Confused about getting defenders to "fire twice" ?

Gary Grigsby's World At War gives you the chance to really run a world war. History is yours to write and things may turn out differently. The Western Allies may be conquered by Germany, or Japan may defeat China. With you at the controls, leading the fates of nations and alliances. Take command in this dynamic turn-based game and test strategies that long-past generals and world leaders could only dream of. Now anything is possible in this new strategic offering from Matrix Games and 2 by 3 Games.

Moderators: Joel Billings, JanSorensen

Post Reply
hickmanj
Posts: 51
Joined: Tue Mar 29, 2005 12:37 am

Confused about getting defenders to "fire twice" ?

Post by hickmanj »

I'm a bit confused in terms of "prepping" an area before invading it.

The best way (please correct me if wrong) is to:

Send a fleet of bombers/fighters and tell them to (this is where I get confused): attack the units in the space, attack the airfields? This is assuming that they are attacking a territory with a large stack (like a large SU army) - how do I most effectively "soften" them up?

Is it better to send the planes in with my ground units or before?

The AI seems able to somehow soften up huge stacks of artillery and men and tanks and then push them out - even with inferior units.... not sure if I'm tracking this.

?

J
"Frazzblut the skreedle - NOW!"
User avatar
Barthheart
Posts: 3079
Joined: Tue Jul 20, 2004 3:16 pm
Location: Nepean, Ontario

RE: Confused about getting defenders to "fire twice" ?

Post by Barthheart »

It all depends on what is in the area you want to attack and how much stuff you have to attack with. Say you want to attack a provence that has fighters, arty, and men and tanks. First, send in some fighers and bombers to do an air base strike. Then send in some bombers to do a ground strike, they will favour attacking the arty first. Then send in your ground forces. All that can happen if you have enough forces, which you never do. So, If you only have one fighter and two bombers send them in first to attack the ground units, any enemy air will attempt to kill you first then you will attack the aarty... probably if you survive the first. If you have more planes then your opponent and you kill all the arty, some of his other ground units will get softened up even if they are not damaged/killed. Once any piece has been attacked it's evasion rating goes down so the next shot at it has agreat advantage.

Clear as mud, no?[;)] I'm sure others have other views. I have tried a bunch of different ways, and planes first seems to work best but not always....[:-]
Life is not a journey to the grave with the intention of arriving safely in a pretty & well preserved body,
but rather to skid in broadside, totally worn out & proclaiming "WOW, what a ride!"
User avatar
Graymane
Posts: 584
Joined: Wed Mar 30, 2005 11:21 pm
Location: Bellevue, NE

RE: Confused about getting defenders to "fire twice" ?

Post by Graymane »

Why does sending in air first help versus sending in everything in one big group? Aren't air-to-air and air-to-ground always resolved first so you get the same effect or am I missing something?
A computer without COBOL and Fortran is like a piece of chocolate cake without ketchup and mustard.
Dalwin
Posts: 340
Joined: Thu Mar 31, 2005 4:28 pm

RE: Confused about getting defenders to "fire twice" ?

Post by Dalwin »

I don't think there is one right answer to this.

The reason I often send in air first is so I can see the results before I commit my ground forces. The results of the bombardment might allow my to send a couple of units in a different direction or even cause me to cancel the attack thereby avoiding what would have been a bloody loss.

The fact that the attacker does not have to do all of his movement before executing some of his attacks is an important thing to take advantage of. It may not matter as much if you are the Allies and have virtually unlimited resources. If you are the Axis, however, you are often performing offensives on a shoestring budget.
Post Reply

Return to “Gary Grigsby's World at War”