The John Tiller's Campaign Series exemplifies tactical war-gaming at its finest by bringing you the entire collection of TalonSoft's award-winning campaign series. Containing TalonSoft's West Front, East Front, and Rising Sun platoon-level combat series, as well as all of the official add-ons and expansion packs, the Matrix Edition allows players to dictate the events of World War II from the tumultuous beginning to its climatic conclusion.
World at War exemplifies tactical war-gaming at its finest by bringing you the entire collection of TalonSoft's award-winning Campaign Series. Containing TalonSoft's West Front, East Front, and Rising Sun epic platoon-level combat series, as well as all of the official add-ons and expansion packs, World at War allows players to dictate the events of World War II from the tumultuous beginning to its climatic conclusion. This edition also includes Fall of the Reich, the official expansion for East Front II and never before available in stores.
This exclusive compilation proudly offers more than 350 scenarios, fought by more than 20 countries stretching from France to the American coast. Reinforce your countrymen at the Western Front. Swarm Japanese strongholds on your way to their homeland. Crush the enemy on the Eastern Front. Protect the U.S. coast from Japanese invasion. March into Germany standing victorious with your allies.
Additional countries have been added. For Rising Sun: French Indochina, the Netherlands East Indies, Thailand, Nationalist and Communist China, and the Soviet Union. For East Front: Bulgaria, Yugoslavia, and a Soviet force pool that can attack Allied Nations. For West Front: Bulgaria, Nationalist and Republican Spain, Croatia, Iran, Iraq, Albania, Brazil, Ethiopia, and the Soviets (pro-ally and anti-western).
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Complete Unit, Map, and Scenario editors allows users to create battles from scratch
Users can now use the Rising Sun and West Front map editors to create maps from all five major climate zones
Additional countries have been added
Not only can traditional Allied versus Axis be played, but scenarios can be created depicting an early Soviet/Western Allies confrontation, not only in Europe, but also in the Far East
Hundreds of new unit types for almost every country to include Cossacks, operational trains, Chinese Junks and Sampans, river gunboats, captured equipment, siege mortars, river ferries, German landing barges, sea going warships (for the Baltic), amphibious tanks, mine clearing tanks, and dozens of pre-war models and prototypes
Players can either fight single battles or else fight in a series of linked campaign battles against the AI
Battles can either be fought on 3d maps using 3d icons, or else through the use of a more traditional 2d board game style of counters and maps