Axis bias mod.K

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Zebtucker12
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Axis bias mod.K

Post by Zebtucker12 »

Thinking abour making a mod the most pressing changes is ofcourse fixing the lmg finnish squads use, increasing italian base moral to 50 and giving alpini the correct oob.
Do you people have other ideas for what you would like to see changed
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RE: Axis bias mod.K

Post by Stamb »

Romanian/Hungarian morale boost. Or whatever is needed to make them perform closer to a soviet base `41 rifle divisions.
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RE: Axis bias mod.K

Post by Zebtucker12 »

Romanians should get a moral boost in 41 when they are reclaiming besserabia i can agree with that.
Hungarians are not really a thing until 43 when they do get decent moral already right?
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RE: Axis bias mod.K

Post by Stamb »

I hope to survive til `43 :). I have no experience so late in a war.
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RE: Axis bias mod.K

Post by Zebtucker12 »

The real pro tip is to send them to Tbs and get some germans instead 😅
But romanin NM is defenitly on the list.
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RE: Axis bias mod.K

Post by Stamb »

Like this? :)

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RE: Axis bias mod.K

Post by Zebtucker12 »

Why are italians there and not balkans? romanians can only go to garrison but italians both.
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RE: Axis bias mod.K

Post by Stamb »

Cuz I got them on a map as an reinforcement. And I don't have enough supply on a map so I placed them in Soviet Garrison.
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RE: Axis bias mod.K

Post by Zebtucker12 »

Did you disband the semi motorised one?
It using so many trucks for no benefirnis a horrible deal how should axias bias deal with this.
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RE: Axis bias mod.K

Post by Stamb »

Not sure about which divisions you are talking about, but I did not disband any of them.
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RE: Axis bias mod.K

Post by Zebtucker12 »

Pretty sure its the 9th italin divison in the gareison box look at how many trucks it uses.
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RE: Axis bias mod.K

Post by Stamb »

Both of them have 1.3k trucks. I will hold it for now. Could not even imagine that this low CV divisions have so many trucks!
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Hardradi
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RE: Axis bias mod.K

Post by Hardradi »

This:

https://www.matrixgames.com/forums/tm.asp?m=5133641

I suggest 23rd Army be frozen. I think I read somewhere that some of the units were peeled off to defend elsewhere. This could be triggered when the Axis reach certain hex(es).
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RE: Axis bias mod.K

Post by ImperatorAugustus »

I assume this is 41 GC? Move all SUs to OKH please.
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RE: Axis bias mod.K

Post by Zebtucker12 »

23rd army is a good one!

OKH now we are really talking axis bias [:D]
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ToxicThug11
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RE: Axis bias mod.K

Post by ToxicThug11 »

I have a list of demands from the Fuhrer himself.
I: Romanian and Hungarian morale must be raised.
II: Interdict every tile on the first few turns to simulate Soviet chaos.
III: Increase range of putting Soviet units to the Reserve theater box to 30 hexes, add more VPs to the South to make the South actually worth holding.
IV: Increase the morale of Southwestern Front units so the Germans dont reach Dniepertown in 4 turns.
V: Increase the survivability of German AFVs.
VI: Increase Soviet losses from winning battles and also losing battles. (Soviets receiving 200-1000 losses from counterattacking a Panzer Division in 1941 is absurd.)
VII: Increase Grigory Kulik's admin to simulate his superior grasp of logistics

Zebtucker12
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RE: Axis bias mod.K

Post by Zebtucker12 »

Welcome representstive of the kulik lobby and thank you for the great suggestions.
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Lovenought
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RE: Axis bias mod.K

Post by Lovenought »

These comments are all dumb. You are missing what is truly critical for Axis balance: Germany doesn't get the Maus (or a few of the other Wunderwaffen) even if they hold out till August 1945!

This unfairly robs the German player of their chance to turn things around in Q2 and Q3 '45.
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RE: Axis bias mod.K

Post by ToxicThug11 »

ORIGINAL: Zebtucker12

Welcome representstive of the kulik lobby and thank you for the great suggestions.
These are not suggestions

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RE: Axis bias mod.K

Post by Stamb »

Fix (nerf) superior Soviet logistic system that allows them to put all units on supply priority 4 and don't give a damn about it. It is impossible to imagine that Soviets had so many ammo/food that each division was over 100% of their need. At least for the first year or two.

Maybe it is enough to change ingame 100 points in preferences.
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