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Title | Date | |
---|---|---|
[PC] Installer v1.08.04 | Jan 24, 2011 | |
[PC] Update v1.11.03 | Jun 15, 2018 | |
[PC] Beta Update Installer v1.12.07 | Apr 15, 2024 | |
Manual | Dec 01, 2010 |
Gary Grigsby’s War in the East consists in a truly epic representation of the Second World War on the Eastern Front and is unparalleled in its scale, detail, and ambition. This game is the spiritual heir to the great Eastern Front board and computer wargames of the past; a turn-based World War II strategy game down to the division and brigade level, stretching across the entire Eastern Front at a 10 mile per hex scale.
War on an Epic scale from Moscow to Berlin – this is War in the East!
In Gary Grigsby’s War in the East: The German-Soviet War 1941-1945 gamers can engage in massive, dramatic campaigns, including intense battles involving thousands of units with realistic and historical terrain, weather, orders of battle, logistics and combat results. As with all the award-winning titles made by the 2by3 Games team, factors such as supply, fatigue, experience, morale and the skill of your divisional, corps and army leaders all play an important part in determining the results at the front line. Gary Grigsby’s War in the East comes with 4 massive campaigns as well as many smaller scenarios all with different strategic and operational challenges. Play against the AI (either side) or watch the AI simulate the war by itself, with 5 categories of help levels for each side to adjust the difficulty level. Includes two major optional rules allowing you to adjust the First Winter Blizzard Effect and the Soviet Combat Doctrine.
UNITS
Up to roughly 4000 units in the game database with the ability to create many more! Division sized maneuver units with thousands of battalion and regiment sized support units. Many different classes of support units like artillery, engineer, ski, anti-tank, pioneer, tank destroyer, etc.
Intricate Fog of War rules and unit detection levels - units are rated based on their ability to conceal themselves and their ability to recon other units.
Air units are generally organized as groups and can run both night and day air missions, complete with night fighters. Manually upgrade aircraft within units or automate new aircraft allocation.
LEADERS
More than 500 historical commanders with a detailed promotion and rating system. Leaders can be dismissed, executed, fired, killed in action 8 rating fields measuring different attributes from combat skill to political rating.
©2017 Matrix Games Ltd. All Rights Reserved. Gary Grigsby’s War in the East, Matrix Games Ltd., and their Logos are all trademarks of Slitherine Ltd. All other marks and trademarks are the property of their respective owners. Developed by Matrix Games Ltd. and 2by3 Games.