&nbsp;- 75% off!</p> <p> <a href="" target="_blank">Conquest: Medieval Realms</a>&nbsp;- 67% off!</p> <p> &nbsp;</p> <p> Don&#39;t forget to check the site for more awesome discounts in the future, very soon!</p>!.Sometimes.they.come.back! Tue, 19 Dec 2016 GMT Empires Apart Devlog - New Look, Civilizations and Random Maps! News; <p> Developers of <strong>Empires Apart</strong> &ndash; a new upcoming challenging RTS in the footsteps of masterpieces like Age of Empires 2 &ndash; have published a brand-new <strong>development vlog!</strong></p> <p> Over the past two years, people at <em>DESTINTYbit</em> have worked hard on a game that&#39;s aiming to revitalize the classic RTS formula. We are now finally able to show some new pre-alpha footage featuring a close look to art style and a few core new mechanics!</p> <p> &ldquo;<em>We&rsquo;re giving the community the game they want</em>&rdquo;, said <strong>Gian Paolo Vernocchi</strong>, DESTINYbit&rsquo;s co-founder. &ldquo;<em>Our open approach to development assures us a constant stream of feedback from fans of the genre. We&rsquo;re trying to solve the problems other titles are facing - like desyncs - and at the same time innovate where we can. This is the result of two years of our efforts and we hope that we will finally deliver the game that the community wants in 2017</em>&rdquo;.</p> <p> <strong>This game is planned to release in the second half of 2017</strong> and has already generated a vast amount of interest amongst fans and media. This is definitely aiming to be one of the most anticipated strategy titles of 2017!</p> <p style="text-align: center;"> <iframe allowfullscreen="" frameborder="0" height="315" src="" style="text-align: center;" width="560"></iframe></p>,.Civilizations.and.Random.Maps! Tue, 19 Dec 2016 GMT Warhammer 40,000: Sanctus Reach Units Cards Contest; <IMG SRC="" align="left" ><p> We worshipped the Emperor and our prayers have been answered!</p> <p> Directly from the Alaric Prime forges, comes a<strong> wonderful set of cards</strong> featuring the most iconic troops from the Space Wolf Chapter!</p> <p> In this first set, you will have a closer look to the Dreadnought, the fearsome Grey Hunters, the powerful Ragnar Blackmane, and many more!</p> <p> <a href="/products/634/details/Warhammer40,000:SanctusReach" target="_blank">Stay tuned for further updates! The game will be released on January 19<sup>th</sup>!</a></p> <p> <em><a href="/products/634/details/Warhammer40,000:SanctusReach" target="_blank">Sanctus Reach</a> is a 3D turn-based strategy game made for real Warhammer 40,000 fans! Relive the Sanctus Reach campaign and lead the Space Wolves to victory against the orks of Grukk Face-Rippa as they swipe over the planet of Alaric Prime. Command dozens of different unit types in two long campaigns, see them grow battle after battle as they gain more experience and new abilities, employ winning tactics and crush your enemy. In the grim darkness of the far future there is only war!</em></p> <p style="text-align: center;"> <em><a href="" target="_blank"><img alt="" src="" style="width: 643px; height: 737px;" /></a></em></p>,000:.Sanctus.Reach.Units.Cards Fri, 15 Dec 2016 GMT Panzer Corps Tournament WE HAVE THE WINNER! News; <IMG SRC="" align="left" ><p> The path to the final victory was tough, full of traps and sacrifices. Two great players have confronted each other, but only one has triumphed.</p> <p> So, let&rsquo;s not waste any more time!&nbsp;</p> <p> It is with immense pleasure that we announce that the winner of this competition is:</p> <p align="center"> <strong>Misterno!</strong></p> <p> Congrats for winning! And, congrats to your opponent, Goose_2, who fought very bravery to the end!</p> <p> Misterno, the prize has been sent and should arrive very soon! Be sure to check your email in the following days ;-)</p> <p> Thanks for everyone for having participated in this competition! &nbsp;</p> <p style="text-align: center;"> <a href="" target="_blank"><img alt="" src="" style="width: 600px; height: 400px;" /></a></p>! Tue, 12 Dec 2016 GMT The iOS Holiday Sale - Part Three! News; <p> <strong>Let&rsquo;s the iOS Holiday Sale continue!</strong> Be ready to fight in the harsh steppes of Mother Russia, in the trenches along the French-German borders or in formations of <em>tercios</em> during the XVII&deg; century!</p> <p> <strong>Check the list of games in discount below, and stay tuned if you don&rsquo;t want to miss more!</strong></p> <p> This sale will last from December 12th, to December 18th!</p> <p> <a href="">Battle Academy 2: Eastern Front</a> &ndash; 75% off!</p> <p> <a href="">Battle Academy</a> &ndash; 75% off!</p> <p> <a href="">Pike and Shot</a> &ndash; 50% off!</p> <p> <a href="">Magnifico</a> &ndash; 75% off!</p> <p> <a href="">Heroes of Normandie</a> &ndash; 34% off!</p> <p> <a href="">Commander The Great War</a> &ndash; 75% off!</p> <p> <a href="">Frontline: Road to Moscow</a> &ndash; 67% off!</p> <p> <a href="">Frontline: The Longest Day</a> &ndash; 67% off!</p>! Tue, 12 Dec 2016 GMT Sanctus Reach Video Previews! News; <IMG SRC="" align="left" ><p> Only few days have passed since <a href=",!">we announced the release date of <strong>Sanctus Reach</strong></a>&nbsp;&ndash; the new 3D turn-based strategy game made for real Warhammer 40,000 fans &ndash; and we have already tons and tons of enthusiastic previews!&nbsp;</p> <p> Youtubers and players had the chance to show only a portion of the gameplay, but even this fraction is terrific!</p> <p> Luckily, if you have missed some of the previews you don&rsquo;t have to fear the Emperor&rsquo;s fury this time. We have collected them in a playlist only for you!</p> <p> <a href="/products/634/details/Warhammer.40,000:.Sanctus.Reach" target="_blank"><strong>Stay tuned! The game will be released on January, 19<sup>th</sup>!</strong></a></p> <p style="text-align: center;"> &nbsp;</p> <p style="text-align: center;"> <iframe allowfullscreen="" frameborder="0" height="315" src="" width="560"></iframe></p>! Sat, 9 Dec 2016 GMT The Strategic Masterpiece Panzer Corps now has a free IOS Version! Contest; <IMG SRC="" align="left" ><p> Excellent news for all Panzer Corps fans! <strong>You can try this WW2 strategy game from the comfort of an IOS screen for free!</strong></p> <p> With over 18 DLC&#39;s and counting, including DLC that allows you to play as the Soviets, Americans, Germans, British in any number of different conflicts from 1939-1945 makes it certain that you will never run out of action in this gold star game. Each DLC comes action packed with its own set of scenarios, some such as (Afrika Korps) have an incredible 25 scenarios, as well as new unit types and elites to represent the changing tide of WW2.&nbsp;</p> <p> Perhaps Multiplayer is more to your liking? In Panzer Corps you can face your friends in an overwhelming <strong>Multiplayer experience!</strong> In Panzer Corps for IOS, the armchair general is finally put in the driver&rsquo;s seat, towards glory or total annihilation!</p> <p> <strong>What are you waiting for?</strong></p> <p> Grab the game <a href="">here</a>!</p> <p> What actually you have in this version:</p> <ul> <li> Wehrmacht Tutorial,</li> <li> The first Wehrmacht mission &ldquo;Poland&rdquo;&nbsp;</li> <li> The first few turns of Norway</li> </ul>!. Sat, 9 Dec 2016 GMT Carrier Deck announced! News; <IMG SRC=" Box_3D_100.gif" align="left" ><p> Anyone can hold the helm when the sea is calm&hellip; but can you manage the deck of the Nimitz-class nuclear powered supercarrier, the&nbsp;<strong>USS Ronald Regan&nbsp;(CVN-76)</strong>?</p> <p> <a href="/products/680/details/Carrier.Deck" target="_blank"><strong>Carrier Deck</strong></a>&nbsp;is a fast paced time management game where you will play as the Air Officer on board a CVN-76 in the midst of active war.</p> <p> Load the right planes and helicopters up and ready them for the required military missions.&nbsp;<strong>Manage both launching and landing</strong> the planes, avoiding crashes that could spread throughout the deck wrecking multiple planes and damaging the ship.</p> <p> Test your skills in a full spectrum of operations across the globe in extensive campaign mode, or just try the Skirmish mode for a quick challenge.</p> <p> <strong>Carrier Deck </strong>will be released on PC and Steam. It is now entering its <strong>beta</strong>, so if you want to take part in it please apply <a href="" target="_blank">here.</a> We need motivated beta testers and your support and feedback would be extremely appreciated!</p> <p> Like what you see? Let us know your first impressions <a href=";t=74994" target="_blank">on the forum</a>!</p> <p> &nbsp;</p> <p> <a href="" target="_blank"><img alt="" src="" style="width: 600px; height: 338px;" /></a></p> <p> <a href="" target="_blank"><img alt="" src="" style="width: 600px; height: 338px;" /></a></p>! Thu, 7 Dec 2016 GMT Tigers on the Hunt has been updated to version 1.0.51! News; <IMG SRC="" align="left" ><p class="Default"> <span lang="EN-US"><strong>Tigers on the Hunt</strong> has received a tremendous upgrade, bringing the game to <strong>version 1.0.51!</strong></span></p> <p class="Default"> This version aims to fix several bugs experienced by the players, making the game more realistic than ever!</p> <p class="Default"> You can download the update from <a href="" target="_blank">here</a></p> <p class="Default"> <span lang="EN-US">Please take a look at the changelog below:</span></p> <p class="Default"> <span lang="EN-US"><o:p></o:p></span></p> <p> <strong>v1.0.51 </strong></p> <p> <strong>Bug fixes:</strong></p> <ul> <li> Russian SU 122 now has HEAT rounds (ISU 122 now does not have HEAT rounds)</li> <li> Fixed 1024x768 resolution issue for Log Window being too big as well as the Pop up window was not positioned properly</li> <li> When firing with an Ordnance/AFV vs target hex that only has AFV, the Infantry Target Type button will be disabled on the Target Type Dialog</li> <li> An AFV was sometimes stuck in a Close Combat/Melee even after Close Combat Segment was over</li> <li> Broken+ personnel unit in a Brush Hill hex is cannot be interdicted since Brush is not a clear terrain</li> <li> Broken+ personnel unit in a Woods Hill hex is cannot be interdicted as Woods is not a clear terrain</li> <li> AI, personnel unit firing with Flame Thrower will not now crash the game&nbsp;</li> </ul> <p> READ THE FULL CHANGELOG <a href="" target="_blank">HERE</a></p>! Wed, 6 Dec 2016 GMT