City defense, is AA even worth it?
Moderator: Hubert Cater
Re: City defense, is AA even worth it?
a LOOOOOOOOOOOOOoong time ago...
Re: City defense, is AA even worth it?
dont think any need help..but i hope you gays are find
jaja
jaja
Re: City defense, is AA even worth it?
since 2004. we were folks of GRISBY he left and we do so
Re: City defense, is AA even worth it?
Uncomoun valor is just the GAME..and nothing else...so as gary grisby teach us..
UNCOMOUN valour
UNCOMOUN valour
Re: City defense, is AA even worth it?
I rarely do understand one of your posts. And i really do think that no one does.
How about using Google translate or something?
- Shellshock
- Posts: 562
- Joined: Fri Dec 31, 2010 2:23 pm
- Location: U.S.
Re: City defense, is AA even worth it?
Is he drunk or on drugs? What is happening?
Re: City defense, is AA even worth it?
I mean yeah what allied player wants the unstoppable unhistorical strat bombers taken away? I don't think giving the Axis the ability to defend itself like it did in real life prevents allied players from winning but it certainly would make it more fair.HamburgerMeat wrote: ↑Wed Mar 06, 2024 8:30 pmI don't know, I rather like seeing the might of Allied international capital devastate the resource hungry axis. A nerf could really impact the allied ability to win late gameTanaka wrote: ↑Wed Mar 06, 2024 5:45 amRight but you should still be able to defend against them.HamburgerMeat wrote: ↑Mon Mar 04, 2024 3:50 pm
strategic bombers are generally used for 2 things:
1. reduce MPP, so that could be french mines or oilfields in the USSR/middle east
2. cut supplies - this makes it difficult for axis to reinforce, as they are unable to operate units to the affected area. it takes alot of strat bombers to achieve this in france, but it can be done by 43. An allied player could do it anyplace they want to establish a presence, preferrably an area with sufficient ports to help reinforce. once the allies are well established, its hard for the axis to force them out
-
- Posts: 381
- Joined: Sat Jul 22, 2017 6:11 pm
Re: City defense, is AA even worth it?
i think that the earlier proposed fighter changes are fine, but i wouldnt want to reduce them to 1 strike as some others have recommended in the past.
the fighter change will probably result in needing to repair the strategic bombers more often, which will slightly slow down an allied railroad shutdown. that's an acceptable nerf. allies probably have enough air force anyway to sweep axis fighters out before sending their strat bombers
that being said, IMO it's fine for axis to not be able to defend themselves in the late war from something in the allied arsenal. not like the allies have a great answer to manstein fueled panzers early war.
i dont mind ahistorical either, as everyone knows that the germans wouldnt have had the fuel for some of these barbarossa pushes we see
the fighter change will probably result in needing to repair the strategic bombers more often, which will slightly slow down an allied railroad shutdown. that's an acceptable nerf. allies probably have enough air force anyway to sweep axis fighters out before sending their strat bombers
that being said, IMO it's fine for axis to not be able to defend themselves in the late war from something in the allied arsenal. not like the allies have a great answer to manstein fueled panzers early war.
i dont mind ahistorical either, as everyone knows that the germans wouldnt have had the fuel for some of these barbarossa pushes we see
Re: City defense, is AA even worth it?
The Allies actually did not have an answer to Manstein fueled panzers early war that is historical. The Axis actually could defend themselves against Allied strat bombers that is historical. What is the problem again? We are worried because the allies will actually have to repair their bombers like in real life? SheeshHamburgerMeat wrote: ↑Thu Mar 07, 2024 11:27 pm i think that the earlier proposed fighter changes are fine, but i wouldnt want to reduce them to 1 strike as some others have recommended in the past.
the fighter change will probably result in needing to repair the strategic bombers more often, which will slightly slow down an allied railroad shutdown. that's an acceptable nerf. allies probably have enough air force anyway to sweep axis fighters out before sending their strat bombers
that being said, IMO it's fine for axis to not be able to defend themselves in the late war from something in the allied arsenal. not like the allies have a great answer to manstein fueled panzers early war.
i dont mind ahistorical either, as everyone knows that the germans wouldnt have had the fuel for some of these barbarossa pushes we see
Also if the Axis had captured the Russian or Middle Eastern oil fields they most certainly could have gone further than Moscow. However when they reached Moscow in real life fuel was not the issue as much as the winter weather and mud and getting the fuel to them through it and an exhausted army that had no winter clothing.
-
- Posts: 12
- Joined: Mon Jan 22, 2024 9:01 am
Re: City defense, is AA even worth it?
Sorry to burst your bubble but Luftwaffe was wrecked by 1944 and at the end of the war they couldn't defend against Allied bombers.Tanaka wrote: ↑Fri Mar 08, 2024 2:47 am The Allies actually did not have an answer to Manstein fueled panzers early war that is historical. The Axis actually could defend themselves against Allied strat bombers that is historical. What is the problem again? We are worried because the allies will actually have to repair their bombers like in real life? Sheesh
Also if the Axis had captured the Russian or Middle Eastern oil fields they most certainly could have gone further than Moscow. However when they reached Moscow in real life fuel was not the issue as much as the winter weather and mud and getting the fuel to them through it and an exhausted army that had no winter clothing.
But anyway, this is a wargame, with emphasis on "game". I do agree that strategic bombers are sort of ridiculous right now but I have hard time imagining how Allies can land in Europe right now without destroying Axis supply in the region. They should take more damage, especially at early tiers. However, this will affect the balance of the sides. My proposition is to buff USSR somewhat, so the delayed D-Day won't effect its performance (Soviets should be buffed in general at the expense of the US, right now all matches are basically led to "how fast can Germany kill Russia", everything else matters little)
Re: City defense, is AA even worth it?
In my recent match vs OCB mid lvl Strategic Bombers SUFFER vs lvl3 AA. It is WiE tho but I think data matches?
Don't know how lvl5s would fare.
Don't know how lvl5s would fare.
-
- Posts: 12
- Joined: Mon Jan 22, 2024 9:01 am
Re: City defense, is AA even worth it?
Lvl 3 AA with good readiness shreds all aircraft. High lvl strats have a chance to avoid damage but this is too much of a bet. Personally I don't like this mechanic. I will never bomb a hex near the flak hoping that I will just avoid 200-250 MPPs worth of damage. And if I do by mistake, avoiding this damage feels like cheating.
- OldCrowBalthazor
- Posts: 2360
- Joined: Thu Jul 02, 2020 12:42 am
- Location: Republic of Cascadia
Re: City defense, is AA even worth it?
I don't think Google Translate will help drunken spam posts.
My YouTube Channel: Balthazor's Strategic Arcana
https://www.youtube.com/c/BalthazorsStrategicArcana
SC-ACW Beta Tester
1904 Imperial Sunrise Tester
SC-WW1 Empires in Turmoil DLC Tester
Tester of various SC Mods
https://www.youtube.com/c/BalthazorsStrategicArcana
SC-ACW Beta Tester
1904 Imperial Sunrise Tester
SC-WW1 Empires in Turmoil DLC Tester
Tester of various SC Mods
Re: City defense, is AA even worth it?
Are we only talking about 44-45 here? So if by late war in history the Germans had no skilled fighter pilots left that means in this game if you still do have elite fighters they should do nothing against strat bombers?MoongazerSlitherineSSL wrote: ↑Fri Mar 08, 2024 7:07 amSorry to burst your bubble but Luftwaffe was wrecked by 1944 and at the end of the war they couldn't defend against Allied bombers.Tanaka wrote: ↑Fri Mar 08, 2024 2:47 am The Allies actually did not have an answer to Manstein fueled panzers early war that is historical. The Axis actually could defend themselves against Allied strat bombers that is historical. What is the problem again? We are worried because the allies will actually have to repair their bombers like in real life? Sheesh
Also if the Axis had captured the Russian or Middle Eastern oil fields they most certainly could have gone further than Moscow. However when they reached Moscow in real life fuel was not the issue as much as the winter weather and mud and getting the fuel to them through it and an exhausted army that had no winter clothing.
But anyway, this is a wargame, with emphasis on "game". I do agree that strategic bombers are sort of ridiculous right now but I have hard time imagining how Allies can land in Europe right now without destroying Axis supply in the region. They should take more damage, especially at early tiers. However, this will affect the balance of the sides. My proposition is to buff USSR somewhat, so the delayed D-Day won't effect its performance (Soviets should be buffed in general at the expense of the US, right now all matches are basically led to "how fast can Germany kill Russia", everything else matters little)
During 1943, only about 25% of Eighth Air Force bomber crewmen completed their 25-mission tours—the other 75% were killed, severely wounded, or captured.
That is not happening in this game. Not even close by a mile. 90-100% survive against any elite axis fighters. It is the elite axis fighters that are all shot down by the strat bombers.
Last edited by Tanaka on Fri Mar 08, 2024 8:09 am, edited 1 time in total.
- OldCrowBalthazor
- Posts: 2360
- Joined: Thu Jul 02, 2020 12:42 am
- Location: Republic of Cascadia
Re: City defense, is AA even worth it?
Duedman and I both seem to notice that there's a wider difference between AA2 to AA3 as there is for example AA1 to AA2. Almost seems exponential. This in WiE. I haven't played WaW in MP since about 2 patches ago...but I'm pretty certain there were no changes to AA in WaW with the recent patches.MoongazerSlitherineSSL wrote: ↑Fri Mar 08, 2024 7:39 amLvl 3 AA with good readiness shreds all aircraft. High lvl strats have a chance to avoid damage but this is too much of a bet. Personally I don't like this mechanic. I will never bomb a hex near the flak hoping that I will just avoid 200-250 MPPs worth of damage. And if I do by mistake, avoiding this damage feels like cheating.
Also not sure if WiE AA is exactly the same as WaW AA, but it seems so.
My YouTube Channel: Balthazor's Strategic Arcana
https://www.youtube.com/c/BalthazorsStrategicArcana
SC-ACW Beta Tester
1904 Imperial Sunrise Tester
SC-WW1 Empires in Turmoil DLC Tester
Tester of various SC Mods
https://www.youtube.com/c/BalthazorsStrategicArcana
SC-ACW Beta Tester
1904 Imperial Sunrise Tester
SC-WW1 Empires in Turmoil DLC Tester
Tester of various SC Mods
-
- Posts: 12
- Joined: Mon Jan 22, 2024 9:01 am
Re: City defense, is AA even worth it?
Because those flights were unescorted. Bombing without escorts in SC should provide simillar results in losses.Tanaka wrote: ↑Fri Mar 08, 2024 8:04 am Are we only talking about 44-45 here? So if by late war in history the Germans had no skilled fighter pilots left that means in this game if you still do have elite fighters they should do nothing against strat bombers?
During 1943, only about 25% of Eighth Air Force bomber crewmen completed their 25-mission tours—the other 75% were killed, severely wounded, or captured.
That is not happening in this game. Not even close by a mile. 90-100% survive against any elite axis fighters. It is the elite axis fighters that are all shot down by the strat bombers.
-
- Posts: 12
- Joined: Mon Jan 22, 2024 9:01 am
Re: City defense, is AA even worth it?
As far as I know, it is the same.OldCrowBalthazor wrote: ↑Fri Mar 08, 2024 8:07 am Duedman and I both seem to notice that there's a wider difference between AA2 to AA3 as there is for example AA1 to AA2. Almost seems exponential. This in WiE. I haven't played WaW in MP since about 2 patches ago...but I'm pretty certain there were no changes to AA in WaW with the recent patches.
Also not sure if WiE AA is exactly the same as WaW AA, but it seems so.
Personally, AA seems kind of bonkers. It should serve as a deterent (which it does) but it also can brutally damage aircraft if you bomb near it by mistake (because it was obscured by fog of war most of the time), much stronger than fighters. It would have been more sensible if AA flatlined bombers morale and readiness (simillar to arty or tactical bombers) before the strike while dealing some damage, so playing against flak wouldn't be felt like whack-a-mole while it still retained its main function.
-
- Posts: 509
- Joined: Sat Aug 03, 2019 4:35 am
Re: City defense, is AA even worth it?
I wonder if that is because of rounding. AAD against strat bombers increases by 1.5 per level, soOldCrowBalthazor wrote: ↑Fri Mar 08, 2024 8:07 am Duedman and I both seem to notice that there's a wider difference between AA2 to AA3 as there is for example AA1 to AA2. Almost seems exponential. This in WiE. I haven't played WaW in MP since about 2 patches ago...but I'm pretty certain there were no changes to AA in WaW with the recent patches.
Also not sure if WiE AA is exactly the same as WaW AA, but it seems so.
0=0 (!)
1=1.5 (rounds to 2)
2=3 (3)
3=4.5 (5)
So, there is a jump of 2 between level 2 and 3.
ORB & CROWN Fantasy Warfare Mod for Strategic Command
Download for War in Europe or World at War - YouTube - Discord
Download for War in Europe or World at War - YouTube - Discord
Re: City defense, is AA even worth it?
Now that would explain it. With high readiness and HQ lvl3 AA completely shuts down enemy air. Loss predictions are crazy. Up to 8:0 if the hex attacked has a strong unit in it.El_Condoro wrote: ↑Fri Mar 08, 2024 9:56 amI wonder if that is because of rounding. AAD against strat bombers increases by 1.5 per level, soOldCrowBalthazor wrote: ↑Fri Mar 08, 2024 8:07 am Duedman and I both seem to notice that there's a wider difference between AA2 to AA3 as there is for example AA1 to AA2. Almost seems exponential. This in WiE. I haven't played WaW in MP since about 2 patches ago...but I'm pretty certain there were no changes to AA in WaW with the recent patches.
Also not sure if WiE AA is exactly the same as WaW AA, but it seems so.
0=0 (!)
1=1.5 (rounds to 2)
2=3 (3)
3=4.5 (5)
So, there is a jump of 2 between level 2 and 3.
I think this should be toned down.