1941-45 reworked OOB

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cain012
Posts: 35
Joined: Mon Dec 27, 2021 12:33 pm

Re: 1941-45 reworked OOB

Post by cain012 »

Just attempted a new download and it worked fine this time. Apologies Teo, the other day it just would not let me download it.
Gters
Posts: 93
Joined: Wed Apr 26, 2017 6:16 am

Re: 1941-45 reworked OOB

Post by Gters »

What's news in the next release? ;)
Teo41_ITA
Posts: 441
Joined: Thu Sep 02, 2021 12:45 pm

Re: 1941-45 reworked OOB

Post by Teo41_ITA »

Probably the playable Finland in the MP version of the scenario and a CPP rebalancing in the Axis SP vs HARD AI scenario. If people have any idea for event-based challenges, feel free to drop them here in the comments section.

Otherswise, I feel pretty satisfied with the mod at this stage and I need to focus on:
1) My Operation Barbarossa Youtube playlist;
2) The 1942-1945 scenario. I have almost the complete Axis OOB, and then I would just need to add it to the map before sharing it to the commuinity for several rounds of tests!
Teo41_ITA
Posts: 441
Joined: Thu Sep 02, 2021 12:45 pm

Re: 1941-45 reworked OOB

Post by Teo41_ITA »

Howdy folks!

Here is the latest update of the OOB mod. While I could not bring Finland to the map for the MP scenario (I would need to find the historical disposition of all Finnish and Soviet units and I simply don't have the time to do it), this update bring some additional flavour for the Axis as well as one tiny balance for the SP vs HARD AI scenario.

NOTE: this will most likely be the last update of the mod, unless something big comes out that requires me to update the scenarios. I am now fully focused on my Youtube series as well as the 1942-1945 scenario ;)

EDIT: just unzip the file in your GGWITE2/Dat folder.

Changelog of version 3.4:

- Corrected the version name in the scenario description file (the scenarios are still called 3.0 to avoid messing up with my files and CVS).
- The 1st Construction Battalion becomes the 1st POW Construction Battalion on turn 31.
- The 22nd Construction Battalion becomes the 22nd POW Construction Battalion on turn 30 and disbands on turn 171.
- The 52nd Construction Battalion becomes the 52nd POW Construction Battalion on turn 30.
- The 66th POW Construction Battalion [added] arrives to the AR on turn 38.
- The 94th Construction Battalion becomes the 94th POW Construction Battalion on turn 30.
- The 96th Construction Battalion becomes the 96th POW Construction Battalion on turn 27.
- The 110th Construction Battalion becomes the 110th POW Construction Battalion on turn 27.
- The 112th Construction Battalion becomes the 112th POW Construction Battalion on turn 25.
- The 115th Construction Battalion becomes the 115th POW Construction Battalion on turn 24.
- The 130th Construction Battalion becomes the 130th POW Construction Battalion on turn 30.
- The 131st Construction Battalion becomes the 131st POW Construction Battalion on turn 27.
- The 133rd Construction Battalion becomes the 133rd POW Construction Battalion on turn 22.
- The 153rd Construction Battalion becomes the 153rd POW Construction Battalion on turn 30.
- The 156th Construction Battalion becomes the 156th POW Construction Battalion on turn 26.
- The 216th Construction Battalion becomes the 216th POW Construction Battalion on turn 30.
- The 221st Construction Battalion becomes the 221st POW Construction Battalion on turn 30.
- The 244th Construction Battalion becomes the 244th POW Construction Battalion on turn 27.
- The 245th Construction Battalion becomes the 245th POW Construction Battalion on turn 28.
- The 305th Construction Battalion becomes the 305th POW Construction Battalion on turn 30.
- The 306th Construction Battalion becomes the 306th POW Construction Battalion on turn 27.
- The 321st Construction Battalion becomes the 321st POW Construction Battalion on turn 30.
- The 403rd Construction Battalion becomes the 403rd POW Construction Battalion on turn 30.
- The 427th POW Construction Battalion [added] arrives in NO on turn 79.
- The 428th POW Construction Battalion [added] arrives in NO on turn 79.
- The 429th POW Construction Battalion [added] arrives in NO on turn 79.

- The K40 R.A.D. Detachment [added] arrives to the 1st Panzer Group on turn 7.
- The K60 R.A.D. Detachment [added] arrives to the 1st Panzer Group on turn 7.
- The K130 R.A.D. Detachment [added] arrives to the 1st Panzer Group on turn 7.
- The K145 R.A.D. Detachment [added] arrives to the 1st Panzer Group on turn 7.
- The K184 R.A.D. Detachment [added] arrives to the 1st Panzer Group on turn 7.

- The 305th Static Division becomes a regular Inf. Division on T37.
- The 15th Infantry Division moves to WE on T50 and returns on T86.
- The 17th Infantry Division moves to WE on T51 and returns on T90.
- The 23rd Infantry Division moves to WE on T53.
- The 71st Infantry Division moves to WE on T17 and returns on T43.
- The 82nd Infantry Division arrives to the map on T47.
- The 376th Infantry Division arrives to the map on T48.
- The 377th Infantry Division arrives to the map on T49.

- von Langermann und Erlencamp becomes unavailable in
October 1942 rather than August.

- For the Axis Player vs HARD AI:
- Reduced the MP of the following units (to simulate the difficulties faced by AG South in the first week of Operation Barbarossa):
- 11th Panzer Division: from 50 to 30.
- 13th Panzer Division: from 50 to 35.
- 14th Panzer Division: from 50 to 35.
- 25th Motorized Division: from 50 to 20 (this was held in reserve and only used from June 30th)
- Added the Kiev Garrison Brigade. This should help the AI in holding the city in the early turns.
Attachments
Scen.7z
(7.16 MiB) Downloaded 113 times
ErickRepie
Posts: 65
Joined: Wed Nov 06, 2019 11:07 am
Location: Indonesia

Re: 1941-45 reworked OOB

Post by ErickRepie »

Silly question maybe, how to transfer VIII RAD into Theather Box?
Already put it under OKH but find no "Transfer Unit" writing to click on.

Tks,
Teo41_ITA
Posts: 441
Joined: Thu Sep 02, 2021 12:45 pm

Re: 1941-45 reworked OOB

Post by Teo41_ITA »

Either move back the HQ of AGC at the beginning of the turn or, at the end, when the frontline has inevitably shifted eastwards, send it to the WE TB.
darbycmcd
Posts: 402
Joined: Tue Dec 06, 2005 8:47 am

Re: 1941-45 reworked OOB

Post by darbycmcd »

Teo, I really like what you have done with your mod. I have a couple questions, I want to play a hotseat solo game, which verison of your mod would you recommend for the most historical experience for both sides? I am not very clear on what the specific differences are with each variation.
And I would like to add in some German buildable units to take advantage of the beta. I like what Chaos45 did with his buildable units mod, how would I go about incorporating those into whichever scenario you recommend above?
Thanks so much and thanks for your effort for the game!
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