Map mod
RE: Map mod
[&o][&o][&o][&o]
Thank YOU!
This game will catch on quick with easy to create scenarios and your map mods, simple UI, etc...
Thank YOU!
This game will catch on quick with easy to create scenarios and your map mods, simple UI, etc...
Combat Command Matrix Edition Company, The Forgotten Few
RE: Map mod
In the next days I'll release the new version of my mod with all the terrains zoomed from level 0 to 3, a new Spring set, and two small zoom level 0 issues corrected.
"Klotzen, nicht Kleckern!"Generaloberst Heinz Wilhelm Guderian
My boardgames collection: http://www.boardgamegeek.com/collection ... dgame&ff=1
My boardgames collection: http://www.boardgamegeek.com/collection ... dgame&ff=1
RE: Map mod
Excellent!
-
-
RE: Map mod
I pushed hard to finish today so you all can use it this weekend [:)]
This version 04 contains all the terrains zoomed from level 0 to 3 and a new Spring set, to test it I attached below two scenarios modified, Carentan and Sword, just unzip the file in the folder Scenarios, no need to backup original files because I added _s to the original names, obviously you can edit what scenarios you want to use different terrain files.
You can download the mod with original flags or the zipped file with swastikas and the DAK palm:
http://www.gamefront.com/files/20306404 ... _mod04.zip
http://www.gamefront.com/files/20306414 ... wa-DAK.zip
This version 04 contains all the terrains zoomed from level 0 to 3 and a new Spring set, to test it I attached below two scenarios modified, Carentan and Sword, just unzip the file in the folder Scenarios, no need to backup original files because I added _s to the original names, obviously you can edit what scenarios you want to use different terrain files.
You can download the mod with original flags or the zipped file with swastikas and the DAK palm:
http://www.gamefront.com/files/20306404 ... _mod04.zip
http://www.gamefront.com/files/20306414 ... wa-DAK.zip
- Attachments
-
- Scenarios.zip
- (10.98 KiB) Downloaded 36 times
"Klotzen, nicht Kleckern!"Generaloberst Heinz Wilhelm Guderian
My boardgames collection: http://www.boardgamegeek.com/collection ... dgame&ff=1
My boardgames collection: http://www.boardgamegeek.com/collection ... dgame&ff=1
- PirateJock
- Posts: 467
- Joined: Thu Sep 14, 2006 8:59 pm
- Location: North West, UK
RE: Map mod
Hi JMass
Thanks for these - downloaded and running. With the 2 modified scenarios, is it the map only that's been changed or have you modified the unit stats as well?
Cheers
Thanks for these - downloaded and running. With the 2 modified scenarios, is it the map only that's been changed or have you modified the unit stats as well?
Cheers
Combat Command Matrix Edition Company, The Forgotten Few
RE: Map mod
ORIGINAL: PirateJock
With the 2 modified scenarios, is it the map only that's been changed or have you modified the unit stats as well?
Only the terrain set used, it can be used for spring scenarios or as an alternatives to the summer set.
"Klotzen, nicht Kleckern!"Generaloberst Heinz Wilhelm Guderian
My boardgames collection: http://www.boardgamegeek.com/collection ... dgame&ff=1
My boardgames collection: http://www.boardgamegeek.com/collection ... dgame&ff=1
RE: Map mod
I notice game terrain has Zoom 1,2 and 3 whereas you're mod has Zoom 0,1,2 and 3
What does that mean?
-
What does that mean?
-
- junk2drive
- Posts: 12856
- Joined: Thu Jun 27, 2002 7:27 am
- Location: Arizona West Coast
RE: Map mod
JM added a new zoom level, 0. So that you can zoom in closer than Boku gave you.
Conflict of Heroes "Most games are like checkers or chess and some have dice and cards involved too. This game plays like checkers but you think like chess and the dice and cards can change everything in real time."
RE: Map mod
Thanks JMass, just upgraded to the new files. I am assuming I can delete 03 mods.
Makes the game so much nicer looking. I wish it helped with my game plan. lol
Makes the game so much nicer looking. I wish it helped with my game plan. lol
Combat Command Matrix Edition Company, The Forgotten Few
RE: Map mod
ORIGINAL: sabre1
I am assuming I can delete 03 mods.
Yes you can!
I wish it helped with my game plan. lol
Uninstall it immediately! [:D]
"Klotzen, nicht Kleckern!"Generaloberst Heinz Wilhelm Guderian
My boardgames collection: http://www.boardgamegeek.com/collection ... dgame&ff=1
My boardgames collection: http://www.boardgamegeek.com/collection ... dgame&ff=1
RE: Map mod
Any chance of a swa-DAK flag mod for the new V1.01 update ?
"In War: Resolution. In Defeat: Defiance. In Victory: Magnanimity. In Peace: Goodwill." - Winston Churchill
RE: Map mod
I must check if the patch files are different from mine, for now I am using the old modded bitmap files with no apparent problem.
"Klotzen, nicht Kleckern!"Generaloberst Heinz Wilhelm Guderian
My boardgames collection: http://www.boardgamegeek.com/collection ... dgame&ff=1
My boardgames collection: http://www.boardgamegeek.com/collection ... dgame&ff=1
RE: Map mod
Is this mod compatible with the 1.04 beta?
...or is there any need for this mod with 1.04?
...or is there any need for this mod with 1.04?
Kind Regards,
Harry
Harry
RE: Map mod
Yes it is, Gabeeg.
"Klotzen, nicht Kleckern!"Generaloberst Heinz Wilhelm Guderian
My boardgames collection: http://www.boardgamegeek.com/collection ... dgame&ff=1
My boardgames collection: http://www.boardgamegeek.com/collection ... dgame&ff=1
- Redmarkus5
- Posts: 4454
- Joined: Sat Dec 01, 2007 1:59 pm
- Location: 0.00
RE: Map mod
ORIGINAL: vonRocko
Very nice Jmass! That makes me wonder why the developers couldn't do it? It appears to have taken just a few days for you to improve the game, why couldn't they do it and make the game look a little newer? After all, they want new game prices.
Anyhow, thanks Jmass.
Quite so - I often wonder about this question.
How is the AI on this game?
The map graphics had put me off completely - looked like a 1980's game to me - as they made me think the whole game was probably a bit sub-standard.
WitE2 tester, WitW, WitP, CMMO, CM2, GTOS, GTMF, WP & WPP, TOAW4, BA2
RE: Map mod
I picked this title up during the last holiday sale and I really like it. I like the 2 hour turns[4 hour nite time turns]the phase game play, and the fact that you can just load it up and play. The graphics aren't fancy but they tell you what you need to know, and Jmass graphics have improved it alot and Joe put out a graphic tile set also. They say its easy to mod for graphics and scenarios, a fact you will probably appreciate [hint, hint,] I've only played the medium to small scenarios and haven't noticed the AI doing anything really stupid. I've only played on the default settings, but you can change the AI settings to provide more of a challenge. Joe could probably answer better than I in anything regarding combat command. Here's a screen shot of the adjustments you can make to the AI.
- Attachments
-
- ScreenShot080vert.jpg (159.61 KiB) Viewed 288 times
Enjoy when you can, and endure when you must. ~Johann Wolfgang von Goethe
"Be Yourself; Everyone else is already taken" ~Oscar Wilde
*I'm in the Wargamer middle ground*
I don't buy all the wargames I want, I just buy more than I need.
"Be Yourself; Everyone else is already taken" ~Oscar Wilde
*I'm in the Wargamer middle ground*
I don't buy all the wargames I want, I just buy more than I need.
- Redmarkus5
- Posts: 4454
- Joined: Sat Dec 01, 2007 1:59 pm
- Location: 0.00
RE: Map mod
The game is quite simple. As a result the AI is good!
.
.
.
.
-
- Posts: 362
- Joined: Tue Jun 10, 2003 12:58 am
- Location: Chichester UK
RE: Map mod
ORIGINAL: JMass
I pushed hard to finish today so you all can use it this weekend [:)]
This version 04 contains all the terrains zoomed from level 0 to 3 and a new Spring set, to test it I attached below two scenarios modified, Carentan and Sword, just unzip the file in the folder Scenarios, no need to backup original files because I added _s to the original names, obviously you can edit what scenarios you want to use different terrain files.
You can download the mod with original flags or the zipped file with swastikas and the DAK palm:
http://www.gamefront.com/files/20306404 ... _mod04.zip
http://www.gamefront.com/files/20306414 ... wa-DAK.zip
The links above do not appear to work ; is the mod still available?
Cheers
Jim
Jim