TOTH some scenarios are too slowly

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Ticonderoga60
Posts: 88
Joined: Wed Oct 12, 2016 3:41 pm
Location: Italy

TOTH some scenarios are too slowly

Post by Ticonderoga60 »

Hallo! I've purchased TOTH and I'm very happy! I'm a very old ASLer players. The computer version is a very help for me but some scenariuo's (like Hill621 or The road to Wiltz) are implayabled. When move an AFV, there are 5-7 minutes from an hex to another. My computer has a good processor and RAM (4Gb) and graphics card (GEForce 1Gb). Is the only great penalties of thi games.
Thank for all and excuse me for my poor english.
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Peter Fisla
Posts: 2501
Joined: Fri Oct 05, 2001 8:00 am
Location: Canada

RE: TOTH some scenarios are too slowly

Post by Peter Fisla »

ORIGINAL: Ticonderoga60

Hallo! I've purchased TOTH and I'm very happy! I'm a very old ASLer players. The computer version is a very help for me but some scenariuo's (like Hill621 or The road to Wiltz) are implayabled. When move an AFV, there are 5-7 minutes from an hex to another. My computer has a good processor and RAM (4Gb) and graphics card (GEForce 1Gb). Is the only great penalties of thi games.
Thank for all and excuse me for my poor english.

The AI, Fog of War and Line of Sight features are heavy on CPU processing - this also depends on what kind of CPU you have in your computer. Smaller scenarios are less CPU demanding, please keep this mind.
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rico21
Posts: 3015
Joined: Fri Mar 11, 2016 8:05 am

RE: TOTH some scenarios are too slowly

Post by rico21 »

A new version more playable of the Road to wiltz soon and Welcome!
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