Battles in Italy is an operational turn-based game that covers three pivotal battles from the Italian Campaign in World War II: the invasion of Sicily, codenamed Operation Husky, the landings at Salerno, codenamed Operation Avalanche and the landings at Anzio, codenamed Operation Shingle.
While the invasion of Sicily went more or less to plan, the result in the two subsequent amphibious operations was less certain, with the safety of the beachheads at both Salerno and Anzio in considerable doubt for some time. Neither side has sufficient resources to do the job properly, and improvisation and desperation are the order of the day, and as a result all three battles are tense and exciting affairs.
In Operation Husky, the invasion of Sicily, the Axis player must plan carefully in order to extract the best possible performance from some less than committed Italian troops, while the Allied player must somehow find a way around or through the many natural defensive obstacles in their way.
In Operation Avalanche, the invasion of the Italian mainland, the Germans can exert severe pressure on the Salerno beachhead, but must defend against Allied forces coming to the relief of the amphibious forces. The Allies must hold fast to their bridgeheads and their vulnerable supply sources, while speeding other formations to the rescue.
Operation Shingle, the Anzio landing, was a bold Allied move to break the stalemate caused by the strength of German defensive lines. The Germans have a real chance to crush the Anzio bridgehead, especially if they transfer troops from their main defensive line. However, if the Allies can break through the weakened lines while avoiding disaster at Anzio then a truly decisive victory is possible.
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Three complete battles, Sicily, Salerno and Anzio
Rules for Surrender and Political Units
Rules for co-operation between countries
Improved User Interface
Maximum map size increased by 12 times
Defensive AI routines
Increased variability for country based variables
Capacity for Naval Transport
Features for Merging Units