ORIGINAL: omegaall
Going back to my original issue with the use of units stashed in other OOBs.. They pick up that countries characteristics.
The mix and match that you all say "can do" ignores this little fact!
Good point. I don't have to deal with that fact most of the time as I tend to play just Italians and they suck all the time. [;)]
ORIGINAL: omegaall
As for Matrix making the OOBs bigger, to be honest they are a business. and if people don't make the appropiate noises in the past then they, MG, would not spend time on doing it.
But they've pretty much said that they are finished developing the product so I wouldn't hold your breath. Mike Wood's mech.exe changes were made out of the goodness of his heart, I believe, so we were fortunate to get that.
ORIGINAL: omegaall
As for dealing with the "odd" units that are curently in the OOBs, I would have thought the first big move would have been to standaise them a bit with respect to their atributes, armour, weapons crew, etc. Not to mention the various ranges that exist for the same weapon in different OOBs. and other similar oddities.
That is pretty much what has been going on with the OOB project over at the Depot. Why Matrix didn't correct the inconsistencies in previous releases is beyond me. I've heard, although I've never verified it personally, that the Sherman is a good example of dissimilar attributes between OOBs, which is unfortunate given it was such a key piece of equipment.
Yes there are some vehicles that did not get going. But the war did not go on to 1949 either.
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