V1.08.07 Public Beta is Now Available!

Gary Grigsby’s War in the East: The German-Soviet War 1941-1945 is a turn-based World War II strategy game stretching across the entire Eastern Front. Gamers can engage in an epic campaign, including division-sized battles with realistic and historical terrain, weather, orders of battle, logistics and combat results.

The critically and fan-acclaimed Eastern Front mega-game Gary Grigsby’s War in the East just got bigger and better with Gary Grigsby’s War in the East: Don to the Danube! This expansion to the award-winning War in the East comes with a wide array of later war scenarios ranging from short but intense 6 turn bouts like the Battle for Kharkov (1942) to immense 37-turn engagements taking place across multiple nations like Drama on the Danube (Summer 1944 – Spring 1945).

Moderators: Joel Billings, Sabre21, elmo3

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HybridSpyda
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V1.08.07 Public Beta is Now Available!

Post by HybridSpyda »

Hello Everyone,

We have a new update ready for Public Beta. If you have registered your copy of War in the East, you can download the latest beta update from our Members Club.
If you have the Steam version you can select the Beta under the games Properties.

V1.08.07 Beta October 29, 2015
    [b]New features[/b][ul] 1. Altered change #25 from previous patch, so that in order to prevent cargo loss during regular air drops, the airbase must be located in a hex that was under friendly control at start of turn (any spent Movement Points are ignored, since they are expended not only by moving, but also by using air groups located in that base). 2. Altered change #35 from previous patch, so that stack points are used instead of number of men (with the exception that corps combat units below 20 000 men are treated as divisional sized units), and the formula affecting defender was changed to ROUNDDOWN(MAX(1,SQRT(MIN(fl-1,mena/(3*menb)))),2) to kick in once the attacker will outnumber defender (in stack points) by 3:1, instead of 1:1. 3. Partially reverted change #41 from previous patch, so that units in city terrain may be again considered as being surrounded. City terrain will also no longer be considered dense terrain. 4. Reverted change #50 from previous patch, so that the number of firing elements will not be affected by dense terrain, only CV. 5. Altered change #83 from previous patch, and decreased Soviet penalty to repairs after movement to -10 (from -20 and -15). 6. Altered change #114 from previous patch, and reduced the chance to regain up to 10% of National Morale, restricting it to a flat 10% chance (disconnected from morale), and only for units that are within 10 MP of working rail net. 7. Made sure that the bonus for the AI to capture Brest Litovsk and Hanko in the early turns of 1941 scenarios is never applied to server games.
Bug fixes
    1. Fixed a major bug where units above their national morale level had at least 10% chance (possibly more) to revert to their national morale each turn. 2. Fixed a bug where more than one roll was used to determine weather, resulting in a higher probability of dominant weather type occurring. Now precisely always one roll will be involved in determining weather, and there will be a 25% chance that another randomly determined value will be used when showing forecast. 3. Fixed a bug where it was impossible to send air groups to reserve from a sorted and/or filtered air group list in the Commander’s Report window. 4. Fixed a bug where a unit could be destroyed twice in a single combat due to different reasons (lost of elements, surrendered), resulting in that unit being rebuilt twice, granting one free unit to its owner (if eligible for rebuilding). 5. Fixed a bug by partially reverting change #27 from previous patch, so that out of supply units, including units in airhead or beachhead supply will not rout, but be destroyed instead. The only difference is that units in airhead or beachhead supply will not be susceptible to be destroyed while retreating through hexes with enemy units adjacent.
[/ul]
Happy Gaming!
Matthew Ravenwood

QA & Operations Manager

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loki100
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RE: V1.08.07 Public Beta is Now Available!

Post by loki100 »

thank you .. as ever, much appreciated
swkuh
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RE: V1.08.07 Public Beta is Now Available!

Post by swkuh »

Well, thanks for the update, but...

Downloaded successfully from members club link as given, direct X update complete, but game isn't starting.

"d3dx9_43.dll missing"

any help appreciated.

BTW, see no "desktop shortcut" nor "new program group" in start menu

Using Win10 and when the start menu for matrix games is activated, get the usual game start placard from which "play" is invoked, then error message.

have tried executing from application in "C file" through file explorer and then serial number is out of date...



Well, found the missing .dll piece in an earlier thread; all is well now.
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morvael
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RE: V1.08.07 Public Beta is Now Available!

Post by morvael »

The patch should offer to upgrade DirectX. Did you ignore the offer?
swkuh
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RE: V1.08.07 Public Beta is Now Available!

Post by swkuh »

Took the offer and program executed..

have tried 3x, w/wo direct X update

from starting game placard chose "update to latest," told I was behind latest, got 1.08.04 loaded (was already at 1.08.05) and it works...

at least game is playing... direct X never referenced

Denniss
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Location: Germany, Hannover (region)

RE: V1.08.07 Public Beta is Now Available!

Post by Denniss »

For the german version the installer is somewhat strange - after installing the patch and updating the uninstall files it offers me an unexplained/unnamed Option 01 (keeping it enabled starts the DirectX installation).
WitE dev team - (aircraft data)
WitE 1.08+ dev team (data/scenario maintainer)
WitW dev team (aircraft data, partial data/scenario maintainer)
WitE2 dev team (aircraft data)
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Icier
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RE: V1.08.07 Public Beta is Now Available!

Post by Icier »

this may be a silly question, but after update is done should version installed show 1.08.07 & execute file 1.08.05?
Those are my principles, and if you don't like them... well, I have others.
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morvael
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RE: V1.08.07 Public Beta is Now Available!

Post by morvael »

1.08.07 should be everywhere.

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Icier
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RE: V1.08.07 Public Beta is Now Available!

Post by Icier »

mine is still showing on execute file 1.08.05
Those are my principles, and if you don't like them... well, I have others.
shermanny
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RE: V1.08.07 Public Beta is Now Available!

Post by shermanny »

I downloaded the patch and did a clean install of the game from my original disk. No luck. The machine claimed that there was a fatal error with my serial number. Which there was not. And an instruction that I should contact matrix games for support.

Which this is an attempt at.
you cannot refine it
Farfarer61
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RE: V1.08.07 Public Beta is Now Available!

Post by Farfarer61 »

d3dx9_43.dll is missing error. I did the DX update/check. Game will not run. Any ideas other than install an earlier Beta ?

Update: If you use the Microsoft DX fix, you can never revert from windows 10 back to 7, 8 etc. as it will remove the temporary files needed to so do. This smells fishy...

Update 2: Find a site that is SAFE ( there are traps) where you can get the dll and paste in in the game folder and the Windows /System32.. Hope this helps.
Denniss
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RE: V1.08.07 Public Beta is Now Available!

Post by Denniss »

windows dll files should NEVER be manually placed anywhere.
The current patch installs the DirectX update files in your game folder under redist although it seem they borked this install as the required files seem to be missing. Judging from the files placed there Matrixgames used an early 2009 DirectX update instead of the required June 2010 version (only the latter contains the required dll files.
For those affected please use https://download.microsoft.com/download ... bsetup.exe
WitE dev team - (aircraft data)
WitE 1.08+ dev team (data/scenario maintainer)
WitW dev team (aircraft data, partial data/scenario maintainer)
WitE2 dev team (aircraft data)
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HybridSpyda
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RE: V1.08.07 Public Beta is Now Available!

Post by HybridSpyda »

Hello Everyone,

Thank you for all your feedback on this public beta installer so far. Please make note that the installer has been updated due to the issues users were encountering when installing DirectX as part of the installation process.

If you have not yet installed the latest version manually then the latest installer (found on the Members Area) will include the missing files.

In addition to this, the German language version has been updated to correctly include the intended labels and text for the prerequisites page.

Happy Gaming!
Matthew Ravenwood

QA & Operations Manager

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tigercub
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RE: V1.08.07 Public Beta is Now Available!

Post by tigercub »

i have V1.08.07 Beta installed i have not being playing in a wile but my fighters do most missions ok but when i want them to Escort ground Attack manually they dont appear on the list for me to add them on mission!

Tiger
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loki100
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RE: V1.08.07 Public Beta is Now Available!

Post by loki100 »

you've probably used them up escorting recon or something.

major problem with this patch is that all air units can only do a single 'chosen' (as opposed to arrive in support of a combat) mission per turn. Its a real pain and the only solution is to ensure you are not escorting recon and that you do your ground attacks as the very first set of missions
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tigercub
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RE: V1.08.07 Public Beta is Now Available!

Post by tigercub »

if that the case its just plane stupid! pun included!

Tiger
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loki100
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RE: V1.08.07 Public Beta is Now Available!

Post by loki100 »

ORIGINAL: tigercub

if that the case its just plane stupid! pun included!

Tiger

to which I fully agree ... but that is the explanation. I believe the next patch will move back towards the old system.

This also means it is impossible to engage in air superiority style missions
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tigercub
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RE: V1.08.07 Public Beta is Now Available!

Post by tigercub »

it seems many of my planes only file 1 mission then are not available to fly?

can someone shed some light on this?


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