Command v1.12 Release Candidate (CURRENT: B936.9)

Take command of air and naval assets from post-WW2 to the near future in tactical and operational scale, complete with historical and hypothetical scenarios and an integrated scenario editor.

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Dimitris
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Command v1.12 Release Candidate (CURRENT: B936.9)

Post by Dimitris »

Command v1.12 Release Candidate (Build 936)

Download: Superseded by Build 936.1

To install: Unzip the contents to your existing Command installation folder, answering Yes to any overwrite prompts.

NOTE #1: Backup your existing installation.
NOTE #2: You must have an existing working v1.11 SR7 installation. Unzipping over an older installation is not supported and may have unpredictable results.
NOTE #3: The major new features of the "Chains Of War" DLC are included in this build but disabled. They will be enabled when the DLC is installed.



Build 936 Release Notes (changes/additions since v1.11 SR7 - Build 906.26)
=============================================================================================


* Two significant tweaks on time acceleration:
- An extra time accel setting, "2x", has been added.
- The sim resolution (ie. pulse timeslice) is now 0.1 sec not only when running at 1-1, but also at 2x and 5x accel.
The practical result should be that the player gets a smoother "acceleration curve" when moving from 1x to 2x and 5x time compression.

* Numerous performance improvements
* Significant improvements to automatic flight plan generator
* Misc tweaks to tanker & bingo calculations
* Lua: Fix manual/desired speed on SetUnit()
* Lua: Enhance EndScenario trigger/action
* Lua: Enhanced "Unit Detected" event trigger

* FIXED: DE Submarine not rising to recharge battery if on plotted course without mission
* FIXED: Diesel subs RTBs when battery empties (with plenty of diesel fuel left)
* Fixed: Air groups not displaying altitude correctly
* Fixed: SH-60 attacking with Hellfires turns away, losing illumination
* Aircraft stand-off adjustments
* FIXED: #11436: [920] VLAD Sonobouy range cause spacing issues with MPA's with mixed sonobouy loadouts
* FIXED: #11554: ASW-only mines triggered by ships
* FIXED: Startup crash by incorrect date parsing in Arabic locale
* ADDED: #4815: Double-clicking on a weapon rec in 'Add Weapon Record' menu should add it to the magazine
* FIXED: #7795: 552 Edit event action window - Hightlight units list needs to be wide enough to accomodate text or growable
#11338 - Possible missile bug (Ships firing more missiles then necessary)
#11441 - [B906.24] Activation Times and Creating New Mission Issue
#11464 - Modifying a ships magazine weapons records and then cloning causes a crash
* FIXED: Unit Cloning causes corrupted scen saves
* FIXED: Creating new mission and opening Mission Editor does not display times correctly
* Fixed: Crash when selecting speed/alt checkbox for waypoint
#11477 - [B923] Aircraft in Weather Shelters not damaged
#11504 - Add paradrop flag to unit 357
#11454 - CWDB bug - Early British Diesel Subs not recharging batteries
#11501 - Ohio SSGN with DDS
#10795 - MGK-608, MGK-608E (export) & MGK-608M SEVER (Imprv Russian SOSUS)
#10169 - KS-139 Belgorod (Project 09852 submarine)
#11556 - DB3k: Add Krasnopol rounds to Chinese Type 66 and PLZ-05 Artillery
#11555 - DB3k: Fix China Smerch and PHL-03 issue
#11549 - DB3k: Complete UAE Army
#11548 - DB3k: Indian Tu-142MK Retired 2017
#11547 - [DB3k Update] BMD weight is 8 tons
#11538 - Burke 2015 torpedo mags
#10918 - CWDB AIM-9C and Talos H issue
#11540 - Juneau fuel issues
#11528 - Gabriel I -- -Yom Kippur 73 is capable vs Land but has Anti-Air range and PoK

* Includes the latest versions of the DB3000 and CWDB databases. All standalone, tutorial and Northern Inferno scenarios have been tweaked and rebuilt to the current DBs.
Lowlaner2012
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RE: Command v1.12 Release Candidate

Post by Lowlaner2012 »

Thanks Sunburn, looking forward to the chains of war DLC...
Raptorx7_slith
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RE: Command v1.12 Release Candidate

Post by Raptorx7_slith »

You guys are awesome!
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Dide
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RE: Command v1.12 Release Candidate

Post by Dide »

Thanks!!!
ParachuteProne
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RE: Command v1.12 Release Candidate

Post by ParachuteProne »

So if major features of "Chains of war" are in this release candidate 1.12 then Chains of War release itself must be very close :)
lamboman43
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RE: Command v1.12 Release Candidate

Post by lamboman43 »

Let's enable those CoW features asap! :D
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HalfLifeExpert
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RE: Command v1.12 Release Candidate

Post by HalfLifeExpert »

My dad is going to be VERY happy about the 2x speed addition!
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Primarchx
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RE: Command v1.12 Release Candidate

Post by Primarchx »

Can't wait to try 2x!
DWReese
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RE: Command v1.12 Release Candidate

Post by DWReese »

I downloaded this file today. The Build is touted as 936, but after it has been unzipped and installed, it indicates that it is Build 935. Was this an oversight, or did I do something wrong? I obtained the file from the top location, and it is titled 936.

Doug
TYHo
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RE: Command v1.12 Release Candidate

Post by TYHo »

I noticed there's an empty "WW2DB" folder in the pack... does it mean a WW2 Database is in the works? And we can create WW2 scenarios eventually? [:D]
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ShadowB
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RE: Command v1.12 Release Candidate

Post by ShadowB »

Awesome work!

I figure this will roll out on Steam once the candidate's locked in as the actual release?
mavfin
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RE: Command v1.12 Release Candidate

Post by mavfin »

ShadowB, you can put this over the top of your Command directory in your Steam Library just fine.

I'm showing Build 936, and I LOVE the 2x. Interestingly enough, even in this update pack (at least on DB3K) the included scenarios are a DB behind the latest.

(Of course I made a copy of the directory to another location before merging the update into the running location...)

Mav
--Mav
DWReese
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RE: Command v1.12 Release Candidate

Post by DWReese »

I see the new 2x speed, so I know that I have the upgrade. I wonder that since I got my via the regular download, and you got yours via stream, perhaps they are different since mine shows as build 935, and not 936. Or, perhaps there is another reason?

Doug
Dimitris
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RE: Command v1.12 Release Candidate

Post by Dimitris »

Hi Doug,

There was an error in packing at the first upload. This was rectified soon afterwards. If you download the pack again now you will get the correct B936 exe. Thanks!
Dimitris
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RE: Command v1.12 Release Candidate

Post by Dimitris »

ORIGINAL: TYHo
I noticed there's an empty "WW2DB" folder in the pack... does it mean a WW2 Database is in the works? And we can create WW2 scenarios eventually? [:D]
No comment.
Dimitris
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RE: Command v1.12 Release Candidate

Post by Dimitris »

Command v1.12 Release Candidate (Build 936.1)

Download: Superseded by Build 936.2

To install: Unzip the contents to your existing Command installation folder, answering Yes to any overwrite prompts.

NOTE #1: Backup your existing installation.
NOTE #2: You must have an existing working v1.11 SR7 installation. Sitting over an older installation is not supported and may have unpredictable results.
NOTE #3: The major new features of the "Chains Of War" DLC are included in this build but disabled. They will be enabled when the DLC is installed.



Build 936.1 Release Notes (changes/additions since Build 936)
=============================================================================================


* Fix for Steam workshop issues
* Hide speed info for fixed facilities/groups
* Fixed: Helo climbs after last Hellfire and gets killed by SAM
* Fixed: Aircraft with Stand-off enabled doesn't fire all weapons on first pass
* Fixed: Doctrine crash for waypoints

* Improved support for 4K/UHD screens. Hopefully this will make the current awkward workaround unnecessary.

Steps:

1) Set your UHD screen's resolution to its native one, and the DPI setting to the one most suitable for you (4K screens often use 125-200% DPI).

2) On the \PreRequisites folder, there is a new file "PreferExternalManifest.reg". Run it, and it will add a registry key. (This will normally be handled by the installer)

3) Run Command. The UI should now lay out correctly without any distortions. Let us know!
Dimitris
Posts: 15010
Joined: Sun Jul 31, 2005 10:29 am
Contact:

RE: Command v1.12 Release Candidate

Post by Dimitris »

Command v1.12 Release Candidate (Build 936.2)

Download: Superseded by Build 936.3

To install: Unzip the contents to your existing Command installation folder, answering Yes to any overwrite prompts.

NOTE #1: Backup your existing installation.
NOTE #2: You must have an existing working v1.11 SR7 installation. Sitting over an older installation is not supported and may have unpredictable results.
NOTE #3: The major new features of the "Chains Of War" DLC are included in this build but disabled. They will be enabled when the DLC is installed.



Build 936.2 Release Notes (changes/additions since Build 936.1)
=============================================================================================


* FIXED: [B936.1] Possible memory leak (linked to 4K tweak?)
* Improved checks for possible memory leaks & related crashes
Matsuru
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RE: Command v1.12 Release Candidate

Post by Matsuru »

Great news,Thanks!!
Matsuru
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RE: Command v1.12 Release Candidate

Post by Matsuru »

I just checked steam its not auto-updating,do i have to do it manually?,and when will the second DLC be available for purchase?
DWReese
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Joined: Fri Mar 21, 2014 11:40 am
Location: Miami, Florida

RE: Command v1.12 Release Candidate

Post by DWReese »

I've got it. Everything is great.

Thanks again.

Doug
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