Project, "silver" (scarce) scenario update for stock scen2
Posted: Fri Apr 21, 2017 1:11 pm
DOWLOAD LINK for version without navy changes: POST 5 [:)]
This is a project, mainly for myself, but will provide the scen for others to download later....
Disclaimer
(as IF, no guarantee, no support, Matrix, devs, myself are not responsible for damage of time or frustration of yours if you use this scen [:'(])
It is said silver is quite scarce, if this is really true I cannot say, but I bought some a while ago (if you want to, only PHYSICAL in your own possession not at the bank or as paper!), so I name the scen "silver".
Sources and first reads:
1.
tm.asp?m=4160597
(Radar and other problems will be fixed, but are mostly already in the "updated" version by Andy. However a review revealed other more serious problems eg. with At, As values of most tanks and some guns, try to fix it or find a compromise between the stock too high values and playable but perhaps too radical lower values of the Andy scen)
2.
The US logistical problem (reality vs game):
tm.asp?m=4262573
3.
Improvement suggestion for patch or update: make stuff more "worthwile" and more "scarce"
tm.asp?m=4259526
4. Some planes will be re-modelled, some engines, some industry, refeneries no suppy prod, but some small LI added and more. Some planes, ships and units will go, some will be combined, no will be added, the new stuff will only be changed in already EXISTING units/ships/devices, not more time or effort than stock, perhaps less time to play is needed compared to especially the mods that add so much stuff and bases and new maps etc. NOT in this one, NO starwars ships, no 1944 CV in 1942 [:-] or Kriegsmarine in pacific [8|]
5. Play as PBM or H2H, AI depends - see below. Not much added, no MAJOR ships/ or combat units will go away. However you get LESS air, nav, support, engs, supply, fuel, AK,AKL,TK types....it would be better an AI play if you take the Allies - as they will suffer more from restriction (esp. in early war!). IJ suffers less from Allied most feared weapon in 42 (4E,depending on Allied use). IJ might suffer more from reduced engs and bit stronger Dutch,Chinese air for example.
5.a)
... still US will have enough fuel and supply. But perhaps it may actually hurt a bit if 5 AKLs loaded with supply are sunk (in stock you care not much, cause you have zillions of sup and hundreds of transports)
5.b)
...will do nothing to the AI, you can use the "stock" one which comes with this silver scen already or perhaps wait for a better one if an easy download source is provided by someone (I am NOT an AI or navy guy, I am land+air mostly).
6. Added, a link were the tank value problems I found are detailed:
tm.asp?m=4262848
Only some first info, if time allows will be updated.
This can not be compared with other mods which require a seperate folder (you just unzip this in the scen folder and are done!) and rework stuff much more and even add stuff that worsens the issues described above. And is not intended to be any rival for any mod, they all have their strengths and can be recommended.
Added silver coin (eye candy):

This is a project, mainly for myself, but will provide the scen for others to download later....
Disclaimer
(as IF, no guarantee, no support, Matrix, devs, myself are not responsible for damage of time or frustration of yours if you use this scen [:'(])
It is said silver is quite scarce, if this is really true I cannot say, but I bought some a while ago (if you want to, only PHYSICAL in your own possession not at the bank or as paper!), so I name the scen "silver".
Sources and first reads:
1.
tm.asp?m=4160597
(Radar and other problems will be fixed, but are mostly already in the "updated" version by Andy. However a review revealed other more serious problems eg. with At, As values of most tanks and some guns, try to fix it or find a compromise between the stock too high values and playable but perhaps too radical lower values of the Andy scen)
2.
The US logistical problem (reality vs game):
tm.asp?m=4262573
3.
Improvement suggestion for patch or update: make stuff more "worthwile" and more "scarce"
tm.asp?m=4259526
4. Some planes will be re-modelled, some engines, some industry, refeneries no suppy prod, but some small LI added and more. Some planes, ships and units will go, some will be combined, no will be added, the new stuff will only be changed in already EXISTING units/ships/devices, not more time or effort than stock, perhaps less time to play is needed compared to especially the mods that add so much stuff and bases and new maps etc. NOT in this one, NO starwars ships, no 1944 CV in 1942 [:-] or Kriegsmarine in pacific [8|]
5. Play as PBM or H2H, AI depends - see below. Not much added, no MAJOR ships/ or combat units will go away. However you get LESS air, nav, support, engs, supply, fuel, AK,AKL,TK types....it would be better an AI play if you take the Allies - as they will suffer more from restriction (esp. in early war!). IJ suffers less from Allied most feared weapon in 42 (4E,depending on Allied use). IJ might suffer more from reduced engs and bit stronger Dutch,Chinese air for example.
5.a)
... still US will have enough fuel and supply. But perhaps it may actually hurt a bit if 5 AKLs loaded with supply are sunk (in stock you care not much, cause you have zillions of sup and hundreds of transports)
5.b)
...will do nothing to the AI, you can use the "stock" one which comes with this silver scen already or perhaps wait for a better one if an easy download source is provided by someone (I am NOT an AI or navy guy, I am land+air mostly).
6. Added, a link were the tank value problems I found are detailed:
tm.asp?m=4262848
Only some first info, if time allows will be updated.
This can not be compared with other mods which require a seperate folder (you just unzip this in the scen folder and are done!) and rework stuff much more and even add stuff that worsens the issues described above. And is not intended to be any rival for any mod, they all have their strengths and can be recommended.
Added silver coin (eye candy):
