Executing a planned attack.

The sequel of the legendary wargame with a complete graphics and interface overhaul, major new gameplay and design features such as full naval combat modelling, improved supply handling, numerous increases to scenario parameters to better support large scenarios, and integrated PBEM++.
Post Reply
Posts: 615
Joined: Thu May 23, 2002 6:40 am

Executing a planned attack.

Post by Johnus »

How does one approve a planned attack so that it occurs as planned when you hit the resolve attacks button.
Posts: 243
Joined: Mon Dec 11, 2017 3:44 pm

RE: Executing a planned attack.

Post by Cabido »

I'm not sure I've understood the question, but I'll risk an answer.

On the combat planner (hit "P" on the keyboard to open it); after clicking ok, you've acheduled the attack as presented on this window. You'll go on setting other attacks as you will. When you hit the resolve attacks button, all scheduled attacks will be resolved exactly as presented on the combat planner.

You can set individual units to the attack by right clicking on them and setting orders, but to see the whole picture (all units set to attack a specific hex) you should open the combat planner, or toggle through stacked units; units schedule to take part on the attack will display a red arrow on its corner. Additionaly, they will display a movement arrow (or a crosshair, when bombarding) pointing to the attacked hex.
Post Reply

Return to “The Operational Art of War IV”