For Liberty! is a turn based game both on the strategic and tactical level, covering the American Revolutionary War from 1775 - 1783 and the Hungarian Rakoczi Independence War - the eastern theater of the War of Spanish Succession from 1703 to 1711.
For Liberty! will make you truly understand how long and hard warfare was in the 18th century.
You can command as many or as few of your forces as you want. Commands for troops range include attack, recon, retreat, train, rest, pillage, siege enemy forts, fortify important locations. You are responsible for paying and supplying your troops as well. Political decisions and foreign aid are simulated by an influence system that you can use to change the strategic situation.
Use your influence to recruit temporary militia, insurgent regiments, or Indian (Native American) warriors that can augment your force. The fleet can be used to transport your troops to hard to reach locations where you can surprise the enemy. You can support your operations with the cannons of your fleets. There are 16 unit types of 5 nations included, each in authentic uniforms. All units in the game are large, animated figures. Each turn covers one week of real time.
Manage important resources (recruits, horses, muskets, cannons, money and supply) and exploit the detailed political systems of the game, that allows you to influence political decisions.
Players can select basic ruleset for new players and advanced ruleset for veterans and can choose between 3 different difficulty levels.
© 2006 Slitherine Ltd. All Rights Reserved. For Liberty!, Slitherine Ltd. and their Logos are all trademarks of Slitherine Ltd. All other marks and trademarks are the property of their respective owners.
Campaign editor - create your own fictional or historical campaign
9 Campaigns and an all new bonus campaign giving Players 10 total campaigns
Minimap, bigger and more varied battlefields in tactical battles
Detail 3D rendered of maps and units
Large map of the East Coast of North America / Central Europe with more than 3000 hexes
Improved fatigue system in tactical battles
AI enhancements on both the strategic and tactical levels
Random events such as pirates, epidemics, betrayals, fires and many others
400 historical leaders. Leaders are rated and can have up to three 3 special abilities with over 16 to choose from
16 different unit types: dragoon, infantry, rifleman, militia, indians, hussars, etc
7 stances on the strategic map: defense, attack, rest, siege, retreat, routed and training
4 kind of formations on the tactical map: skirmish, column, line and routed
Realistic depiction of battles, units will not fight to the last man, battles are won by routing the enemy army from the field
Towns can be pillaged to gain supply at the cost of losing production
Multiplayer capability: hot-seat, PBEM and TCP/IP