WITE Situational Map Generator

Post new scenarios and mods here to share with other gamers.

Moderators: Joel Billings, RedLancer

Post Reply
Niedowidek_slith
Posts: 93
Joined: Mon Nov 11, 2013 5:16 am
Contact:

WITE Situational Map Generator

Post by Niedowidek_slith »

Hi,

I would like to make situational map generator, similar to this: https://www.matrixgames.com/forums/tm.a ... age=1&key=


In short: a tool to generate maps for your AARs.

I took a look into WITE2 Commander's Report but I don't see units' locations. The "Hex" column shows up only for battle, depot, industry and storage locations.

Am I missing something or they are really not present in CRs?
If I'm not missing anything - is it possible to add hex information to every unit in CR, please ? (every own unit and visible enemy unit) ** a friendly wink to developers **

Image
Attachments
FC4983F94C..5D91272A.jpg
FC4983F94C..5D91272A.jpg (138.52 KiB) Viewed 146 times
The most dangerous thing in the combat zone is an officer
with a map.
Lurberri
Posts: 54
Joined: Thu May 13, 2021 8:04 am

RE: WITE Situational Map Generator

Post by Lurberri »

Wow I remember this from WITE1, hope it can be used here too.
User avatar
fulcrum28
Posts: 725
Joined: Sun Feb 28, 2010 1:28 pm

RE: WITE Situational Map Generator

Post by fulcrum28 »

I also support this +1
Image
The most comprehensive website on the IJN Imperial Japanese Navy Y:"Let us enjoy the beauty of the moon (sinking aboard Hiryu)
Niedowidek_slith
Posts: 93
Joined: Mon Nov 11, 2013 5:16 am
Contact:

RE: WITE Situational Map Generator

Post by Niedowidek_slith »

Lurberri, fulcrum28
Thank you :)
The most dangerous thing in the combat zone is an officer
with a map.
TallBlondJohn
Posts: 70
Joined: Sat Apr 03, 2021 8:40 pm

RE: WITE Situational Map Generator

Post by TallBlondJohn »

Please please please!
User avatar
Hardradi
Posts: 603
Joined: Wed Feb 09, 2011 8:16 am

RE: WITE Situational Map Generator

Post by Hardradi »

Yes, this would be a nice feature to add back into the game.
RudiDutschke
Posts: 13
Joined: Thu Oct 07, 2021 1:06 pm

RE: WITE Situational Map Generator

Post by RudiDutschke »

Nobody?
Niedowidek_slith
Posts: 93
Joined: Mon Nov 11, 2013 5:16 am
Contact:

RE: WITE Situational Map Generator

Post by Niedowidek_slith »

Thanks to fulcrum28 I got in contact with Joel Billings, who promised to bring up adding units' positions to CR in a discussion with developers' team.
The most dangerous thing in the combat zone is an officer
with a map.
User avatar
fulcrum28
Posts: 725
Joined: Sun Feb 28, 2010 1:28 pm

RE: WITE Situational Map Generator

Post by fulcrum28 »

that is great, I look forward to this new tool, it adds a lot of flavor to WITE2!
Image
The most comprehensive website on the IJN Imperial Japanese Navy Y:"Let us enjoy the beauty of the moon (sinking aboard Hiryu)
Post Reply

Return to “Scenario Design and Modding”