New Mod for CCMT - CC2 redux

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Andrew Williams
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New Mod for CCMT - CC2 redux

Post by Andrew Williams »

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This mod replaces all stock forces in Close Combat Modern Tactics with units from Close Combat II: A Bridge Too Far. It does not yet include a complete map set. There are now seven maps from CC2, nine converted scenarios and two new scenarios designed for H2H for 2-4 players. Data is based on the 3.4 CC2 patch used in online play at TournamentHouse.com and Battle HQ.


Requires new updated Modswap

get BOTH here: http://closecombat.matrixgames.com/ccmt/ccmt.html


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Andrew Williams
Posts: 3862
Joined: Mon Jan 08, 2001 10:00 am
Location: Australia
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RE: New Mod for CCMT - CC2 redux

Post by Andrew Williams »

CC2Redux for CCMT has been updated

Updates for version 2.0
LATEST UPDATE
1. Corrects zoom-out VL graphics
2. Gives the Puma the proper maingun
3. Reduces LOS through buildings via windows
4. Reduces vehicle speeds closer to CC2 behaviour
5. Tweaks existing scenarios to prevent force changes and to standardize game time limit to 30 minutes
6. Add two new maps and scenarios, Oosterbeek Landing Zone and Veghel Bridge.


get CC2Redux v2 here  http://closecombat.matrixgames.com/ccmt/ccmt.html
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