SOLVED - WPP V1.00.04 Beta 3 - UI problems with night move

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ncc1701e
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SOLVED - WPP V1.00.04 Beta 3 - UI problems with night move

Post by ncc1701e »

I am taking this fleet (Pacific 1941 scenario).

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RE: WPP V1.00.04 Beta 3 - UI problems with night move

Post by ncc1701e »

I can move it in day mode, no problem.

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RE: WPP V1.00.04 Beta 3 - UI problems with night move

Post by ncc1701e »

But now, switching to night move mode, the change is done.

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RE: WPP V1.00.04 Beta 3 - UI problems with night move

Post by ncc1701e »

But I do not have anymore the night move icon.

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RE: WPP V1.00.04 Beta 3 - UI problems with night move

Post by ncc1701e »

This icon.

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RE: WPP V1.00.04 Beta 3 - UI problems with night move

Post by ncc1701e »

At the end of the move, the naval stack is showing back a day move mode whereas the fleet was normally moved at night. This is confusing.

And the night move icon on the stack is again missing.

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RE: WPP V1.00.04 Beta 3 - UI problems with night move

Post by ncc1701e »

This icon.

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RE: WPP V1.00.04 Beta 3 - UI problems with night move

Post by ncc1701e »

Few more problems compared to the rule:
Night Move — A fleet that starts in a port, has 2 operation points and has moved 6 hexes or fewer will be considered doing a night move. Only fleets with surface groups can perform a night move. Night moves are not subject to air attacks from air units or carriers. Night moves drop the chance of being found and finding other fleets by 50%.

Taking this fleet containing carriers.

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RE: WPP V1.00.04 Beta 3 - UI problems with night move

Post by ncc1701e »

I can now performed a night move with Carriers. Is it intended?

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RE: WPP V1.00.04 Beta 3 - UI problems with night move

Post by ncc1701e »

Same problem and question for sub stacks, possible for subs to perform night moves?

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RE: WPP V1.00.04 Beta 3 - UI problems with night move

Post by AlvaroSousa »

Thanks
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RE: WPP V1.00.04 Beta 3 - UI problems with night move

Post by AlvaroSousa »

Wait you can't move from open ocean as a night move. You need to be in a port. That's why.
Creator Kraken Studios
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- Brute Force (mod) SC2
- Assault on Communism SC2
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RE: WPP V1.00.04 Beta 3 - UI problems with night move

Post by ncc1701e »

Oh I see. But, in this case, perhaps add a popup when clicking to select night move whereas you are not in a port.
Really confusing when you don't know the rule.

Thanks a lot
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RE: WPP V1.00.04 Beta 3 - UI problems with night move

Post by ncc1701e »

ORIGINAL: AlvaroSousa

Wait you can't move from open ocean as a night move. You need to be in a port. That's why.

Sorry Alvaro, I have just tried from a port. And the missing icon on the stack at the end is still missing. And the night move is also reverted to day move. There are still some issues even from a port.
Chancellor Gorkon to Captain James T. Kirk:
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RE: WPP V1.00.04 Beta 3 - UI problems with night move

Post by AlvaroSousa »

I already fixed it all last night. I got a few more fixes before uploads.
Creator Kraken Studios
- WarPlan
- WarPlan Pacific

Designer Strategic Command
- Brute Force (mod) SC2
- Assault on Communism SC2
- Assault on Democracy SC2
- Map Image Importer SC3
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RE: WPP V1.00.04 Beta 3 - UI problems with night move

Post by ncc1701e »

Thanks, all problems except one fixed. I will report in the WPP beta forum.
Chancellor Gorkon to Captain James T. Kirk:
You don't trust me, do you? I don't blame you. If there is to be a brave new world, our generation is going to have the hardest time living in it.
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