||  

Back to News Listing Conflict of Heroes Gets a Major Update

Posted: Friday, June 08, 2012 by Erik Rutins

Type: Press Release

 

Matrix Games, Slitherine (www.slitherine.com), and Western Civilization Software (www.west-civ.com) announced today the release of the major new 1.5 update for the tactical turn-based World War II game Conflict of Heroes: Awakening the Bear!. This official adaptation of the multi-award-winning board game is already garnering wide acclaim of its own, with Out of Eight rating it 7/8, PC4War giving it a 5/5 and Net Wargaming Italia giving it a rating of 8.8/10. This second update contains fixes and improvements to overall gameplay as well as knocking out a few bug

 

This will be the official version for the upcoming Conflict of Heroes tournament at The Wargamer (www.wargamer.com). More information on that can be found here.

Players can look forward to the addition of terrain sculpting controls to the editor to allow them to make more varied and diverse maps on their own. We also added in a new option to show elevations in a more high-contrast style which is closer to the original board game maps while also making the elevations easier to see for players who use the top-down view.

This update includes many other improvements, including fixes for all the reported bugs since release, as well as audio notification for multiplayer chat messages, a new preference to always display units above the terrain, unit tooltip information for carried units, additional damage types (including Berserk) and full implementation of the extra 1d6 APs card for groups.

To download the patch either run “Check for Update” via the game menu or via download link here.

 

About Conflict of Heroes: Awakening the Bear!

Set on the Eastern Front during Operation Barbarossa, Conflict of Heroes: Awakening the Bear! tasks players with commanding German or Russian forces between 1941-1942, complete with a historical roster of infantry, armor and artillery units. Players will be able to command the board while using either traditional chit-style graphics or 3D units, as well as either a flexible 3D camera view or top-down 2D view.

Wargamers will have to rely on realistic military tactics to win not only against the AI but also against human players using the in-game multiplayer server complete with a forum for matchmaking and a real-time chat lobby. Conflict of Heroes: Awakening the Bear! is loaded with scenarios, ten from original board game in “Awakening the Bear Firefights”, as well as 16 new scenarios along with a very flexible “point-buy” scenario on “Partisan Road”. Players will have a multitude of firefight to keep themselves busy, as well as a scenario and map editor to create more!

Get more information on Conflict of Heroes: Awakening the Bear! from its official product page on both the Matrix Games and Slitherine website.

  • View Enlargement
  • View Enlargement

Click thumbnails for full-size images and captions.

More Info

Conflict of Heroes: Awakening the Bear!

  ( Views : 10057 )


In Other News..

Order of Battle: the new Specialization System

Friday, September 30, 2016

As you may know we are working on a major update for Order of Battle: World War II. This patch is accompanying the new exciting campaign pack: Blitzkrieg, finally introduces the Wehrmacht to Order of Battle! It also introduces a number of free features and today we’re going to talk of one of them.

Read more...

This week in Matrix #5

Friday, September 30, 2016

Here we are! Have you missed some news this week? You have another chance to stay updated!

During this week we had important announcements and highlights! Our friends from Every Single Soldier studio has just opend the gates of the Beta for Afghanistan '11, some cool mods for Campaign Series Middle East and Flashpoint Campaigns have received a deserved footlight and more!

Read more...

Drive on Moscow Let's play!

Friday, September 30, 2016

Follow the first episode of this amazing Let's play of Drive on Moscow by one of our favorite streamers, Agrippa Maxentius! He'll show the game and introduce you to its gameplay concepts.

Read more...

Campaign Series Middle East Ode to Arab-Israeli Wars Scenario Pack

Tuesday, September 27, 2016

Many of you who grew up with boardgames might recognize Alan R. Arvold from the many situations he created for Avalon Hill's PanzerBlitz, Panzer Leader and Arab-Israeli Wars games, as were made present like in Avalon Hill's AH General, Wargamer, and other magazines. Later, as tabletop boardgames were replaced with computer wargaming, Alan performed the paramount task of preserving all these games in Talonsoft's Campaign Series game titles.

Alan's been continuing to preserve some genuine wargaming history in electronic format, now with Campaign Series: Middle East!

Read more...

Afghanistan 11: a new counter-insurgency game

Tuesday, September 27, 2016

We have big news today. We are announcing a new game, one which explores a largely untouched setting and with an extremely original approach to wargaming: Afghanistan ’11.

Read more...

This week in Matrix #4

Friday, September 23, 2016

Finally Friday has arrived!
This week has been heavily centered on the release of the third chapter of the Command LIVE series, but an other title has received an important news, so if you have missed something, this is your best chance to get all the updates!

Read more...

Panzer Corps Gold - The ultimate edition of Panzer Corps!

Thursday, September 22, 2016

Back when we released the U.S. Corps packs we told you they would be the last DLCs for the Panzer Corps series, but we never said that the path of Panzer Corps had come to an end. Millions of people enjoyed Panzer Corps in the last few years: it’s been a long and epic ride, but it’s not over yet.

Read more...