Update 1.1.11 Now Available

3D version of Close Combat
bergie
Posts: 15
Joined: Fri Jun 04, 2010 7:01 pm

Re: Update 1.1.11 Now Available

Post by bergie »

Pip - I see DLLs here; LMK if I have grabbed the wrong directory:

c:\Program Files (x86)\Matrix Games\Close Combat The Bloody First>dir
Volume in drive C is OS
Volume Serial Number is FEA3-25EC

Directory of c:\Program Files (x86)\Matrix Games\Close Combat The Bloody First

03/19/2024 01:37 PM <DIR> .
10/21/2021 08:12 PM <DIR> ..
03/19/2024 01:36 PM <DIR> AutoPlay
10/26/2020 05:56 AM 6,806,472 autorun.exe
03/18/2020 05:35 AM 46 autorun.inf
03/19/2024 01:22 PM <DIR> Campaigns
10/01/2019 10:24 AM 383,438 CC-TBF.ico
02/05/2024 11:49 AM 3,845,304 CC_TBF.exe
02/28/2022 10:22 AM 3,877,128 CC_TBF_Editor.exe
11/24/2021 05:55 AM 10,865,664 CC_TBF_Editor.pdb
01/02/2024 03:03 PM 10,775,552 CloseCombat.pdb
03/19/2024 01:24 PM 24 CloseCombatTheBloodyFirst.txt
03/19/2024 01:22 PM <DIR> Config
03/19/2024 01:36 PM <DIR> Core
08/16/2019 11:38 AM 2,414,360 d3dx9_31.dll
08/16/2019 11:38 AM 3,734,536 d3dx9_36.dll
03/19/2024 01:37 PM <DIR> Data
08/16/2019 11:42 AM 1,080,656 dbghelp.dll
03/19/2024 01:24 PM <DIR> Effects
08/20/2018 06:02 AM 599,770 End Users Agreement.pdf
09/24/2019 04:26 AM 1,069 error.log
09/24/2019 04:26 AM 1,018 error_trace.txt
09/19/2019 05:48 AM 334,840 lua5.1.dll
09/19/2019 05:48 AM 22,544 lua51.dll
03/19/2024 01:37 PM <DIR> Manuals
03/19/2024 01:24 PM <DIR> mss
08/16/2019 11:42 AM 366,080 Mss32.dll
08/16/2019 11:42 AM 568,832 msvcp90.dll
08/16/2019 11:42 AM 655,872 msvcr90.dll
01/02/2024 03:01 PM 154,216 PatchNotes.rtf
11/24/2021 05:58 AM 41,093 PatchNotesEditor.rtf
09/19/2019 05:39 AM 107,432 steam_api.dll
03/19/2024 01:37 PM <DIR> System
03/19/2024 01:36 PM <DIR> Uninstall
10/01/2019 11:44 AM 109,009 update.dat
10/02/2019 06:12 AM 486,104 update.exe
09/19/2019 05:39 AM 6 VERSIONTAG.TXT
01/19/2024 09:48 AM 209,776 whatsnew.pdf
08/16/2019 11:42 AM 81,768 xinput1_3.dll
27 File(s) 47,522,609 bytes
12 Dir(s) 1,525,088,645,120 bytes free
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PipFromSlitherine
Posts: 1478
Joined: Wed Jun 23, 2010 7:11 pm

Re: Update 1.1.11 Now Available

Post by PipFromSlitherine »

That all looks fine. This is very odd - esp as you were able to run the game before.

Can I prevail on you to try installing the Steam version - you should be able to get a Steam key from your Matrix version? I'm just trying to work out what is going on and the comparisons might help.

Cheers

Pip
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bergie
Posts: 15
Joined: Fri Jun 04, 2010 7:01 pm

Re: Update 1.1.11 Now Available

Post by bergie »

Pip: Steam does not activate with the license key I use when installing my Matrix version (I tried pasting and typing) :(

Invalid Product Code
The product code you've entered is not valid.
Nomada_Firefox
Posts: 1280
Joined: Mon Nov 12, 2001 10:00 am
Location: Spain
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Re: Update 1.1.11 Now Available

Post by Nomada_Firefox »

SteveMcClaire wrote: Tue Feb 27, 2024 10:00 pm • Added support for a flamethrower firing animation, for use by mod makers.
Finally! Thanks.
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PipFromSlitherine
Posts: 1478
Joined: Wed Jun 23, 2010 7:11 pm

Re: Update 1.1.11 Now Available

Post by PipFromSlitherine »

bergie wrote: Thu Mar 28, 2024 7:37 pm Pip: Steam does not activate with the license key I use when installing my Matrix version (I tried pasting and typing) :(

Invalid Product Code
The product code you've entered is not valid.
Can you please contact support@slitherine.co.uk about the key issue. They will be able to check the backend and see what is going on with your Steam activation. Sorry for the hassles.

Cheers

Pip
follow me on Twitter here
bergie
Posts: 15
Joined: Fri Jun 04, 2010 7:01 pm

Re: Update 1.1.11 Now Available

Post by bergie »

Hi Pip,

I was able to get a Steam activation license, but installing from Steam resulted in the same shader error message as before.
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