Matrix / Slitherine Revive Classic game for Win 8/8.1 Store

Gamers can also use this forum to chat about any game related subject, news, rumours etc.

Moderator: maddog986

User avatar
Major_Mess
Posts: 455
Joined: Sun Feb 08, 2004 4:28 pm
Location: The True North. Strong and Free

RE: Matrix / Slitherine Revive Classic game for Win 8/8.1 Store

Post by Major_Mess »

ORIGINAL: shunwick

It's my understanding that Steel Panthers World at War works flawlessly on Windows 8 or 8.1 apart from the bug on the artillery screen for which there is a workaround.

I am wrong?

Best wishes,
Steve


Steve, you are not wrong.

If you click on this Link HERE. you'll get a better description of the workaround.


There is No Good Reason to not enjoy this game again.




Hope this helps



cheers

MM
Click below. You know you want to!!


Image
User avatar
shunwick
Posts: 2426
Joined: Sat Oct 14, 2006 10:20 pm

RE: Matrix / Slitherine Revive Classic game for Win 8/8.1 Store

Post by shunwick »

ORIGINAL: Major Mess

ORIGINAL: shunwick

It's my understanding that Steel Panthers World at War works flawlessly on Windows 8 or 8.1 apart from the bug on the artillery screen for which there is a workaround.

I am wrong?

Best wishes,
Steve


Steve, you are not wrong.

If you click on this Link HERE. you'll get a better description of the workaround.


There is No Good Reason to not enjoy this game again.




Hope this helps



cheers

MM

Interesting.

I installed SPWaW last night and it does work fine on Windows 8.1 apart from the artillery screen bug. However, I tried holding shift and left clicking but although things were better it was still hugely annoying having to click multiple times. I am afraid I uninstalled the game again.

I will reinstall it again tonight and try mapping the mouse buttton as specified by iskaput. Not sure why this would work when the holding shift and lmb does not though.

I will let you know how I get on.

Best wishes,
Steve
I love the smell of TOAW in the morning...
DSWargamer
Posts: 283
Joined: Wed Aug 25, 2010 1:07 pm

RE: Matrix / Slitherine Revive Classic game for Win 8/8.1 Store

Post by DSWargamer »

Had not heard of the arty bug, will look into that.

It is true, it works in 8.1 although I find the spastic mouse still a bit of a nuisance issue although it seems lessened from what I recall.

Just used my usual test scenario and encountered the arty bug effect.

I tend to prefer to play just the Mega Campaigns. Are there any issues with 8.1 I should know of before diving in?
I have too many too complicated wargames, and not enough sufficiently interested non wargamer friends.
DSWargamer
Posts: 283
Joined: Wed Aug 25, 2010 1:07 pm

RE: Matrix / Slitherine Revive Classic game for Win 8/8.1 Store

Post by DSWargamer »

Ok I tried to register to get the arty bug details only to be told it has no interest in my email. I'm not getting an email if I am just wanting the arty bug explained. Any help would be appreciated.
I have too many too complicated wargames, and not enough sufficiently interested non wargamer friends.
User avatar
Major_Mess
Posts: 455
Joined: Sun Feb 08, 2004 4:28 pm
Location: The True North. Strong and Free

RE: Matrix / Slitherine Revive Classic game for Win 8/8.1 Store

Post by Major_Mess »

ORIGINAL: DSWargamer

Ok I tried to register to get the arty bug details only to be told it has no interest in my email. I'm not getting an email if I am just wanting the arty bug explained. Any help would be appreciated.

I didn't realize that one had to register at the Depot, here is the post in question.

ORIGINAL: From the Depot - author: iskaput
Hi Everyone,


I'd like to present a work-around that has really sorted out my Artillery Screen issues.
One caveat: I run my game on a generic HP Win 8 - 64 bit box, so YMMV on an earlier OS. (it shouldn't though)

What I have done is mapped one of my mouse buttons (in my case the wheel button) to activate the Shift key + the Left Mouse Button simultaneously.
It's like holding down the Shift key and left-clicking on the button/hex but better, waaaaaaaay better.

I dunno why this works.
It just does.

Extensive testing took place over the weekend. I haven't really been inclined to play the game lately (bunged up my shoulder awhile ago - too sore and cranky) but after I stumbled upon this I was gobsmacked.
Health be damned, this is one of the holy quests!

One click.
100% of the time.

This is what you need.
- At least a 3 button, preferably a 5 button wheel mouse.
- Software to map the mouse buttons.

I figured this out using a program called X-Mouse Button Control. It's a solid, well supported piece of freeware. You can get the latest version HERE!!!!

1 - Install X-Mouse.
2 - Find the X-Mouse icon chillin' away on the Taskbar. Right click for menu, left click Setup.
3 - Click the Add button, hunt down the mech.exe file. Select and click OK

mech.exe is now in the Profiles window, highlight mech.exe and now you can assign specific tasks to each control.

*continuing with my example*
4 - Open the drop-down menu beside Middle Button, scroll down to click on Simulated Keys (undefined). In the field of the next window copy and paste this:

{SHIFT}{LMB}

click OK and you're done

5 - repeat step 4 for the other controls (key in appropriate letter/function).
6 - when satisfied, click Apply and then Close.



Now you've mapped the mouse, next up is your brain.
Go on, fire up the game.
Try it out.
See if you can get used to using the new control. Took me about half an hour.

Oh Yeah, this also works in the main Battle Screen when you want to stack units.





I hope you find yourself with a silly smile on your face. I am.



The jittery mouse thing sometimes crops up when playing games in Win 8/8.1. I believe that MS has a patch out that alleviates that issue.
FWIW I haven't noticed this on my machine.

Hope this helps.


MM

Click below. You know you want to!!


Image
User avatar
Perturabo
Posts: 2448
Joined: Sat Nov 17, 2007 5:32 pm
Contact:

RE: Matrix / Slitherine Revive Classic game for Win 8/8.1 Store

Post by Perturabo »

ORIGINAL: DSWargamer

Gary can cram him monstrosity titles and their obsession with too much and too complex to be remotely realistic use of good game time. I wish he'd make a Steel Panther's successor instead. My money spent on War in the Pacific, and War in the East was the same as a drunk spending money on booze. I never should have bought them. Gary, those games don't cut it even by a fraction in comparison. They don't impress me, and any awards you have gotten for them, I couldn't care less.
I think the main reason for lack of the Steel Panther successor are people who buy Strategic games that they'll never really play.
ORIGINAL: Yogi the Great

Now I have to buy almost entirely on-line and even that is becoming more of a problem. Perhaps we are just too small of a market for a company to want to focus on. Perhaps they don't see enough profit potential. Many if not most of those reading this thread will buy from and support a company that provides us with the proper type and quality of game. Are there enough of us? The state of pc gaming tends to suggest that many companies don't think so.
If there isn't enough gamers for Steel Panthers, there is even less for monster games like WitE and WitP but the latter are dominating the last decade.
People shouldn't ask themselves why schools get shoot up.
They should ask themselves why people who finish schools burned out due to mobbing aren't receiving high enough compensations to not seek vengeance.
User avatar
Major_Mess
Posts: 455
Joined: Sun Feb 08, 2004 4:28 pm
Location: The True North. Strong and Free

RE: Matrix / Slitherine Revive Classic game for Win 8/8.1 Store

Post by Major_Mess »

Further the above.

I use a 5 button mouse, left and right buttons are stock.
Buttons 3 and 4 are mapped for N(next) and P(previous).
The scroll wheel zooms in and out, and the wheel button is for the arty screen.


Happy Gaming people!!


cheers


MM



edit: its toooo early ... I can't spell

Click below. You know you want to!!


Image
User avatar
shunwick
Posts: 2426
Joined: Sat Oct 14, 2006 10:20 pm

RE: Matrix / Slitherine Revive Classic game for Win 8/8.1 Store

Post by shunwick »

Well...

The mouse button mapper has certainly had an effect. However, it is still taking multiple clicks of the mouse (four or five clicks instead of the usual twenty to thirty). I have never had much luck with SPWaW. Since I bought it in 2006 for my old XP desktop, I have played about 6 hours of it. The artillery screen bug has always been such a pain. At least now it might be playable at last even if the latest workaround does not quite do what it says on the tin.

It depends on how annoyed I get with it.

I will play around with the mouse button mapper to see if I can find a setting that works better.

Best wishes,
Steve
I love the smell of TOAW in the morning...
User avatar
KG Erwin
Posts: 8366
Joined: Tue Jul 25, 2000 8:00 am
Location: Cross Lanes WV USA

RE: Matrix / Slitherine Revive Classic game for Win 8/8.1 Store

Post by KG Erwin »

Alright, guys, let's talk about this more in the SPWaW forum, OK? I post there periodically, just to keep interest stirred up. Major Mess, didn't I used to know you as Major Destruction years ago?

Of course, I am the one who kept harping about an "Old Breed" mega campaign, to include Guadalcanal, New Britain, Peleliu and Okinawa. Of course, this was way before HBO's "The Pacific" miniseries was launched. If it could happen, I think it would far surpass "The Screaming Eagles" for depth of research and replayability. Sorry to get ahead of myself, but THIS would get me involved in a new start.
Image
Rosseau
Posts: 2821
Joined: Sun Sep 13, 2009 2:20 am

RE: Matrix / Slitherine Revive Classic game for Win 8/8.1 Store

Post by Rosseau »

Not to go off topic, but I have to ask: After spending years with WaW and MBT especially, I could no longer deal with the micromanagement and very long turn resolutions. If there is a cure, let me know :)
User avatar
KG Erwin
Posts: 8366
Joined: Tue Jul 25, 2000 8:00 am
Location: Cross Lanes WV USA

RE: Matrix / Slitherine Revive Classic game for Win 8/8.1 Store

Post by KG Erwin »

ORIGINAL: rosseau

Not to go off topic, but I have to ask: After spending years with WaW and MBT especially, I could no longer deal with the micromanagement and very long turn resolutions. If there is a cure, let me know :)

Micromanagement is the whole point of Steel Panthers, but it is at the company/battalion level. This is tactical combat done in turns which last 3-5 minutes in real life terms.
Image
DSWargamer
Posts: 283
Joined: Wed Aug 25, 2010 1:07 pm

RE: Matrix / Slitherine Revive Classic game for Win 8/8.1 Store

Post by DSWargamer »

I'm fairly sure I used X-Mouse correctly, but nothing happened, or rather I still have no Artillery.

Re Micromanagement. I tend to think giving each unit a turn by turn command is not the end of the world, now, giving each pilot a command might be. Micromanagement is only hell at operational and higher when it also means research and production.

Plenty of Mega Campaign turns don't really involve scores of units. I like Screaming Eagles for this reason.
I have too many too complicated wargames, and not enough sufficiently interested non wargamer friends.
Kuokkanen
Posts: 3570
Joined: Fri Apr 02, 2004 1:16 pm

RE: Matrix / Slitherine Revive Classic game for Win 8/8.1 Store

Post by Kuokkanen »

ORIGINAL: rosseau

Not to go off topic, but I have to ask: After spending years with WaW and MBT especially, I could no longer deal with the micromanagement and very long turn resolutions. If there is a cure, let me know :)
Play smaller scenarios
You know what they say, don't you? About how us MechWarriors are the modern knights, how warfare has become civilized now that we have to abide by conventions and rules of war. Don't believe it.

MekWars
User avatar
maitrebongo
Posts: 309
Joined: Tue Mar 18, 2014 11:29 am

RE: Matrix / Slitherine Revive Classic game for Win 8/8.1 Store

Post by maitrebongo »

Hi,

And, what about WinSPWW2 and WinSPMBT from CAMO Workshop, are they not the ultimate evolution of this game ? (They are free, Windows compatible, High resolution)
The only thing missing is the possibility of real time multiplayer games (SPWAW can do this - Maybe the solution is to split this two games based on the same engine in a single, with the best things of each).

regards

Bongo
"Impossible is not French" Napoleon Bonaparte
DSWargamer
Posts: 283
Joined: Wed Aug 25, 2010 1:07 pm

RE: Matrix / Slitherine Revive Classic game for Win 8/8.1 Store

Post by DSWargamer »

Sp Camo's version, to their credit, perform properly and correctly within my Windows 8.1 even seeming to have no overt mouse issues.

Their releases though are based on the Steel Panthers 2 code where as the Steel Panthers World at War based release from Matrix Games uses the Steel Panthers 3 Brigade Combat code. And aside from knowing that, that is the limit of my knowledge of the code :)

I likely would have walked away from SPWaW years ago, but years ago Matrix Games created the Mega Campaigns, and to be honest, without the Mega Campaigns, it is not really much of a program at all, especially in contrast to the SP Camo releases which run better and have just as much depth of 'stuff' to offer even if they do it their own flavouring.

Currently, without the artillery being sorted out, my SPWaW install is wasting space on the system.
I have no reason to understand why the arty screen works on the SP Camo releases, I can merely state, that it does. (I just looked).
I have too many too complicated wargames, and not enough sufficiently interested non wargamer friends.
Kuokkanen
Posts: 3570
Joined: Fri Apr 02, 2004 1:16 pm

RE: Matrix / Slitherine Revive Classic game for Win 8/8.1 Store

Post by Kuokkanen »

ORIGINAL: DSWargamer

Currently, without the artillery being sorted out, my SPWaW install is wasting space on the system.
I've got SPWAW running on Windows 7 and BOMBARD screen works just fine. Oh yes, I've got *.cmd file to run the game which looks like this:

Code: Select all

 taskkill /f /IM explorer.exe
 mech.exe
 Start explorer.exe
 
You know what they say, don't you? About how us MechWarriors are the modern knights, how warfare has become civilized now that we have to abide by conventions and rules of war. Don't believe it.

MekWars
DSWargamer
Posts: 283
Joined: Wed Aug 25, 2010 1:07 pm

RE: Matrix / Slitherine Revive Classic game for Win 8/8.1 Store

Post by DSWargamer »

Plan B is likely I try it on the desk top box (which currently is the unwanted uncle sitting in the corner hoping I don't kick him out of the house).

The motherboard you see is 'questionable' and from start to fully ready to operate is usually 30 minutes from power on to ready to go.

But it still has Windows 7 ultimate.

The day I purchase a new laptop he's being told to get out though :)
I have too many too complicated wargames, and not enough sufficiently interested non wargamer friends.
User avatar
Major_Mess
Posts: 455
Joined: Sun Feb 08, 2004 4:28 pm
Location: The True North. Strong and Free

RE: Matrix / Slitherine Revive Classic game for Win 8/8.1 Store

Post by Major_Mess »


Bump!

ORIGINAL: wodin

A reboot of Steel Panthers really is the only game I'm truly waiting for. We need a monster tactical game. The recent tactical wargames are either boardgame conversions which means they are very abstract by nature or it's 3D i.e Combat Mission X2 and Graviteam tactics (both amazing games). We need a proper top down either WEGO or turn based in depth, uber detailed monster tactical wargame. A game that models things in great detail from weather to individual solider moral, from close combat to vehicle component damage. One which does alot but isn't a click fest and has good command and control movement mechanics. Would model leaders down to squad level. Would model off map arty in detail including things like modifiers due to weather\atmospherics. Model radio comms historically. Multi level buildings including sewers. Fortifications like trench networks and dug outs. Realistic ballistics model. Include all types of Inf so we can have paratroops or Serbian ski troops etc etc. Model resupply and reinforcements. Bridge building by pioneers (including different types of bridge). Have a good camo system and have things like Japanese spider traps aswell as underground tunnel systems. A decent air aspect with pilot skill and strafing tactics\STUKA dive bombing (Stuka have a moral hit aswell). Things like concussion modeled so troops could be killed by concussion due to close proximity. Detailed SOP settings from squad to individual weapon settings (that way you can give the squads lmg different SOPD's to the riflemen.

Orders will be carried out aswell as that units leader can. SO you set the SOP's. Then give your units their orders for the battle. Once under way if you want to change the order for a unit and they have a radio you can get the order to them quickly, however if they don't you have to send a messenger so takes time. So alot of the planning will be done before you hit start and after that you'll be adjusting on the fly with command delays and relying on your Officers and nco's.

Have a decent rpg aspect when it comes to your troops so you feel attached.

Give the player lots of decisions yet at the same time not to complicated to play.

ORIGINAL: mkr8683

Wodin, I think I just creamed myself [X(]

Your post is like a Steel Panthers erotic novel.
ORIGINAL: TerribleIvan

i second mkr8683's opinion, Wodin's post is better than gunporn (tankporn?) [:D]


MM
Click below. You know you want to!!


Image
Kuokkanen
Posts: 3570
Joined: Fri Apr 02, 2004 1:16 pm

RE: Matrix / Slitherine Revive Classic game for Win 8/8.1 Store

Post by Kuokkanen »

Create a new install file, one that’s all patched up to 8.403. One that starts the game through a mech.exe shortcut (ask if you don’t know what I’m talking about). It’s easy, freeware installers can do this, so can your paid software.
Clear out some of the cruft, if you wish I can send you a slimmed down version for review.
...
Bundle up the Enhanced Mod, along with anything else that adds value, add it all in and present to the world a New. Improved. Game. - Steel Panthers World at War V9.
I just had read mass e-mail send by Major Mess. It seems SPWAW Depot is right now doing that on their own. One installer which includes SPWAW 8.403, Enhanced mod, updated encyclopedia, removed duplicates, and then some. What took you so long?
[&o]
You know what they say, don't you? About how us MechWarriors are the modern knights, how warfare has become civilized now that we have to abide by conventions and rules of war. Don't believe it.

MekWars
Post Reply

Return to “General Discussion”