1.02.15Beta hotfix for isolation bug in 1.02.14

A complete overhaul and re-development of Gary Grigsby's War in the East, with a focus on improvements to historical accuracy, realism, user interface and AI.

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Joel Billings
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1.02.15Beta hotfix for isolation bug in 1.02.14

Post by Joel Billings »

I’ve attached here a 1.02.15Beta hotfix file. This is not an installer, so you have to unzip this file directly into your game folder (Gary Grigsby’s War in the East 2) so it replaces the existing WarInTheEast2.exe file. You may want to rename the older file before you overwrite it in case you want to revert. This version has a fix for the bad isolation bug created in 1.02.14. These isolation issues have been very difficult to address without causing additional issues. Please be on the lookout for situations where units are not being isolated correctly, especially when involving tracing lines of supply via ports. We think we’ve fixed the obvious situations, but there may be some corner cases that still come up. Assuming this version continues to check out, Matrix will likely get an installer built for it in the coming week.

Changes:
v01.02.15 – 15th January 2022
Bug Fixes and AI Improvements

• Areas that should be in supply via ports are showing as isolated (Baltic Islands, cut off ports like Odessa – new bug created in 1.02.14). Fixed.
• Leaders in HQs forcibly displaced were not being killed as often as they should (15% non-isolated/50% isolated). Fixed.
• AI - Axis AI freezes at 33% of movement phase. Fixed.
• AI – Improved Axis Attacking AI so it should not leave large gaps in its lines at the end of its turn.


Attachments
WitE21.02..taHotfix.zip
(3.21 MiB) Downloaded 202 times
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Stamb
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RE: 1.02.15Beta hotfix for isolation bug in 1.02.14

Post by Stamb »

Great. What about Axis AI multiple hasty attacks?
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RE: 1.02.15Beta hotfix for isolation bug in 1.02.14

Post by Joel Billings »

What about them?
All understanding comes after the fact.
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Stamb
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RE: 1.02.15Beta hotfix for isolation bug in 1.02.14

Post by Stamb »

It makes too many of them. Even when previous attack is failing with an odds that it makes no sense to continue doing them. It basically destroys his CPP and gives free wins for a Soviets.

https://www.matrixgames.com/forums/tm.asp?m=5120029
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RE: 1.02.15Beta hotfix for isolation bug in 1.02.14

Post by actrade »

You guys are something else...posting fixes on a Saturday. S!
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RE: 1.02.15Beta hotfix for isolation bug in 1.02.14

Post by TallBlondJohn »

Glad to see a fix for the large gaps issue - I've just run a Road to Leningrad v the AI where my entire Soviet 11th army invaded Germany on turn 10.
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RE: 1.02.15Beta hotfix for isolation bug in 1.02.14

Post by Hardradi »

Cheers
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RE: 1.02.15Beta hotfix for isolation bug in 1.02.14

Post by Nova1984 »

Will there be a beta version option in Steam soon like in WITE1?
I don't have any beta versions in the dropdown in steam.

Is there a way to use the beta with the steam version?
I bought it from the matrix website but really don't want to install it twice (Steam + standalone)
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Zovs
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RE: 1.02.15Beta hotfix for isolation bug in 1.02.14

Post by Zovs »

For Steam you can just drop the exe in the folder.
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RE: 1.02.15Beta hotfix for isolation bug in 1.02.14

Post by AtAtack »

When will be the Patches .14 & .15 will be avalaible on the home page (with installer)?
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RE: 1.02.15Beta hotfix for isolation bug in 1.02.14

Post by actrade »

I'm pretty sure Joel said they hope to push it out this week.
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RE: 1.02.15Beta hotfix for isolation bug in 1.02.14

Post by fulcrum28 »

will it be available in Steam as automatic update(not beta) this week?
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RE: 1.02.15Beta hotfix for isolation bug in 1.02.14

Post by Erik Rutins »

The Ops team is working on making this beta available as an installer on our site as well as a beta on Steam this week.

Regards,

- Erik
Erik Rutins
CEO, Matrix Games LLC


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