[FIXED B965 + FIXED B978 + FIXED B1000] Weird Sead Patrol Issue

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JPFisher55
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Joined: Sat Nov 22, 2014 7:54 pm

[FIXED B965 + FIXED B978 + FIXED B1000] Weird Sead Patrol Issue

Post by JPFisher55 »

In the attached saved game, flight 10422 is assigned to a sead patrol mission. The mission has unchecked boxes for prosecuting targets outside of its patrol zone.
In addition, is has a no, only prosecute specified targets in its doctrine. However, the flight has just attacked an aircraft way outside its patrol zone.
Attachments
HailMarypatrolissue.zip
(1.17 MiB) Downloaded 4 times
JPFisher55
Posts: 589
Joined: Sat Nov 22, 2014 7:54 pm

RE: Weird Sead Patrol Issue

Post by JPFisher55 »

I'm attaching another saved game file showing this bug. Sidewinder 7 is on the same sead patrol mission and is attacking an enemy aircraft
way outside its patrol zone.

I'm going to change the zone to ground patrol using sead loadouts to check if ground patrols have the same issue.
Attachments
HailMaryp..olissue2.zip
(1.28 MiB) Downloaded 2 times
JPFisher55
Posts: 589
Joined: Sat Nov 22, 2014 7:54 pm

RE: Weird Sead Patrol Issue

Post by JPFisher55 »

This issue seems to only affect sead patrol missions. When I changed the zone to a new ground patrol mission with the same doctrines and assigned the same aircraft to a ground patrol mission, the A/C behavior was normal.
So a workaround is to use ground patrol mission with sead loadouts (or restrict other weapons to mobile facilities) which in my experience is like sead patrol missions.
Cik
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RE: Weird Sead Patrol Issue

Post by Cik »

seen the same thing actually, they will engage SAMs very far outside their patrol area.

i may have actually seen them ignore the mission WRA as well (IE, one harm per target becomes 30+ at a pat hand etc.)

never seen the problem with any other kind of patrol.
mikmykWS
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RE: Weird Sead Patrol Issue

Post by mikmykWS »

Thanks for the work put in documenting the issue. Added to the list.

Mike
ComDev
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RE: Weird Sead Patrol Issue

Post by ComDev »

Good catch, caused by a very specific edge case. Fixed in B965, thanks!
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JPFisher55
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RE: Weird Sead Patrol Issue

Post by JPFisher55 »

You're welcome. Waiting for release of update.
HaughtKarl
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RE: Weird Sead Patrol Issue

Post by HaughtKarl »

ORIGINAL: Cik

seen the same thing actually, they will engage SAMs very far outside their patrol area.

i may have actually seen them ignore the mission WRA as well (IE, one harm per target becomes 30+ at a pat hand etc.)

never seen the problem with any other kind of patrol.


I don't think this has been fixed yet as I'm still seeing the same behavior in 972.8.
Grazyn
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Joined: Mon Oct 24, 2016 9:29 am

RE: Weird Sead Patrol Issue

Post by Grazyn »

I noticed this issue in the Korean Missile crisis scenario for the first time. Check the save file, there is a SEAD mission with the "investigate contacts outside patrol area" unchecked, and even if the log is spammed with "dropped contact" messages you'll see that all the planes will engage targets outside the area and expend all their weapons before reaching their actual patrol area.

http://www.mediafire.com/file/85qo2igvl ... _sead.save
ComDev
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RE: Weird Sead Patrol Issue

Post by ComDev »

Ah crap [8D]

Fixed in B978, thanks!
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Developer "Command: Modern Air/Naval Operations" project!
dnewell96
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Joined: Fri Dec 19, 2014 1:33 pm

RE: Weird Sead Patrol Issue

Post by dnewell96 »

I have the same issue. My SEAD drivers are doing their own thing. I am on B972.10 now. What/where is B978?

Thank you.
ComDev
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RE: Weird Sead Patrol Issue

Post by ComDev »

Official version is 972.13, please upgrade [8D]

Still happening?
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Developer "Command: Modern Air/Naval Operations" project!
dnewell96
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Joined: Fri Dec 19, 2014 1:33 pm

RE: Weird Sead Patrol Issue

Post by dnewell96 »

Between the update to 972.13 and me threatening extended latrine duty, my SEAD pilots have gotten back with the program.

Thanks for the help and sorry I didn't update before posting.
ComDev
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RE: Weird Sead Patrol Issue

Post by ComDev »

Thanks, have fixed SEAD issues in B1000 [8D]
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Developer "Command: Modern Air/Naval Operations" project!
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