[WAD] SA-2 not reloading

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cns180784
Posts: 448
Joined: Fri Jul 31, 2015 7:22 am

[WAD] SA-2 not reloading

Post by cns180784 »

Hi in this enclosed save file, you'll see that on the side of RUSSIA, the Sa-2 that has fired all 6 of its launchers is not reloading but still has 12 missiles left on its magazines, why is this? is this a bug? thanks for looking.
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Sa2notreloading.zip
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OldSarge
Posts: 667
Joined: Thu Nov 25, 2010 6:16 pm
Location: Albuquerque, NM

RE: Sa-2 not reloading

Post by OldSarge »

Let the clock run a little bit and it starts to reload around 1721z. Take time to get the trucks to the launchers. [8D].
You and the rest, you forgot the first rule of the fanatic: When you become obsessed with the enemy, you become the enemy.
Jeffrey Sinclair, "Infection", Babylon 5
cns180784
Posts: 448
Joined: Fri Jul 31, 2015 7:22 am

RE: Sa-2 not reloading

Post by cns180784 »

I see, nice how that is modeled, and then it takes 14 minutes to reload the launchers, not the best SAM's you want to have try and shoot down F-22's. Thanks for clearing that up.

That said how far would those trucks be from the launchers? it has in the DB entry that they have 12 missiles on magazines, shouldnt take that long for the truck to bring over a missile to reload on to a launcher...they should be nearby.
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michaelm75au
Posts: 11891
Joined: Sat May 05, 2001 8:00 am
Location: Melbourne, Australia

RE: Sa-2 not reloading

Post by michaelm75au »

Time to reload is a factor of the weapon's magazine ROF from memory.
Michael
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