the future of planet generation

A military-oriented and sci-fi wargame, set on procedural planets with customizable factions and endless choices.

Moderator: Vic

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scottrossi
Posts: 50
Joined: Thu Jun 04, 2020 5:44 pm

the future of planet generation

Post by scottrossi »

Hey Vic!

What are your plans for the future of planet generation, if you wish to share?

I ask because I have been playing this game solidly, with just a few breaks, since launch, and frankly, I am tired of rolling for random planets. I have seriously spent dozens of hours, thousands of rolls. Sometimes it's fun, just like sometimes it's fun to just drop in immediately. However, there are many times where I want to play on a specific world, a cold morgana with an equatorial desert and cephalopod aliens, or a ruined megacity on a highly radioactive siwa world. if i'm lucky, rolling one might take an hour and i'm tired of doing that.

Do you have plans to give us more control over planet generation? maybe having sliders or just being able to plug in our own values? I feel like it's a common forum post to see people grumbling about worldgen or how to get certain scenarios, like Dune worlds for example.

This isn't a deal breaker, because frankly I'm addicted and I see myself playing this game for years, but it would be so much better to have more options and more control in the world generation. Thanks!
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yatahaze
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Joined: Wed Mar 04, 2020 12:18 am

RE: the future of planet generation

Post by yatahaze »

Agreed, more control over planet generation would be awesome. There are so many options that can be added.
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BlueTemplar
Posts: 887
Joined: Thu Apr 29, 2010 12:07 pm

RE: the future of planet generation

Post by BlueTemplar »

History Class style ON/OFF options might not cut it, what we really need is a "Custom Planet" type with sliders.

Then the planetary classes would be presets of specific settings :

(I'm sorry, but the usual resizing syntax for phpBB forums doesn't seem to work in image tags here. Please have your forum programmer to fix this !

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I don't really get why it wasn't done in this order to start with ?
scottrossi
Posts: 50
Joined: Thu Jun 04, 2020 5:44 pm

RE: the future of planet generation

Post by scottrossi »

yes! that would be so awesome! that was really close to what i was thinking in my head. :)
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deMangler
Posts: 320
Joined: Sat Jul 13, 2013 9:37 am

RE: the future of planet generation

Post by deMangler »

Heh!
Shadow Empire recently overtook Factorio in my game hours played overall.
I don't think I have played Factorio since getting Shadow Empire come to think of it....
Great world gen example.
I Usually play random drop-me-in-a-game, but I am certainly beginning to develop preferences for a particular game sometimes.
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