NI AAR

Command: Northern Inferno is a DLC for Command: Modern Operations. Set in 1975, the Cold War is omnipresent and beneath the veneer of détente the tension between the two superpowers irreversibly escalate towards the ultimate confrontation.

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spelk
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NI AAR

Post by spelk »

I wrote a layman's AAR on the first scenario for NI.

http://sugarfreegamer.com/northern-affordable-inferno/
Alecc
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RE: NI AAR

Post by Alecc »

Very nice write-up!
mikmykWS
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RE: NI AAR

Post by mikmykWS »

Very nice. Thanks!

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.Sirius
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RE: NI AAR

Post by .Sirius »

Great write up thanks
ORIGINAL: spelk

I wrote a layman's AAR on the first scenario for NI.

http://sugarfreegamer.com/northern-affordable-inferno/
Paul aka Sirius
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Tailhook
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RE: NI AAR

Post by Tailhook »

Out of curiosity, it listed the nuclear depth charge as airbursting. Does that actually mean a subsurface burst, but above the target? Or what? Because I feel like that kind of negates a whole lot of effectiveness if it's going off in the air.
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RE: NI AAR

Post by Dimitris »

That's a mis-type on the message log. The detonation was actually underwater. We use the term "airburst" for any detonation that happens at a distance from the intented aimpoint, as the code was originally written for airburst warheads. The more correct term here would be "detonated at distance X from target".
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spelk
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RE: NI AAR

Post by spelk »

Thanks for clearing that up Sunburn!

@Tailhook, I did look it all up after you mentioned it - I was curious how an anti-sub warhead was detonated above the water to take out a sub. On the wiki's for the B-57 Nuclear Bomb it mentions it can be dropped as a Depth Bomb version.

"The B57 was produced in six versions (mods) with explosive yields ranging from 5 to 20 kilotons. Mod 0 was 5 kt, Mod 1 and Mod 2 were 10 kt, Mod 3 and Mod 4 were 15 kt, and Mod 5 was 20 kt. The depth bomb version of the B57, for the U.S. Navy, replaced the Mk 101 Lulu and had selectable yield up to 10 kt."

https://en.wikipedia.org/wiki/B57_nuclear_bomb

Interesting stuff!

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