Lua as a Force Multiplier

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RoryAndersonCDT
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Joined: Mon Jun 15, 2009 11:45 pm

Lua as a Force Multiplier

Post by RoryAndersonCDT »

Lua is a great new time saving tool for Command Scenario designers as JanMasterson writes in...

Lua as a Force Multiplier by Jan Masterson
Integrated in Command version 1.06, the Lua scripting language is a new “Event Action” type in the Scenario Editor’s established Event Engine allowing for altering elements of the running scenario. Baloogan, Tomcat and ckfinite have produced an excellent documentation explaining how to use Lua in Command scenarios. What I want to share with you here is my non-advanced user experience of using Lua language as a force multiplier to simplify repetitive work during the scenario design phase.

Using Lua allowed me to get time-consuming tasks done way faster, for example like placing units or reference points in a circle around a facility.
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