WPE 1.00.141 Beta 5.1 - negative operation

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ncc1701e
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WPE 1.00.141 Beta 5.1 - negative operation

Post by ncc1701e »

I have found a problem testing this modification:
Fixed unit merging and swapping to work with units that have not moved yet

Sometimes it works, sometimes it is displaying negative operation values.

As an example, this unit has not yet moved. It has 5 OPs.

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ncc1701e
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RE: WPE 1.00.141 Beta 5.1 - negative operation

Post by ncc1701e »

This unit has not yet moved too.

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glitch2.jpg
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Chancellor Gorkon to Captain James T. Kirk:
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ncc1701e
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RE: WPE 1.00.141 Beta 5.1 - negative operation

Post by ncc1701e »

Doing a swap.

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glitch3.jpg
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Chancellor Gorkon to Captain James T. Kirk:
You don't trust me, do you? I don't blame you. If there is to be a brave new world, our generation is going to have the hardest time living in it.
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ncc1701e
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RE: WPE 1.00.141 Beta 5.1 - negative operation

Post by ncc1701e »

I obtain an unit with 7--1. In fact, this is 7 - -1. There is a -1 operation points displayed in the upper left.

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glitch4.jpg
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Chancellor Gorkon to Captain James T. Kirk:
You don't trust me, do you? I don't blame you. If there is to be a brave new world, our generation is going to have the hardest time living in it.
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ncc1701e
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RE: WPE 1.00.141 Beta 5.1 - negative operation

Post by ncc1701e »

Another example here.

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glitch5.jpg
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Chancellor Gorkon to Captain James T. Kirk:
You don't trust me, do you? I don't blame you. If there is to be a brave new world, our generation is going to have the hardest time living in it.
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ncc1701e
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RE: WPE 1.00.141 Beta 5.1 - negative operation

Post by ncc1701e »

After the swap, I obtain an unit with 7--3. There is a -3 operation points displayed in the upper left.

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glitch6.jpg
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Chancellor Gorkon to Captain James T. Kirk:
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AlvaroSousa
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RE: WPE 1.00.141 Beta 5.1 - negative operation

Post by AlvaroSousa »

It's because you can always move one hex. I will fix it.
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