Possible Bug with blockades

Tech Support forum for Rule the Waves 3
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RHoenig
Posts: 101
Joined: Sat Dec 08, 2007 8:40 am
Location: Germany

Possible Bug with blockades

Post by RHoenig »

Ok, so I (Germany) am allied with Austria-Hungary and the USA and in a war with Italy (on it's own)
I have a blockade strength of 58 in the Med, A-H has a blockade strength of 120 and Italy has one of 46.
The pop-up when clicking on the Med reads:
"Own blockade strength: Germany: 58, USA: 0, Austria-Hungary: 120"
and further down
"The minimum strength to blockade is 48 and must be 110% of enemy strength"

Now, last time I checked 120+58 is way more than 110% of 46 and even if the two values for me and A-H aren't added up, my 58 would be enough to blockade Italy on it's own - yet Italy doesn't seem to be blockaded (no B in the tension bar and no VP for blockading the enemy)

Here a screenshot of the pop-up and a savegame
Blockade 01.jpg
Blockade 01.jpg (82.4 KiB) Viewed 366 times
Game1.rar
(670.9 KiB) Downloaded 3 times
"Tell the King: After the battle my head is at his disposal, during the battle he may allow me to use it!
GenLt. Seydlitz to Frederik the Great after disobeying an order to attack

R. Hoenig, Germany
User avatar
RHoenig
Posts: 101
Joined: Sat Dec 08, 2007 8:40 am
Location: Germany

Re: Possible Bug with blockades

Post by RHoenig »

Update:
After sending another CA to the Med and upping my blockade score to 78, Italy is now blockaded.

I seem to remember from RTW2, that Italy receives a bonus against being blockaded?
If this is the case and you need, say, 120% blockade strength to blockade Italy, the pop-up text should probably be adjusted.

Still, it just feels wrong that A-H's blockade score doesn't seem to count.
"Tell the King: After the battle my head is at his disposal, during the battle he may allow me to use it!
GenLt. Seydlitz to Frederik the Great after disobeying an order to attack

R. Hoenig, Germany
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MaximKI
Posts: 1071
Joined: Thu Oct 20, 2022 12:29 pm

Re: Possible Bug with blockades

Post by MaximKI »

Hey thanks for the report!

We are aware of this issue and should be fixed in the next update.
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