Adjusting sliders for a council should tell you the BPs it would get next turn

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Kaspar
Posts: 58
Joined: Sun Jun 21, 2020 9:42 am

Adjusting sliders for a council should tell you the BPs it would get next turn

Post by Kaspar »

Since the game already gives an estimate of total BPs available next turn, it's a very easy calculation to do. Only it would be nice if we didn't have to do it manually.

Considering the steep malus on exceeding 100 BP allocation to any single task, it would be nice to get some interface help to fine tune this.
Pratapon51
Posts: 100
Joined: Sun Jun 28, 2020 5:44 pm

RE: Adjusting sliders for a council should tell you the BPs it would get next turn

Post by Pratapon51 »

+1. I agree, good QoL feature.
zgrssd
Posts: 4208
Joined: Tue Jun 09, 2020 1:02 pm

RE: Adjusting sliders for a council should tell you the BPs it would get next turn

Post by zgrssd »

+1
DW2 Poll:
"Should the Civil and non-Combat Ships loose all or most of their weapon slots?"
https://www.matrixgames.com/forums/view ... 1&t=382690
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