Advanced Squad Leader Mod

Moderators: Paullus, Peter Fisla

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Richie61
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Location: Massachusetts

Advanced Squad Leader Mod

Post by Richie61 »

Please see the attached "Advanced Squad Leader" mod put together for Tigers On The Hunt.

It's setup to use the "JoneSoft Generic Mod Enabler".

*** Please backup your "terrain" file if not using JSGME ***

Sample image.

Image

Enjoy [:)]
Attachments
Advanced S..od Rev 1.zip
(4.94 MiB) Downloaded 1929 times
To fight and conquer in all our battles is not supreme excellence; supreme excellence consists in breaking the enemy's resistance without fighting.

Sun Tzu



Gerry4321
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RE: Advanced Squad Leader Mod

Post by Gerry4321 »

Thanks very much Ed!!

You mentioned terrain but it looks mostly like the game terrain?

And unlike the SL mod this one does not have the star attributes from TotH?
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Richie61
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Location: Massachusetts

RE: Advanced Squad Leader Mod

Post by Richie61 »

Gerry,

No stars like base TotH or my Squad Leader mod. This was for the folks asking for an "ASL" like look.

Ed
To fight and conquer in all our battles is not supreme excellence; supreme excellence consists in breaking the enemy's resistance without fighting.

Sun Tzu



idjester
Posts: 369
Joined: Thu Dec 22, 2011 5:37 pm

RE: Advanced Squad Leader Mod

Post by idjester »

Very cool Richie61... Mine if I do a live broadcast with this installed to give people an idea of what it looks like and what to expect with this mod?

Thanks for the effort.

idjester
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Richie61
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RE: Advanced Squad Leader Mod

Post by Richie61 »

Not at all. It's a free mod for all to use. [:)]

To fight and conquer in all our battles is not supreme excellence; supreme excellence consists in breaking the enemy's resistance without fighting.

Sun Tzu



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giffin
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RE: Advanced Squad Leader Mod

Post by giffin »

Awesome MOD Ed! Great work! Cant wait to see IDJester play test this.
dox44
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RE: Advanced Squad Leader Mod

Post by dox44 »

this is great mod. THANKS!!!
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DaveyJJ
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RE: Advanced Squad Leader Mod

Post by DaveyJJ »

Nice work.
DaveyJJ

surfcandy
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RE: Advanced Squad Leader Mod

Post by surfcandy »

Sorry if mentioned somewhere before but does this Mod for Tigers include enemy AI?
Paullus
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RE: Advanced Squad Leader Mod

Post by Paullus »

Same AI as in the TotH game.
For my part, I shall do my duty as a general; I shall see to it that you are given the chance of a successful action. /Lucius Aemilius Paullus
Rosseau
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RE: Advanced Squad Leader Mod

Post by Rosseau »

Pretty sure it's just a graphics mod. Just one more reason to buy the game, eh? Thank you, this is great.
Dietrich53
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RE: Advanced Squad Leader Mod

Post by Dietrich53 »

This is just plain awesome! Thank you very much!!!!
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Richie61
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RE: Advanced Squad Leader Mod

Post by Richie61 »

Yes, it's just a graphic mod of images. It doesn't change a single thing on the game engine.
To fight and conquer in all our battles is not supreme excellence; supreme excellence consists in breaking the enemy's resistance without fighting.

Sun Tzu



RobertMc
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Location: Birmingham, Alabama, USA

RE: Advanced Squad Leader Mod

Post by RobertMc »

An AWESOME mod! Thank you very much!
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Cataphract88
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RE: Advanced Squad Leader Mod

Post by Cataphract88 »

ORIGINAL: Richie61

Yes, it's just a graphic mod of images. It doesn't change a single thing on the game engine.

Your Squad Leader graphics mods have convinced me to buy this game. [&o]
Richard
idjester
Posts: 369
Joined: Thu Dec 22, 2011 5:37 pm

RE: Advanced Squad Leader Mod

Post by idjester »

Posted a new video on how to install the new maps, scenarios and mods... If you need help on what to do.

Thanks Richie61 for this... Next live steam will include your mod so everyone can see it in action.


https://www.youtube.com/watch?v=NLgekuJL3I4


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Big Ivan
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Location: Mansfield, Ohio USA

RE: Advanced Squad Leader Mod

Post by Big Ivan »

ORIGINAL: Richie61

Please see the attached "Advanced Squad Leader" mod put together for Tigers On The Hunt.

It's setup to use the "JoneSoft Generic Mod Enabler".

*** Please backup your "terrain" file if not using JSGME ***

https://www.dropbox.com/sh/etxsj6qzn0th ... 623Na?dl=0

Sample image.

Image

Enjoy [:)]

Where can you get JSGME at or can I copy it from another game like Campaign Series?
Thanks!

Big Ivan
Blitz call sign Big Ivan.
bo
Posts: 4175
Joined: Thu Apr 30, 2009 9:52 pm

RE: Advanced Squad Leader Mod

Post by bo »

ORIGINAL: Richie61

Please see the attached "Advanced Squad Leader" mod put together for Tigers On The Hunt.

It's setup to use the "JoneSoft Generic Mod Enabler".

*** Please backup your "terrain" file if not using JSGME ***

https://www.dropbox.com/sh/etxsj6qzn0th ... 623Na?dl=0

Sample image.

Image

Enjoy [:)]

Never played the Squad Leader series games, please explain what the numbers mean on the counters and will they coinside with Peter's game rules, thank you in advance.

Bo
baldbrother
Posts: 305
Joined: Fri Jun 16, 2006 7:52 am

RE: Advanced Squad Leader Mod

Post by baldbrother »

Thanks for the mod. Never played ASL but prefer your graphics. What the various numbers etc designate? Thanks.
kylania
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RE: Advanced Squad Leader Mod

Post by kylania »

ORIGINAL: Big Ivan
Where can you get JSGME at or can I copy it from another game like Campaign Series?
Thanks!

Here!


Attachments
jsgme_setup.zip
(823.12 KiB) Downloaded 792 times
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