Bugged Sub Repairs After Patch

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davbaker
Posts: 226
Joined: Mon Sep 07, 2009 2:54 am
Location: Melbourne, Australia

Bugged Sub Repairs After Patch

Post by davbaker »

Most of my subs picked up damage after the patch and I understand the reason.

However, in my current PBEM a lot of them are now hitting port for the first time but are not repairing fully.
They get down to the last few points and just sit there.
I've tried changing Shipyard-> Pierside -> Readiness -> Shipyard etc. manually but the last point(s) just dont want to repair.

Save Attached.

Few examples

Wahoo & Tuna at PH
Guardfish Bris
Sculpin & 3 x SST Townsville
Salmnon Port Headland
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wpae010.zip
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Bullwinkle58
Posts: 11297
Joined: Tue Feb 24, 2009 12:47 pm

RE: Bugged Sub Repairs After Patch

Post by Bullwinkle58 »

Is this happening with the first or second beta patch?
The Moose
davbaker
Posts: 226
Joined: Mon Sep 07, 2009 2:54 am
Location: Melbourne, Australia

RE: Bugged Sub Repairs After Patch

Post by davbaker »

1106i
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michaelm75au
Posts: 12455
Joined: Sat May 05, 2001 8:00 am
Location: Melbourne, Australia

RE: Bugged Sub Repairs After Patch

Post by michaelm75au »

The 1106i patch substantially changed the subs weapon list. This was not expected as as such and caused problems comparing the ship's list with it's class list - they were out of sync with each other.

The 1108 betas have code to correct any incorrect damage added by the data update patch (1106i).
Michael
davbaker
Posts: 226
Joined: Mon Sep 07, 2009 2:54 am
Location: Melbourne, Australia

RE: Bugged Sub Repairs After Patch

Post by davbaker »

Thanks for the quick response - as always!
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