Full Size AE Planning Map and Game Map (Update 22.Oct.2010)

This new stand alone release based on the legendary War in the Pacific from 2 by 3 Games adds significant improvements and changes to enhance game play, improve realism, and increase historical accuracy. With dozens of new features, new art, and engine improvements, War in the Pacific: Admiral's Edition brings you the most realistic and immersive WWII Pacific Theater wargame ever!

Moderators: wdolson, MOD_War-in-the-Pacific-Admirals-Edition

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Grotius
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RE: Full Size AE Planning Map and Game Map (Update 07.Jan.2010)

Post by Grotius »

Marc, these maps are fabulous! Thank you!

Since you ask about scenario 2: I'm just starting a scenario 2 PBEM now. So I certainly would find map useful for that scenario. But don't take the time if I'm the only one interested.

Also, does anyone have any advice on how to print out these planning maps? I wouldn't necessarily mind lots of 8x11 inch segments, but I don't know how to do that, short of carving the maps up in Photoshop myself.
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Marc
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RE: Full Size AE Planning Map and Game Map (Update 07.Jan.2010)

Post by Marc »

ORIGINAL: Grotius

Also, does anyone have any advice on how to print out these planning maps? I wouldn't necessarily mind lots of 8x11 inch segments, but I don't know how to do that, short of carving the maps up in Photoshop myself.

You can use the software ImageCut to cut the map to several images and then print these.
It is not free but a fully functional demo version is available.
ImageCut

If you want to read the data on the map it becomes quite large. I printed it on 4x4 DIN A3 sheets. (1.46 meter x 1.20 meter)

Marc
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Grotius
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RE: Full Size AE Planning Map and Game Map (Update 07.Jan.2010)

Post by Grotius »

Thanks!
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witpqs
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RE: Full Size AE Planning Map and Game Map (Update 07.Jan.2010)

Post by witpqs »

ORIGINAL: Grotius

Thanks!

Get Image Magick - it's free and open source.

http://www.imagemagick.org/script/index.php
jackyo123
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RE: Full Size AE Planning Map and Game Map (Update 07.Jan.2010)

Post by jackyo123 »

question about these beautiful maps -

are they 'dynamic'? Do they replace your in-game maps, and do the values update over time as you upgrade bases/move resources/etc?

thanks!
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RE: Full Size AE Planning Map and Game Map (Update 07.Jan.2010)

Post by stuman »

ORIGINAL: Marc

I would like to know how many of you would like to have maps for scenario 2.
Especially the assault values should be different.

Since I will not use scenario 2 in the near future I would only consider making the maps if there are a few of you who would use them.

Marc

I hate to even ask since you have done so much for us already, but I would really like a map for scenario 2 if you have the time.
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Marc
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RE: Full Size AE Planning Map and Game Map (Update 07.Jan.2010)

Post by Marc »

ORIGINAL: stuman
I hate to even ask since you have done so much for us already, but I would really like a map for scenario 2 if you have the time.

You are the third now.
Who else want's to have maps for scenario 2?
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Marc
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RE: Full Size AE Planning Map and Game Map (Update 07.Jan.2010)

Post by Marc »

ORIGINAL: jackyo123

question about these beautiful maps -

are they 'dynamic'? Do they replace your in-game maps, and do the values update over time as you upgrade bases/move resources/etc?

thanks!

No. They are not dynamic. Only Matrix would be able to show dynamic data on the maps but at the moment no such function exists.
The in-game maps show only static values that don't change while playing. (Max AF, Max Port, Ressources, Oil and LCU stacking limit)
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jackyo123
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RE: Full Size AE Planning Map and Game Map (Update 07.Jan.2010)

Post by jackyo123 »

ok, thanks!
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RE: Full Size AE Planning Map and Game Map (Update 07.Jan.2010)

Post by fflaguna »

ORIGINAL: Marc

ORIGINAL: stuman
I hate to even ask since you have done so much for us already, but I would really like a map for scenario 2 if you have the time.

You are the third now.
Who else want's to have maps for scenario 2?

Right here! I only ever play Scenario 2. There are plenty of other people who are in Scenario 2 games, as well. For the time being I am still using your maps even though the values are a little off... ;)
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Marc
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RE: Full Size AE Planning Map and Game Map (Update 07.Jan.2010)

Post by Marc »

ORIGINAL: fflaguna
Right here! I only ever play Scenario 2. There are plenty of other people who are in Scenario 2 games, as well. For the time being I am still using your maps even though the values are a little off... ;)

OK. I'll make them for Scenario 2 but it will take a while.
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RE: Full Size AE Planning Map and Game Map (Update 07.Jan.2010)

Post by carnifex »

Are the latest maps compatible with 1.0.3?
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RE: Full Size AE Planning Map and Game Map (Update 07.Jan.2010)

Post by fflaguna »

ORIGINAL: Marc

ORIGINAL: fflaguna
Right here! I only ever play Scenario 2. There are plenty of other people who are in Scenario 2 games, as well. For the time being I am still using your maps even though the values are a little off... ;)

OK. I'll make them for Scenario 2 but it will take a while.

Consider adding the garrison values as well for the in-game maps of China, as it would save me several clicks for a LOT of hexes. But if you were to stop making maps I'd still be pleased with what we have... I'm not trying to be demanding. [:D]
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Marc
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RE: Full Size AE Planning Map and Game Map (Update 07.Jan.2010)

Post by Marc »

ORIGINAL: carnifex

Are the latest maps compatible with 1.0.3?

I have not checked if there were changes in the dataset.
I will do so in the near future.
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Marc
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RE: Full Size AE Planning Map and Game Map (Update 07.Jan.2010)

Post by Marc »

ORIGINAL: fflaguna

ORIGINAL: Marc

ORIGINAL: fflaguna
Right here! I only ever play Scenario 2. There are plenty of other people who are in Scenario 2 games, as well. For the time being I am still using your maps even though the values are a little off... ;)

OK. I'll make them for Scenario 2 but it will take a while.

Consider adding the garrison values as well for the in-game maps of China, as it would save me several clicks for a LOT of hexes. But if you were to stop making maps I'd still be pleased with what we have... I'm not trying to be demanding. [:D]

I will do that. Give me another few days please. [:)]
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fflaguna
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RE: Full Size AE Planning Map and Game Map (Update 07.Jan.2010)

Post by fflaguna »

ORIGINAL: Marc
I will do that. Give me another few days please. [:)]
Thanks, Marc. [:)]
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Marc
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RE: Full Size AE Planning Map and Game Map (Update 07.Jan.2010)

Post by Marc »

I added new game maps.
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packerpete
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RE: Full Size AE Planning Map and Game Map (Update 07.Jan.2010)

Post by packerpete »

BUMP.

Is it even remotely possible to put air search arcs on a map of this type?
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Hanzberger
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RE: Full Size AE Planning Map and Game Map (Update 07.Jan.2010)

Post by Hanzberger »

Do any of these maps have repair shipyards on them??? I thought it was the INd alt one but I am not sure. Trying my hand at Iron storm so maybe its the values that dont add up
Playing Scen 2 vs Ai currently

Japan AC wire chart here
tm.asp?m=2769286&mpage=1&key=?
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bigred
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RE: Full Size AE Planning Map and Game Map (Update 07.Jan.2010)

Post by bigred »

ORIGINAL: Hanzberger

Do any of these maps have repair shipyards on them???


bump
---bigred---

IJ Production mistakes--
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