Talon

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Sleeping_Dragon
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Talon

Post by Sleeping_Dragon »

Basically a Jackal on steriods. Gave it a shield which should give it a good advantage vs. energy based titans, wantd a good scanner, but can't have everything. Armor's a little lighter then other HtH titan but this one has more ranged firepower. Heat seems to run right on the money even with the shield active it's still a fairly slow build-up.

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Titan Name: Talon                 Close Combat Light Titan
 Chassis: Morola  L3               Design: Bblue          
 ----------------------------------------------------------------------
 Weight: 70.0t (70t maximum)       Height     : 9 [meter]
 Bmt   : 21 (57 kph)               Reduce Heat: -2.76C/sec.
 Jmt   : 15 (80 kph) for 53 secs   Cost       : 125918($)
 
 
 Equipment:
 ----------------------------------------------------------------------
 Component/Type/Location
 
 Engine  : Triton T2 [Engine 2] [CT  ]
 HeatReg.: Delinit H4  [Heat 4]
 Shield  : Simson-Light [Shld1] [CBT ]
 LifeSup.: Phillippi   [Life 2] [Head]
 Scanner : CyberSys S [Scan. 1] [CT  ]
 Computer: CyberSys   [Comp. 2] [Head]
 JumpPort: J.U.W.E.L.  [Jump 1]
 
 
 Weapons:
 ----------------------------------------------------------------------
 Location/Weapon/Ammunition/Slots
 
 [RA  ]  S.R.M. 4 RACK        (022) [1]
 [LA  ]  S.R.M. 4 RACK        (022) [1]
 [RT  ]  S.R.M. 4 RACK        (022) [1]
 [RT  ]  S.R.M. 4 RACK        (022) [1]
 [LT  ]  S.R.M. 4 RACK        (022) [1]
 [RA  ]  CHAIN SAW           
 [LA  ]  CHAIN SAW           
 
 
 Armor:
 ----------------------------------------------------------------------
 Loc/Internal/Armor/Status/Points/mm
 
 [Head] (11) Dullaroy  HMAX 018 [026mm]
 [RT  ] (17) Vicenium  (W)  023 [039mm]
 [CT  ] (21) Millenia  (W)  025 [050mm]
 [CBT ] (11) Vicenium  (S)  016 [027mm]
 [LT  ] (17) Vicenium  (W)  023 [039mm]
 [RA  ] (19) Vicenium  (W)  023 [039mm]
 [LA  ] (19) Vicenium  (W)  023 [039mm]
 [LowT] (13) Vicenium       024 [040mm]
 [RL  ] (17) Millenia  (W)  024 [048mm]
 [LL  ] (17) Millenia  (W)  024 [048mm]
 
 Armor Index:   5.50 [Total APts/T]
 Internal:    162  [APts]
 External:    223  [APts]   Max:[054mm]
 Total Armor: 385  [APts]
 
 
 JOCK requirements:
 ----------------------------------------------------------------------
 Piloting: Light Titan incl. Jump           
 Weapons : N.G.M. C.C.                      
 Warfare : Defense  Scanner                 
 Skills  : Medic  Scout  Ind.Fire           
Power does not corrupt; It merely attracts the corruptable.

AKA: Bblue
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aquietfrog
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RE: Talon

Post by aquietfrog »

I think you went overboard with the SRMs [:D]... I was starting out designing something and you whip this out.. hah... I'll try it out later
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Sleeping_Dragon
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RE: Talon

Post by Sleeping_Dragon »

hehe. No such thing as too many SRMs[:D] Although I could drop a rack and up the scanner to level3
Power does not corrupt; It merely attracts the corruptable.

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Coyote27
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RE: Talon

Post by Coyote27 »

Yeah, since it looks like it might overheat.
You could put an 8 rack in the torso, they're a little better with heat as well and iirc it saves more weight.
-Coyote
Thorgrim
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RE: Talon

Post by Thorgrim »

Unfortunately the only advantage of an 8-rack (with 2 ammo slots, for same global damage capacity) over 2 4-racks is the heat/sec figure, which is artificial since the damage/sec figure is lower. So 4-racks are generally better.
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LarkinVB
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RE: Talon

Post by LarkinVB »

Hmm, sounds the SRM8 needs some improvement over SRM4. I can either reduce heat from 10 to 9 or make it a SRM9 with same stats. [&:]
elmo3
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RE: Talon

Post by elmo3 »

From looking at the unofficial guide I couldn't figure out why you would ever take an 8 over two 4's. Thought I was missing something, but apparently not.
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Thorgrim
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RE: Talon

Post by Thorgrim »

Actually it's not just the SRMs, but all missiles. Smaller racks are better because of the (much) lower recycle times. Bigger racks (except for SRMs) save 1 slot, but their damage/sec is lower. In LRMs, smaller racks have an advantage in weight and heat.
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LarkinVB
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RE: Talon

Post by LarkinVB »

I think its time for some tweaking here.

My suggestion for LRM is to bring down the heat for LRM9 from 17 to 15 and for LRM 12 from 24 to 20. This will be more in line with the other missiles. Now what can we do for the bigger racks without touching weight/slots/ammo ? How about range. SRM8 can get range 10. LRM6 can go down to 22 with 23 for LRM9 and 24 with LRM12 ? GMH sould stay and NM14 can be pushed to 11 ?
Peter Why
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RE: Talon

Post by Peter Why »

No opinion on Larkin's suggestion; it's a bit esoteric for me.

But SRM8 vs SRM4 .. I prefer SRM 8s because they have a better chance to do a lot of damage at a single location, so more chance of knocking the titan down. Am I mistaken?
Thorgrim
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RE: Talon

Post by Thorgrim »

With an 8-rack you'll typically get ~5-6 missiles to hit, and with 10 locations they're not gonna concentrate all that much. 2 missiles do 4 damage, which is still not enough for internal system damage by concussion or causing instability.
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Thorgrim
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RE: Talon

Post by Thorgrim »

ORIGINAL: Coyote27
You could put an 8 rack in the torso, they're a little better with heat as well and iirc it saves more weight.

Anyone tried the 8 rack yet? Even with the changes, I'm not sure it is worth it, 4 more secs recycle for 1 more missile. Should have been at least max/2+2 IMO.
Same applies to Porcupine, Needler, Vicious Bite.

This is important because the reverse is also valid. If it's not worth it, should the 2 ammo slot 8-racks be split into two 4-racks?
Iceman
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