Rook749 vs Janushm -- Third Time is the Charm.....

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Rook749 vs Janushm -- Third Time is the Charm.....

Post by rook749 »

Now on my third PBEM. I will be playing against Janushm, who is new to the Admiral's Addition but has played the Original War in the Pacific and picked this up on sale over the holiday.

AS I did last time I will take any help I can get. Before we get started I would like to thank Janushmand all of the forum players who comment. The community makes this game what it is.
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RE: Rook749 vs Janushm -- Third Time is the Charm.....

Post by BBfanboy »

ORIGINAL: rook749

Now on my third PBEM. I will be playing against Janushm, who is new to the Admiral's Addition but has played the Original War in the Pacific and picked this up on sale over the holiday.

AS I did last time I will take any help I can get. Before we get started I would like to thank Janushmand all of the forum players who comment. The community makes this game what it is.
Many things in WITP-AE work differently than they did in WITP. I hope your opponent tries some of the small scenarios to get used to the new interface and richer player control of combat set-ups. I haven't played WITP but from other players who have, I understand AE offers a lot more on the land combat side.

EDIT: Of course help will be available to you, but you must be fairly specific about what you are seeking. [;)]
No matter how bad a situation is, you can always make it worse. - Chris Hadfield : An Astronaut's Guide To Life On Earth
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RE: Rook749 vs Janushm -- Third Time is the Charm.....

Post by rook749 »

Now for the Game Settings and Rules ---

Game Settings

• Dababes C mod, Scenario 28
• Extended map
• Stacking limits installed
• 1 day turns (may change to 2 Days later)
• Fog of War
• Advanced Weather
• Allied Damage Control
• PDU ON
• Historical First Turn ON
• December 7th Surprise
• Reliable USN Torpedoes OFF
• Realistic R&D
• No Unit Withdrawals OFF
• Reinforcements Fixed for both sides
• Combat Reports
• Auto Sub Ops OFF
• TF Move Radius
• Plane Move Radius
• Set All Facilities to Expand at Start OFF
• Automatic Upgrade Ships and Air Groups OFF
• Accept Air and Ground Replacements ON

House Rules
----------------

Japanese Specific

1. No hunting of the US CV’s for the first 2 turns. If KB stumbles on them, then so be it, but IJ will not deliberately hunt them.
2. Kwangtung command units cannot leave Korea/Manchukuo unless full PP’s are paid.
3. Royal Thai Army cannot leave Thailand
4. Japanese may not sail past Singapore to invade the west coast of Malaya while Singapore is British controlled.
5. Only Glen floatplanes on submarines (or Serians if subs arrived so equipped, ic I400’s).

Allied Specific
----------------

1. 1st turn
a. Allies can only move already formed TF’s, except off-map bases.
b. Allies can change aircraft orders, but not move them. The only exceptions are AVG and Soviet forces.
c. Chinese can do anything (not Hong Kong)
2. No allied non-Chinese LCU may enter China until 1944 and then only USA ENG and HQ.
a. Exceptions: Provided that the Allies control Burma, Thailand, Indo-China, and Luzon, the Allied non-Chinese LCU’s may then use Chinese bases provided that they are not operating with Chinese LCU’s present in the hex and the date is after 1 Jan 1945. If China is ever completely conquered, or Chungking is the only Chinese base controlled by the Allies, or the Chinese are down to only 2 cities, then these restrictions do not apply.
3. No Corsairs allowed on US CV’s until 1/44 except for air transport purposes.
4. HMS Implacable’s fighters must remain Seafires or Hellcats, as Corsairs were too big for it.

Both Sides
----------

1. No Naval Attack by Allied land-based 2E bombers under 1000’ until 6/42
2. 4E bombers: no rules
3. Landings only on the base or dot hexes.
4. Submarines may not make a naval landing on any opposed hex.
5. City Attack strategic bombing is not permitted until 7/1/42.
6. No strategic bombing in or out of China unless or until US or British troops are there as outlined and allowed above.
7. Gentlemen’s agreement not to bomb Chinese airfields for the sole purpose of destroying supply. This is a somewhat loose arrangement since airfields would be considered valid targets if the hex has opposing troops, or if intel detects large numbers of aircraft based there. THIS IS ONLY IN CHINA.
8. Only the IJ Kwantung Army Command units must pay full PP price to change commands. All other command changes can be worked as the player sees fit paying PP to cross national boundaries.
9. House Rules can be renegotiated at any time if either player feels they are not effective, or circumstances arise that warrant changing, adding, or deleting HR’s.
10. If a real commander wouldn’t do it, then don’t do it. If you think what you are about to do is gamey, ask yourself if a real commander would do it and let that guide your play
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RE: Rook749 vs Janushm -- Third Time is the Charm.....

Post by rook749 »

ORIGINAL: BBfanboy

Many things in WITP-AE work differently than they did in WITP. I hope your opponent tries some of the small scenarios to get used to the new interface and richer player control of combat set-ups. I haven't played WITP but from other players who have, I understand AE offers a lot more on the land combat side.

EDIT: Of course help will be available to you, but you must be fairly specific about what you are seeking. [;)]

As Always Thanks BBFanboy. Janushm has been working on the game mechanics for the last month, the main reason I think he asked for the historical 1st Option was to simplify/reduce the chance of error to start the game off.
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RE: Rook749 vs Janushm -- Third Time is the Charm.....

Post by RangerJoe »

Let him know that if he wants help, he can do an AAR as well.
Seek peace but keep your gun handy.

I'm not a complete idiot, some parts are missing!

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RE: Rook749 vs Janushm -- Third Time is the Charm.....

Post by rook749 »

Let's Talk Strategy ---

I will be ripping the basic plan for defense from Sardaukar's Plan as where I will fight to hold and where I will do a limited Sir Robin.

tm.asp?m=2564541&mpage=1&key=Newbies

** The Red Line is where I will fight to the death to hold.

** INDIA
We will fight a delaying action in Rangoon "B" falling back to the Red Line.
If possible, after we ensure we have sufficient forces to hold Ceylon "E" we will move to reinforce Port Blair -- "A".
If we lose Port Blair or can hold it will we will look to hold point "C" or "D".

** Austrialia
We will fight a delaying action in Port Moresby "1".
Forces will be rushed to hold Fiji and Pago Pago, once forces are en route or at these areas we will look to move to hold New Caledonia and Espiritu Santo --- "2" & "3".
We will then look to the Ellice Islands "4" or the Phoenix Islands.
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RE: Rook749 vs Janushm -- Third Time is the Charm.....

Post by BBfanboy »

First piece of advice - between the USN Far East (or Far West) fleet, the British cruisers, Australian/NZ cruisers and the Dutch Fleet there are opportunities to ambush some of his advance. The reality is that the Japanese have to expand very rapidly and cannot cover all of it well. You must find out where KB and Mini-KB are, and learn when his Netties get an HQ that can supply them torps.

Avoid those three and use SIGINT and Ops Report info to figure out where there are thinly escorted TFs you can ambush. Lowpe's Allied AAR (Spanking Lowpe) is a master class in how to do this. They make the Sir Robin period so much more exciting and enjoyable, even if you lose some ships doing it.
No matter how bad a situation is, you can always make it worse. - Chris Hadfield : An Astronaut's Guide To Life On Earth
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RE: Rook749 vs Janushm -- Third Time is the Charm.....

Post by rook749 »

General Strategic Overview
----------------
Given I have no idea what Janshm tends to do or what his overall plan of attack, until I can determine his overall focus, China, India, Australia, hold the historic perimeter I am simply going to hold the areas as outlined above and try to preserve my CV’s as a force in being. Overall, I will try to build for a massive Oct of ’43 offensive via Burma, but this may or may not be what occurs.

China
----------------
Hold until relieved or dead. Use max stacking limits in bad terrain to hold as much of the industry and supplies for a long as possible. Air Transport as much supply to China as possible. This is one area vs. a real human I feel will be an issue as I expect to lose most if not all of China simply because I have no idea how to defend versus a concentrated offensive. My first move will be to attack Ichang and the forces near it before he can reinforce.

India
----------------
I will send the 18th UK to India to Hold Calcutta and be my "rail" reserve. All free Indian Brigade's not part of Burma's division at sea will go to Ceylon to delay/hold this area. All other units will rest, train, and hold the India/Burma border after detachments to hold the coast and internal security. After the Ceylon Infantry Brigades arrive, we can shift these forces to the other others, as noted in the general plan above.

Australia
----------------
Major effort to hold all Perth and the entire Eastern Coast. Horn Island will be left to hold with minimal (if any) reinforcements. Port Moresby will receive the two Infantry Battalions to complete the Brigade, supplies, and dig in.


Singapore
----------------
No new units will be committed, but single ship supply convoys will try and slip through at the start until losses are too high. All units will fall back and recombine in Singapore as fast as possible.

DEI
----------------
As many units as possible fall back to one or two points and hold for as long as possible. Need to look at a more detailed plan in this area.

Burma
----------------
Units that can recombine fall back to Rangoon to dig in and hold. Hold the Air over Rangoon as long as possible for single ship convoys and bring supply in and fuel out. Hold the road open to China as long as possible and then fall back to the India/Burma border and then hold here at all costs unless he lands behind India's lines.

Christmas Island or Penrhyn
----------------
This will become my middle base to route all convoys around as the convoy system gets rolling. It will also become a supply point to fuel the advance. It will feed Pago Pago and Suva as my forward bases. These islands need to be reinforced, forts build, and PBY's brought forward.

CV’s
----------------
Will be split into single ship task Forces and grouped and either cover the build-up in the South Pacific or cover the north's the Aleutian Islands.

Submarines
----------------
Will harass the DEI area and try to slow down the offensive in this area as much as possible. New Boats will begin operation off of Japan (just enough to keep him honest), and the rest head to the South/Southwest Pacific.
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RE: Rook749 vs Janushm -- Third Time is the Charm.....

Post by rook749 »

BBfanboy As Always you are correct... when we post some of the action to date everyone will see some fireworks.... [;)]
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RE: Rook749 vs Janushm -- Third Time is the Charm.....

Post by rook749 »

7 December 1941 Executive Summary

The War Begins, one major Port Strike at Pearl as this Historical First Turn is ON. We lost the Tennessee and West Virginia.

Raiding
A submarine attack near Kota Bharu at 53,77 ::: Allied Ships xAKL Dai Tung, Shell hits 19, heavy fires, heavy damage.

Allied Naval Forces
US Carries USN CAR DIV 1 (Enterprise), USN CAR DIV 2 (Lexington) are in-route to a location southeast of Peral Harbor.

KB and Mini-KB
KB near Pearl after Port Stike.
Mini-KB Location is unknown.

China
A mess of units moving to hold x3 locations and establish a line to hold forward; I expect this is a mistake, but I am going to give it a shot. Forces moving to Ichang to attack.

Japanese Amphibious Landings:
Amphibious Assault at Batan Island (85,70).
Amphibious Assault at Kota Bharu (51,75).

Japan Conquerors the Following Bases:
Japanese forces CAPTURE Batan Island !!!

Allies Amphibious Landings:
None.

Allies Conquerors the Following Bases:
None.

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RE: Rook749 vs Janushm -- Third Time is the Charm.....

Post by RangerJoe »

Lowpe's opponent has said that playing him is very educational![;)]
Seek peace but keep your gun handy.

I'm not a complete idiot, some parts are missing!

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RE: Rook749 vs Janushm -- Third Time is the Charm.....

Post by rook749 »

Pearl Harbor Details.....
The Battle Fleet is hit hard...

Morning Air attack on Pearl Harbor, at 180,107

Weather in hex: Clear sky

Raid detected at 115 NM, estimated altitude 8,000 feet.
Estimated time to target is 38 minutes

Japanese aircraft
A6M2 Zero x 68
B5N2 Kate x 144
D3A1 Val x 126

Allied aircraft
no flights

Japanese aircraft losses
A6M2 Zero: 1 destroyed, 9 damaged
A6M2 Zero: 11 destroyed by flak
B5N2 Kate: 8 damaged
B5N2 Kate: 5 destroyed by flak
D3A1 Val: 6 damaged
D3A1 Val: 4 destroyed by flak

Allied aircraft losses
P-40B Warhawk: 1 destroyed, 52 damaged
P-40B Warhawk: 6 destroyed on ground
B-17D Fortress: 34 damaged
B-17D Fortress: 1 destroyed on ground
PBY-5 Catalina: 91 damaged
PBY-5 Catalina: 11 destroyed on ground
P-36A Mohawk: 14 damaged
P-36A Mohawk: 2 destroyed on ground
SBD-1 Dauntless: 30 damaged
SBD-1 Dauntless: 7 destroyed on ground
O-47A: 7 damaged
O-47A: 2 destroyed on ground
A-20A Havoc: 13 damaged
A-20A Havoc: 2 destroyed on ground
B-18A Bolo: 31 damaged
B-18A Bolo: 7 destroyed on ground
R3D-2: 2 damaged
B-17E Fortress: 18 damaged
B-17E Fortress: 1 destroyed on ground
F4F-3 Wildcat: 4 damaged
F4F-3 Wildcat: 1 destroyed on ground
C-33: 4 damaged
OS2U-3 Kingfisher: 2 destroyed

Allied Ships
BB Tennessee, Bomb hits 5, Torpedo hits 4, and is sunk
BB Oklahoma, Bomb hits 8, Torpedo hits 6, on fire, heavy damage
BB Arizona, Bomb hits 4, Torpedo hits 7, on fire, heavy damage
DM Breese
BB California, Bomb hits 4, Torpedo hits 6, on fire
BB Pennsylvania, Bomb hits 1, Torpedo hits 3, on fire, heavy damage
CL Phoenix, Torpedo hits 2, on fire
BB Nevada, Bomb hits 6, Torpedo hits 4, on fire, heavy damage
DM Ramsay
AV Curtiss
DM Montgomery, Bomb hits 1, Torpedo hits 1, heavy fires, heavy damage
CL Detroit, Bomb hits 3
BB West Virginia, Torpedo hits 4, and is sunk
CM Oglala
BB Maryland, Bomb hits 2, Torpedo hits 8, on fire, heavy damage
DD Jarvis, Torpedo hits 1, on fire
CL Helena, Bomb hits 1
DD Monaghan, Torpedo hits 1, and is sunk
PC Taney, Bomb hits 1
SS Cachalot, Torpedo hits 1, heavy damage
CL Raleigh, Bomb hits 1, heavy fires
CA New Orleans, Torpedo hits 1
SS Narwhal, Bomb hits 1

Allied ground losses:
33 casualties reported
Squads: 0 destroyed, 0 disabled
Non Combat: 0 destroyed, 4 disabled
Engineers: 0 destroyed, 1 disabled

Repair Shipyard hits 3
Airbase hits 45
Airbase supply hits 5
Runway hits 78

Aircraft Attacking:
9 x A6M2 Zero bombing from 100 feet
Airfield Attack: 2 x 60 kg GP Bomb
8 x D3A1 Val releasing from 1000'
Port Attack: 1 x 250 kg GP Bomb
25 x B5N2 Kate launching torpedoes at 200 feet
Port Attack: 1 x 45cm Type 91 Torp
8 x A6M2 Zero bombing from 100 feet
Airfield Attack: 2 x 60 kg GP Bomb
5 x D3A1 Val releasing from 2000'
Port Attack: 1 x 250 kg GP Bomb
22 x B5N2 Kate launching torpedoes at 200 feet
Port Attack: 1 x 45cm Type 91 Torp
4 x A6M2 Zero sweeping at 15000 feet
8 x D3A1 Val releasing from 2000'
City Attack: 1 x 250 kg GP Bomb
9 x B5N2 Kate bombing from 9000 feet
City Attack: 1 x 800 kg AP Bomb
4 x A6M2 Zero sweeping at 15000 feet
8 x D3A1 Val releasing from 1000'
City Attack: 1 x 250 kg GP Bomb
18 x B5N2 Kate launching torpedoes at 200 feet
Port Attack: 1 x 45cm Type 91 Torp
13 x D3A1 Val releasing from 2000'
Airfield Attack: 1 x 250 kg GP Bomb
27 x B5N2 Kate bombing from 9000 feet
Airfield Attack: 2 x 250 kg GP Bomb
11 x D3A1 Val releasing from 1000'
Airfield Attack: 1 x 250 kg GP Bomb
27 x B5N2 Kate bombing from 9000 feet
Airfield Attack: 2 x 250 kg GP Bomb
4 x D3A1 Val releasing from 1000'
City Attack: 1 x 250 kg GP Bomb
9 x B5N2 Kate bombing from 9000 feet
Port Attack: 1 x 800 kg AP Bomb
4 x D3A1 Val releasing from 2000'
Port Attack: 1 x 250 kg GP Bomb
2 x D3A1 Val releasing from 3000'
Port Attack: 1 x 250 kg GP Bomb
18 x D3A1 Val releasing from 1000'
Port Attack: 1 x 250 kg GP Bomb
5 x D3A1 Val releasing from 1000'
Airfield Attack: 1 x 250 kg GP Bomb
6 x D3A1 Val releasing from 3000'
Airfield Attack: 1 x 250 kg GP Bomb
1 x D3A1 Val releasing from 3000'
Port Attack: 1 x 250 kg GP Bomb
5 x D3A1 Val releasing from 3000'
Port Attack: 1 x 250 kg GP Bomb
5 x D3A1 Val releasing from 2000'
Port Attack: 1 x 250 kg GP Bomb
7 x D3A1 Val releasing from 3000'
Airfield Attack: 1 x 250 kg GP Bomb
4 x D3A1 Val releasing from 3000'
Port Attack: 1 x 250 kg GP Bomb
8 x D3A1 Val releasing from 2000'
Airfield Attack: 1 x 250 kg GP Bomb
2 x D3A1 Val releasing from 1000'
Port Attack: 1 x 250 kg GP Bomb

CAP engaged:
18th PG/73rd PS with P-40B Warhawk (0 airborne, 0 on standby, 0 scrambling)
0 plane(s) not yet engaged, 2 being recalled, 0 out of immediate contact.
Group patrol altitude is 10000 , scrambling fighters between 0 and 10000.
Time for all group planes to reach interception is 11 minutes

Training flight from 18th PG/73rd PS has been caught up in attack
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RE: Rook749 vs Janushm -- Third Time is the Charm.....

Post by rook749 »

ORIGINAL: RangerJoe

Lowpe's opponent has said that playing him is very educational![;)]

RangerJoe -- thanks I am finding him to have a very strategic mind. He had mentioned he had a second game going as well but I was not sure who it was with.
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RE: Rook749 vs Janushm -- Third Time is the Charm.....

Post by rook749 »

Ship Losses on December 7th.

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RE: Rook749 vs Janushm -- Third Time is the Charm.....

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Air Losses on December 7th.


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RE: Rook749 vs Janushm -- Third Time is the Charm.....

Post by rook749 »

Force Z

Having not played Historical 1st turn on, I am not used to losing Force Z...

Will need to fix some of the Damage and then find a "safe" route to India...



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RE: Rook749 vs Janushm -- Third Time is the Charm.....

Post by rook749 »

Kota Bharu Attack.

We are going to combine the DD's from Force Z with the CL Danae and Mauritius to see if we can catch some transports....

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RE: Rook749 vs Janushm -- Third Time is the Charm.....

Post by rook749 »

8 December 1941 Executive Summary

Raiding (only those that have an impact)
Sub attack near Midway Island at 158,92 :: Japanese Ships AO Shiriya, Shell hits 10, heavy fires, heavy damage
Sub attack near Muntok at 52,89 :: CL Dragon, Torpedo hits 2, on fire, heavy damage

Allied Naval Forces
US Carries USN CAR DIV 1 (Enterprise), USN CAR DIV 2 (Lexington) and USN CAR DIV 3 (Saratoga) are in-route to a location southeast of Peral Harbor.

KB and Mini-KB
KB near Pearl after Port Stike.
Mini-KB Location is unknown.

China
Forces moving to Ichang to attack.

Japanese Amphibious Landings:
Amphibious Assault at Makin (136,125).
Amphibious Assault at Kota Bharu (51,75).

Japan Conquerors the Following Bases:
Japanese forces CAPTURE Makin !!!

Allies Amphibious Landings:
None.

Allies Conquerors the Following Bases:
None.
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RE: Rook749 vs Janushm -- Third Time is the Charm.....

Post by rook749 »

Day Time Surface Combat, near Kota Bharu at 51,75, Range 26,000 Yards

This is not the task force I was looking for.... [X(]

Japanese Ships
BB Kongo
BB Haruna
CA Takao
CA Atago
CL Jintsu
DD Asashio
DD Oshio
DD Michishio
DD Arashio
DD Akatsuki
DD Hibiki

Allied Ships
CL Danae, Shell hits 1, on fire
CL Mauritius
DD Vendetta, Shell hits 1, and is sunk
DM Stronghold

Maximum visibility in Clear Conditions: 30,000 yards
CONTACT: Allied lookouts spot Japanese task force at 25,000 yards
Allied TF attempts to evade combat
Range increases to 26,000 yards...
CONTACT: Japanese lookouts spot Allied task force at 26,000 yards
CA Atago engages CL Mauritius at 26,000 yards
Range increases to 28,000 yards
BB Haruna engages CL Mauritius at 28,000 yards
BB Kongo engages CL Mauritius at 28,000 yards
CA Atago engages CL Mauritius at 28,000 yards
CA Takao engages CL Mauritius at 28,000 yards
Range increases to 29,000 yards
BB Haruna engages CL Mauritius at 29,000 yards
BB Haruna engages CL Danae at 29,000 yards
CL Mauritius engages CA Atago at 29,000 yards
Range increases to 30,000 yards
BB Haruna engages CL Mauritius at 30,000 yards
BB Kongo engages CL Mauritius at 30,000 yards
BB Haruna engages DM Stronghold at 30,000 yards
BB Haruna engages CL Mauritius at 30,000 yards
BB Kongo engages CL Mauritius at 30,000 yards
CA Atago engages DD Vendetta at 30,000 yards
CA Takao engages CL Mauritius at 30,000 yards
BB Haruna engages CL Mauritius at 30,000 yards
CL Mauritius engages CA Atago at 30,000 yards
BB Haruna engages DM Stronghold at 30,000 yards
BB Haruna engages CL Mauritius at 30,000 yards
CA Atago engages CL Mauritius at 30,000 yards
CL Mauritius engages CA Takao at 30,000 yards
Range closes to 29,000 yards
BB Haruna engages CL Mauritius at 29,000 yards
BB Haruna engages CL Danae at 29,000 yards
DD Vendetta sunk by BB Haruna at 29,000 yards
BB Haruna engages DM Stronghold at 29,000 yards
Stephens, W.D. orders Allied TF to disengage
Task forces break off...
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RE: Rook749 vs Janushm -- Third Time is the Charm.....

Post by RangerJoe »

ORIGINAL: rook749

ORIGINAL: RangerJoe

Lowpe's opponent has said that playing him is very educational![;)]

RangerJoe -- thanks I am finding him to have a very strategic mind. He had mentioned he had a second game going as well but I was not sure who it was with.

Here is the link:

https://www.matrixgames.com/forums/tm.asp?m=4872535
Seek peace but keep your gun handy.

I'm not a complete idiot, some parts are missing!

“Illegitemus non carborundum est (“Don’t let the bastards grind you down”).”
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