Random Moves by Amphibious Transports

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mdsmall
Posts: 596
Joined: Tue Apr 28, 2020 11:36 am
Location: Vancouver, BC

Random Moves by Amphibious Transports

Post by mdsmall »

Amphibious transports move one hex after loading, but which hex they move to seems random and this can sometimes cause complications e.g. if they randomly move to a position from which they will be spotted by the enemy. It would be much better if the owning player could move the transports one hex rather than have the game engine do this. Is this a feature that could be fixed in a future patch?
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Tanaka
Posts: 4560
Joined: Tue Apr 08, 2003 3:42 am
Location: USA

Re: Random Moves by Amphibious Transports

Post by Tanaka »

mdsmall wrote: Wed Sep 21, 2022 9:50 pm Amphibious transports move one hex after loading, but which hex they move to seems random and this can sometimes cause complications e.g. if they randomly move to a position from which they will be spotted by the enemy. It would be much better if the owning player could move the transports one hex rather than have the game engine do this. Is this a feature that could be fixed in a future patch?
This has been discussed and requested many times. It must not be possible to do as it has never been implemented considering the numerous requests? I think it is for the AI?
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