Patch 1.05 is now available!

Germany At War: Operation Barbarossa 1941 is an elegant turn-based design, inspired by classics such as Panzer General, but with more of a historical focus. You command the German forces through a branching historical campaign covering the entire 1941 campaign as well as part of the 1942 campaign. Dozens of scenarios stretch from the Soviet border all the way to Archangel and towards Astrakhan, the original military goals of Operation Barbarossa. Step into a wargame where your performance will rewrite history, through an addictive combination of compelling gameplay, realistic events and challenging battles.

Moderator: Ronald Wendt

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Surtur
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Patch 1.05 is now available!

Post by Surtur »

Today we are happy to share with you that Germany At War, the approachable and historical Eastern Front strategy title developed by Phobetor, is now patched to version 1.05. This patch fixes a number of issues, fine tuning the game more than ever before. Other than these fixes and changes, patch 1.05 includes several new additions, including a whole new multiplayer map!

Get the Latest patch here

Changelog:
v1.05.10 June 19th, 2014
Added
• Display for rail transport line and obstacles that hinder it if a unit can be transported
• German manual
• Multiplayer map Smolensk 1941

Changed
• Difficulty setting 'very hard' -50 resources for the AI
• Button text and title in HQ for attaching units (German language)
• German name of support units is now 'Unterstützungsverband' or short 'USV'

Fixed
• Rail movement did not work
• Several deployment issues:
• AI did not deploy on hexes that were hidden in FOW
• AI was able to deploy units onto river/sea hexes, which cannot move onto these
• AI was able to deploy units onto mountain hexes, which cannot move onto mountains
• User was able to deploy units onto mountain hexes, which cannot move onto mountains
• Crash in the combat protocol due to insufficient memory
• Possible moves of an attacking unit did not update after an enemy was destroyed
• Restarting a campaign scenario with pending units adds them again (von altair)
• Several typos in German texts

Single maps
Zitadelle
o Fixed: Missing image in German Husky message

Operation Barbarossa
Vyazma:
o Added: Deploy hexes south of Smolensk
o Fixed: Objective in scenario Vyazma could lead to crash if German language was turned on (IronCross)

Volokolamsk:
o Added: Deploy hexes in the south

Multiplayer
Zitadelle
o Changed: Removed old timeline for Germany and changed victory conditions
o Added: After 20 turns it ends as draw

Edit: I took the liberty to insert the download link above.
tombo
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RE: Patch 1.05 is now available!

Post by tombo »

?? link to DL not available.
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zakblood
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RE: Patch 1.05 is now available!

Post by zakblood »

load the game, click on the update game button, it will connect and do the download for you, sorted :)

GermanyAtWarBarbarossa1941-Update-v10510

link will be sorted soon[8|]
Windows 11 Pro 64-bit (10.0, Build 22000) (22000.co_release.210604-1628)
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Ronald Wendt
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RE: Patch 1.05 is now available!

Post by Ronald Wendt »

Hello,

the download should now be reachable if you click the "here" in the announcement.

Regards,
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zakblood
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RE: Patch 1.05 is now available!

Post by zakblood »

thank you [8D]

i did it the other way, but others may want both [8|]
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Ronald Wendt
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RE: Patch 1.05 is now available!

Post by Ronald Wendt »

Hello zakblood,

you are welcome. Having it right in the announcement is always a plus and i am sure it was just in the heat of the battle it was left out by accident. Those little things that can happen from time to time.

Regards,
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zakblood
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RE: Patch 1.05 is now available!

Post by zakblood »

too true, and it soon got fixed so no biggy for me either, thanks for the update and support anyway [&o][&o][&o]
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Ronald Wendt
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RE: Patch 1.05 is now available!

Post by Ronald Wendt »

Hello zakblood,

ORIGINAL: zakblood

too true, and it soon got fixed so no biggy for me either, thanks for the update and support anyway [&o][&o][&o]

you are welcome.

The support will go on for quite a while. Those who remember the predecessor "Operation Barbarossa - The struggle for Russia" now our philosophy in practise. We actually only aborted the game because the engine was in a dead end e.g. you had to convert maps just for different languages and that was just the tip of the iceberg.

Germany at War is a total different thing. It is flexible and easy to expand. The features can be combined to an extent we could not fully exploit so far even though we surely tried :-)

So with this nice engine at hand the fun of creating (our main drive) should last much longer than with OB.

Regards,
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zakblood
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RE: Patch 1.05 is now available!

Post by zakblood »

always good news to hear, look forward to the next one, as really enjoyed this[&o][&o][&o]
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Ronald Wendt
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RE: Patch 1.05 is now available!

Post by Ronald Wendt »

Hello zakblood,
ORIGINAL: zakblood

always good news to hear, look forward to the next one, as really enjoyed this[&o][&o][&o]

nice to read [:)]

Regards,
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